Call of Duty 5: Mapping MP: Difference between revisions

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* [[Call of Duty 5: MP - Map GSC File|Creating Map GSC file]]
* [[Call of Duty 5: MP - Map GSC File|Creating Map GSC file]]
* [[Call of Duty 5: Compile Tools|Using Compile Tools]]
* [[Call of Duty 5: Compile Tools|Using Compile Tools]]
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[[Image:Tutorials.png|right]]
* [[Call of Duty 5: FXs|Adding FXs Stock Method - Clientscripts technique]]
* [[Call of Duty 5: FXs Alternate|Adding FXs Alternate Method - Radiant Script_struct + Clientscripts technique]]
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[[Image:Articles.png|right]]
[[Image:Articles.png|right]]
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** [[Call of Duty 5: Ladders|Ladders]]
** [[Call of Duty 5: Ladders|Ladders]]
** [[Call of Duty 5: Clip|Clip]]
** [[Call of Duty 5: Clip|Clip]]
== Special FXs / Sounds ==
[[Image:Tutorials.png|right]]
* [[Call of Duty 5: FXs|Adding FXs Stock Method - Clientscripts technique]]
* [[Call of Duty 5: FXs Alternate|Adding FXs Alternate Method - Radiant Script_struct + Clientscripts technique]]
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* [[Call of Duty 5: Sounds|Ambient and map Sounds]]


== Vehicles ==
== Vehicles ==
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** [[Call of Duty 4: Portals2|Portals tutorial #2]]
** [[Call of Duty 4: Portals2|Portals tutorial #2]]
** [[Call of Duty 4: Portals3|Portals tutorial #3]]
** [[Call of Duty 4: Portals3|Portals tutorial #3]]
* [[Call of Duty 5: Sounds|Ambient and map Sounds]]
* [[Call of Duty 5: Sun|Adding Sun/Moon]]
* [[Call of Duty 5: Sun|Adding Sun/Moon]]
* [[Call of Duty 5: Adding Flares|Adding Flares]]
* [[Call of Duty 5: Adding Flares|Adding Flares]]

Revision as of 13:35, 11 February 2009


The Articles below are subject to change.


Getting Started

Basic Editing / Mapping 101


Special FXs / Sounds


Vehicles

Advanced Editing

Modelling / Skinning

Scripts & Mapping

Gametypes

Releasing a Map

Tips & Troubleshooting

Technical References