Call of Duty 5: Mapping MP: Difference between revisions

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** [[Call of Duty 5: Portals2|Portals tutorial #2]]
** [[Call of Duty 5: Portals2|Portals tutorial #2]]
** [[Call of Duty 5: Portals3|Portals tutorial #3]]
** [[Call of Duty 5: Portals3|Portals tutorial #3]]
* [[Call of Duty 5: Detailing|The Art of Detailing]]
* [[Call of Duty 5: Decals|The Art of Decals]]
* [[Call of Duty 5: Sounds|Ambient and map Sounds]]
* [[Call of Duty 5: Sounds|Ambient and map Sounds]]
* [[Call of Duty 5: Sun|Adding Sun/Moon]]
* [[Call of Duty 5: Sun|Adding Sun/Moon]]
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* [[Call of Duty 5: Dynamic Entities and Constraints|Dynamic Entities and Constraints]]
* [[Call of Duty 5: Dynamic Entities and Constraints|Dynamic Entities and Constraints]]
* [[Call of Duty 5: FXs|Special Effects - FXs]]
* [[Call of Duty 5: FXs|Special Effects - FXs]]
* [[Call of Duty 5: destruct model|Destructable Models]]
* [[Call of Duty 5: RainFX|Adding Rain]]
* [[Call of Duty 5: Editing Stock FX|Editing Stock FXs]]


== Modelling / Skinning ==
== Modelling / Skinning ==

Revision as of 15:21, 12 November 2008


As the Modtools aren't released yet the Articles are subject to change.


Getting Started

Basic Editing


Advanced Editing

Modelling / Skinning

Scripts & Mapping

Gametypes

Releasing a Map

Tips & Troubleshooting

Technical References