Call of Duty 5: Technical Reference: Difference between revisions
												
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==  | __NOTOC__  | ||
{{#TwitterFBLike:|small}}  | |||
=== Multiplayer Resources ===  | |||
[[Image:Information.png|right]]  | [[Image:Information.png|right]]  | ||
*[[Call of Duty 5:   | *[[Call of Duty 5: Missing Prefabs|Missing Prefabs]]  | ||
*[[Call of Duty 5: MP Weapons|  | *[[Call of Duty 5: MP Weapons|Multiplayer Weapons]]  | ||
*[[Call of Duty 5: Multiplayer Perks|Multiplayer Perks]]  | *[[Call of Duty 5: Multiplayer Perks|Multiplayer Perks]]  | ||
*[[Call of Duty 5: Multiplayer Maps|Multiplayer Maps]]  | *[[Call of Duty 5: Multiplayer Maps|Multiplayer Maps]]  | ||
*[[Call of Duty 5: Map Overhead|  | *[[Call of Duty 5: Map Overhead|Multiplayer Maps Overhead]]  | ||
*[[Call of Duty 5: MP - Minimaps|  | *[[Call of Duty 5: MP - Minimaps|Multiplayer Minimaps]]  | ||
*[[Call of Duty 5: Stock Loadscreens|Stock loadscreens]]  | *[[Call of Duty 5: Stock Loadscreens|Multiplayer Stock loadscreens]]  | ||
*[[Call of Duty 5: Multiplayer Weapons Chart|Multiplayer Weapons Chart]]  | *[[Call of Duty 5: Multiplayer Weapons Chart|Multiplayer Weapons Chart]]  | ||
*[[Call of Duty 5: In-game command and Binds|In-Game Commands and Binds]]  | *[[Call of Duty 5: In-game command and Binds|Multiplayer In-Game Commands and Binds]]  | ||
*[[Call of Duty 5: Weapons Files|Weapon's Files for modding]]  | *[[Call of Duty 5: Weapons Files| Multiplayer Weapon's Files for modding]]  | ||
*[[Call of Duty 5: Players Model|Multiplayer Player Models]]  | |||
*[[Call of Duty 5: Waterfall|Adding Waterfall to MP]]  | |||
=== Radiant Resources ===  | |||
[[Image:Design.png|right]]  | |||
*[[Call of Duty 4: Radiant|FAQs]]  | |||
*[[Call of Duty 5: Radiant Tips|Radiant Tips]]  | |||
*[[Call of Duty 5: Radiant Hotkey Reference|Hotkey Reference]]  | |||
*[[Call of Duty 5: Toolbar|The Toolbar]]  | |||
*[[Call of Duty 4: Skinning Tools|Skinning/Image Tool]]  | |||
*[[Call of Duty 5: Tool Textures|Tool Textures]]  | |||
=== Scripting Resources ===  | |||
[[Image:Articles.png|right]]  | |||
*[[Call of Duty 4: Scripting Reference|Scripting Reference (CoD4) **UPDATED**]]  | |||
*[[Call of Duty 5: SP Utility Scripts|SP Utility Scripts]]  | |||
*[[Call of Duty 5: Dvars|Dvars]]  | |||
*[[Call of Duty 5: Dvars List|Dvars List]]  | |||
*[[Call of Duty 5: Command List|Command List]]  | |||
=== Other Resources ===  | |||
[[Image:Tutorials.png|right]]  | |||
*[[Mapping: Reference resources|Mapping Reference resources]]  | |||
*[[Level Design: Level Design Document Example|Level Design Document Example]]  | |||
*[[Call of Duty 5: Asset Manager Explained|Asset Manager Explained]]  | |||
*[[Call of Duty 4: Demo Player|Demo Player]]  | *[[Call of Duty 4: Demo Player|Demo Player]]  | ||
*[[Call of Duty   | *[[Call of Duty 5: Gameplay standards|Gameplay standards]]  | ||
*[[Call of Duty : Gameflow Guidelines|Gameflow Guidelines]]  | *[[Call of Duty : Gameflow Guidelines|Gameflow Guidelines]]  | ||
*[[Call of Duty 5: Stock .vision files|Stock Vision Files]]  | *[[Call of Duty 5: Stock .vision files|Stock Vision Files]]  | ||
*[[Call of Duty 5: Worldspawn Settings|Maps Worldspawn]]  | *[[Call of Duty 5: Worldspawn Settings|Maps Worldspawn]]  | ||
*[[Call of Duty 5: World Models|World Models]]  | *[[Call of Duty 5: World Models|World Models]]  | ||
*[[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]]  | |||
*[[Call of Duty 5: Models Joints & Tags|Other Models Joints & Tags]]  | |||
*[[Call of Duty 5: Squads|Squads Infos]]  | |||
*[[Call of Duty 5:   | |||
*[[Call of Duty 5:   | |||
*[[Call of Duty 5: Update Zone File|Zone File]]  | *[[Call of Duty 5: Update Zone File|Zone File]]  | ||
*[[Call of Duty 5: Modding Files|Ripped 1.1 files]]  | |||
*[[Call of Duty 5: Ripped 1.2 files|Ripped 1.2 files]]  | |||
*[[Call of Duty 5: Ripped 1.3 files|Ripped 1.3 files]]  | |||
*[[Call of Duty 5: Ripped 1.4 files|Ripped 1.4 files]]  | |||
*[[Call of Duty 5: Xmodel Exporter|Regolith's Xmodel Exporter]]  | |||
*[[Call of Duty: Tom Xmodel Utils|Tom's Xmodel Utils]]  | |||
*[[Call of Duty : Xanim Exporter|Xanim Exporter by TomBMX *new*]]  | |||
*[[Call of Duty 4: CoD Script Handbook|CoD Script Handbook]]  | |||
*[[Call of Duty 4: Memory Tool|Memory Tool]]  | |||
*[[Call of Duty: Create Panoramic shots|Create Panoramic shots]]  | |||
*[[Call of Duty 5: Running Custom Maps on MAC|Running Custom Maps on MAC]]  | |||
*[[Call of Duty: Tools for Modding/Mapping|Tools for Modding/Mapping]]  | |||
*[[Call of Duty 5: Coloring Stock Textures|Coloring Stock Textures]]  | |||
=== Misc. Technical Resources ===  | |||
*[[Call of Duty 5:   | [[Image:Information.png|right]]  | ||
*[[Call of Duty 5:   | *[[Call of Duty 5: Custom Sound|Custom Sound]]  | ||
*[[Call of Duty 5:   | *[[Call of Duty 5: Reskinning Weapons|Reskinning Weapons]]  | ||
*[[Call of Duty 5: Technical Roundup|Technical Roundup on CODWAW]]  | |||
*[[Call of Duty : A Study on FPS|A Study on FPS and its effect on the Game]]  | |||
*[[General : Anatomy of a Combat Zone|Anatomy of a Combat Zone by J.Bridge]]  | |||
*[[Call of Duty 4: d3dbsp|D3DBSP File format]]  | *[[Call of Duty 4: d3dbsp|D3DBSP File format]]  | ||
*[[Call of Duty 4: MAP file structure|.MAP file structure]]  | *[[Call of Duty 4: .MAP file structure|.MAP file structure]]  | ||
*[[Call of Duty: XMODEL formats|XMODEL formats]]  | |||
*[[Call of Duty: XANIM formats|XANIM formats]]  | |||
*[[Call of Duty 5: FastFile Format|FastFile Format]]  | |||
**[[Call of Duty 5: FastFile Decompiler|Fast File Decompiler Tool]]  | |||
**[[Call of Duty 5: FastFile Study|FastFile Coding Study *NEW*]]  | |||
*[[Call of Duty 5: Audio References|Audio Overview/References]]  | *[[Call of Duty 5: Audio References|Audio Overview/References]]  | ||
*[[Call of Duty 5: Audio System Parameters|Audio System Parameters Explained]]  | |||
*[[Call of Duty 5: Players Profile Backup|Player Profile Backup]]  | |||
*[[Call of Duty: Texturing|Texturing Explained]]  | |||
*[[Call of Duty: Font System|Font System Explained]]  | |||
*[[Call of Duty 5: Engine Limitation|Engine Limitation List]]  | |||
*[[Call of Duty 5: Menu Scripting|Menu Scripting]]  | |||
Latest revision as of 09:27, 10 August 2012
{{#TwitterFBLike:|small}}
Multiplayer Resources

- Missing Prefabs
 - Multiplayer Weapons
 - Multiplayer Perks
 - Multiplayer Maps
 - Multiplayer Maps Overhead
 - Multiplayer Minimaps
 - Multiplayer Stock loadscreens
 - Multiplayer Weapons Chart
 - Multiplayer In-Game Commands and Binds
 - Multiplayer Weapon's Files for modding
 - Multiplayer Player Models
 - Adding Waterfall to MP
 
Radiant Resources

Scripting Resources

Other Resources

- Mapping Reference resources
 - Level Design Document Example
 - Asset Manager Explained
 - Demo Player
 - Gameplay standards
 - Gameflow Guidelines
 - Stock Vision Files
 - Maps Worldspawn
 - World Models
 - Player Models Joints & Tags
 - Other Models Joints & Tags
 - Squads Infos
 - Zone File
 - Ripped 1.1 files
 - Ripped 1.2 files
 - Ripped 1.3 files
 - Ripped 1.4 files
 - Regolith's Xmodel Exporter
 - Tom's Xmodel Utils
 - Xanim Exporter by TomBMX *new*
 - CoD Script Handbook
 - Memory Tool
 - Create Panoramic shots
 - Running Custom Maps on MAC
 - Tools for Modding/Mapping
 - Coloring Stock Textures
 
Misc. Technical Resources

- Custom Sound
 - Reskinning Weapons
 - Technical Roundup on CODWAW
 - A Study on FPS and its effect on the Game
 - Anatomy of a Combat Zone by J.Bridge
 - D3DBSP File format
 - .MAP file structure
 - XMODEL formats
 - XANIM formats
 - FastFile Format
 - Audio Overview/References
 - Audio System Parameters Explained
 - Player Profile Backup
 - Texturing Explained
 - Font System Explained
 - Engine Limitation List
 - Menu Scripting