Call of Duty 5: Mapping MP
![](/images/c/cb/Warning.png)
![](/images/3/34/Codww_small.png)
![](/images/0/0a/Design.png)
Getting Started
![](/images/4/46/Tutorials.png)
Basic Editing
![](/images/0/0a/Design.png)
- Making Your First Room + Texturing
- Creating and Using Prefabs
- Adding Light
- Adding Models
- Adding a Skybox
- Using Water
- Curve and Terrain Patches
- Creating Arches
- Adding Decals
- Adding Vehicles
- Adding Dogs in Levels
- Adding Reflection Probes
- Create a Gridfile
- Selecting Player Models
- Creating Map GSC file
- Using Compile Tools
![](/images/1/11/Articles.png)
Advanced Editing
![](/images/0/0a/Design.png)
- Advanced Lighting
- Portals, How-to
- The Art of Detailing
- The Art of Decals
- Ambient and map Sounds
- Adding Sun/Moon
- Create Custom Textures
- Create a Transparent Minimap
- Create a Custom Skybox
- Create a Vision File
- Create Minefields
- Breakable Brushes
- Adding Godrays
- Dynamic Entities and Constraints
- Special Effects - FXs
- Destructable Models
- Adding Rain
- Editing Stock FXs
Modelling / Skinning
![](/images/0/0a/Design.png)
Scripts & Mapping
![](/images/1/11/Articles.png)
- Scripting: Rotating Brushes/Models
- Scripting: Moving Brushes
- Scripting: Elevators
- Scripting: Breakable Windows
- Scripting: Teleporters
- Scripting: Flapping Shutters
- Scripting: Primary Light Switch
Gametypes
![](/images/4/46/Tutorials.png)
Releasing a Map
![](/images/1/11/Articles.png)
Tips & Troubleshooting
![](/images/1/11/Articles.png)
Technical References
![](/images/5/54/Information.png)
- Dvars
- Dvars List
- Command List
- Multiplayer Perks
- Multiplayer Maps
- Multiplayer Weapons Chart
- In-Game Commands and Binds
- Audio Overview/References