Call of Duty 5: Mapping MP: Difference between revisions

From COD Modding & Mapping Wiki
Jump to navigation Jump to search
mNo edit summary
Line 132: Line 132:
* [[Call of Duty 5: Fixing Exceeded 400Fxs assets|Fixing "Exceeded 400Fxs" Error]]
* [[Call of Duty 5: Fixing Exceeded 400Fxs assets|Fixing "Exceeded 400Fxs" Error]]
* [[Call of Duty 5: Fixing 2048 materials Assets Error|Fixing "2048 materials Assets" Error **NEW**]]
* [[Call of Duty 5: Fixing 2048 materials Assets Error|Fixing "2048 materials Assets" Error **NEW**]]
*[[Call of Duty: Tools for Modding/Mapping|Tools for Modding/Mapping]]


== Upload Sites ==
== Upload Sites ==

Revision as of 18:46, 14 July 2009


** The Articles below are always subject to change, please check often **.


Getting Started

Basic Editing / Mapping 101

Clipping/Tool Textures

Special FXs / Sounds

Vehicles

Advanced Editing

Portals

Dynamic Entities

Modelling / Skinning

Scripts in Levels

Gametypes

Releasing a Map

Test,Minimap & Loadscreen

Readme and packaging

Tips & Troubleshooting

Upload Sites

Would you like to support this Wiki? Click Streamlabs!.
Your donation will support this Wiki development and help with keeping this site online.