Call of Duty 5: Mapping MP: Difference between revisions

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* [[Call of duty 4: Import models|Import models in game]]
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of Duty 4: ViewModels|ViewModels using Maya]]
* [[Call of Duty 4: ViewModels|ViewModels using Maya]]
* [[Call of Duty 4: mapping mp#Modelling / Skinning|Modelling/Skining]]
* [[Call of Duty 4: mapping mp#Modelling / Skinning| Modeling/Skining]]
* [[Call of Duty 5: Modelling / Skinning|Modelling/Skining NEW]]
* [[Call of Duty 5: Modeling/ Skinning| Modeling/Skining NEW]]
* [[Call of Duty 5: From Radiant to Maya|Exporting From Radiant to Maya]]
* [[Call of Duty 5: From Radiant to Maya|Exporting From Radiant to Maya]]
* [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]]
* [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]]

Revision as of 05:24, 27 February 2009


** The Articles below are always subject to change, please check often **.


Getting Started

Basic Editing / Mapping 101

Special FXs / Sounds

Vehicles

Advanced Editing

Portals

Dynamic Entities

Modelling / Skinning

Scripts in Levels

Gametypes

Releasing a Map

Test,Minimap & Loadscreen

Readme and packaging

Tips & Troubleshooting

Upload Sites