Call of Duty 5: Mapping MP: Difference between revisions

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[[Image:Tutorials.png|right]]
[[Image:Tutorials.png|right]]
* [[Call of Duty 5: FXs|Adding FXs to Level Original Method]]
* [[Call of Duty 5: FXs|Adding FXs Stock Method - Clientscripts technique]]
* [[Call of Duty 5: Using FXs Client Scripts|Adding FXs to Level Method #1 - Clientscripts technique]]
* [[Call of Duty 5: FXs Alternate|Adding FXs Alternate Method - Radiant Script_struct + Clientscripts technique]]
* [[Call of Duty 5: Adding FXs|Adding FXs to Level Method #2 - Traditional COD4 technique]]
* [[Call of Duty 5: FXs Script_Struct|Adding FXs to Level Method #3 - Radiant Script_struct technique]]
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[[Image:Articles.png|right]]
[[Image:Articles.png|right]]

Revision as of 13:34, 11 February 2009


The Articles below are subject to change.


Getting Started

Basic Editing / Mapping 101



Vehicles

Advanced Editing

Modelling / Skinning

Scripts & Mapping

Gametypes

Releasing a Map

Tips & Troubleshooting

Technical References