Call of Duty 4: mapping mp: Difference between revisions

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<center><addhtml><iframe src="http://rcm.amazon.com/e/cm?t=rw0b-20&o=1&p=26&l=ur1&category=videogames&banner=1620DM2X8DSD2PK5Q6R2&f=ifr" width="468" height="60" scrolling="no" border="0" marginwidth="0" style="border:none;" frameborder="0"></iframe>
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* [[Call of Duty 4: Minefields|Create Minefields]]
* [[Call of Duty 4: Minefields|Create Minefields]]
* [[Call of Duty 4: Breakable Brushes|Breakable Brushes]]
* [[Call of Duty 4: Breakable Brushes|Breakable Brushes]]
** [[Call of Duty 4: Breakable Brushes Video|Videos by WaR111 **NEW**]]
** [[Call of Duty 4: Breakable Brushes Video|Videos by WaR111]]
* [[Call of Duty 4: Godrays|Adding Godrays]]
* [[Call of Duty 4: Godrays|Adding Godrays]]
* [[Call of Duty 4: Video Mapicted Tutorials|Mapicted Videos Tutorials]]
* [[Call of Duty 4: Video Mapicted Tutorials|Mapicted Videos Tutorials]]
* [[Call of Duty: Changing LOD distance of existing model|Changing LOD on Models *NEW*]]
[[Image:Tutorials.png|right]]
[[Image:Tutorials.png|right]]


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[[Image:Design.png|right]]
[[Image:Design.png|right]]
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of duty 4: Import models|Import models in game]]
* [[Call of Duty: Blender to COD|Blender to COD Model import]]
* [[Call of Duty 4: Maya Static Model Export|Static Model Export (Maya)]]
* [[Call of Duty 4: Maya Static Model Export|Static Model Export (Maya)]]
* [[Call of Duty 4: Import COD2 Models|Import COD2 Models]]
* [[Call of Duty 4: Import COD2 Models|Import COD2 Models]]
* [[Call of Duty 4: ViewModels|ViewModels using Maya]]
* [[Call of Duty 4: ViewModels|ViewModels using Maya]]
* [[Call of Duty 4: Maya|Modelling/Skining]]
* [[Call of Duty 4: Maya|Modelling/Skining]]
**[[Call of Duty 4: Maya#Maya 8 plugin setup|Maya setup]]
** [[Call of Duty 4: Maya#Maya 8 plugin setup|Maya setup]]
**[[Call of Duty 4: Maya#Setting up, skinning and exporting a character model|General setup]]
** [[Call of Duty 4: Maya#Setting up, skinning and exporting a character model|General setup]]
**[[Call of Duty 4: Maya#IW Dev conventions|Conventions]]
** [[Call of Duty 4: Maya#IW Dev conventions|Conventions]]
**[[Call of Duty 4: Maya#Creating a Rig|Create a Rig]]
** [[Call of Duty 4: Maya#Creating a Rig|Create a Rig]]
**[[Call of Duty 4: Maya#Rigging|Rigging]]
** [[Call of Duty 4: Maya#Rigging|Rigging]]
**[[Call of Duty 4: Maya#Materials|Materials]]
** [[Call of Duty 4: Maya#Materials|Materials]]
**[[Call of Duty 4: Maya#Animations|Animations]]
** [[Call of Duty 4: Maya#Animations|Animations]]
**[[Call of Duty 4: Maya#Working with and exporting animations|Exporting Animations]]
** [[Call of Duty 4: Maya#Working with and exporting animations|Exporting Animations]]
**[[Call of Duty 4: Maya#Asset Manager|AssMan]]
** [[Call of Duty 4: Maya#Asset Manager|AssMan]]
**[[Call of Duty 4: Maya#Models|Models]]
** [[Call of Duty 4: Maya#Models|Models]]
**[[Call of Duty 4: Maya#Converting models and animations|Convert Models/Anims]]
** [[Call of Duty 4: Maya#Converting models and animations|Convert Models/Anims]]
** [[Call of Duty 4: Waving models (using flag shader)]]
* [[Call of Duty 2: Viewsleeves Tutorial|Viewsleeves Animation/Export (COD2)]]
* [[Call of Duty 2: Viewsleeves Tutorial|Viewsleeves Animation/Export (COD2)]]
* [[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya)]]


== Scripts & Mapping ==
== Scripts & Mapping ==
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* [[Call of Duty 4: Minimap|Create a Minimap ]]
* [[Call of Duty 4: Minimap|Create a Minimap ]]
** [[Call of Duty 4: Minimap Stock Like|Create a Minimap Image like in Stock]]
** [[Call of Duty 4: Minimap Stock Like|Create a Minimap Image like in Stock]]
** [[Call of Duty 4: Minimap BlackOps Like|Create a Minimap Image like in BlackOps *NEW*]]
* [[Call of Duty 4: Loadscreen Creation|Create a Loadscreen]]
* [[Call of Duty 4: Loadscreen Creation|Create a Loadscreen]]
* [[Call of Duty 4: Helipaths|Create Helipath]]
* [[Call of Duty 4: Helipaths|Create Helipath]]
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* [[Call of Duty 4: MP Lights Settings|MP Maps Worldspawn]]
* [[Call of Duty 4: MP Lights Settings|MP Maps Worldspawn]]
* [[Call of Duty 4: MP Weapons|MP Weapons]]
* [[Call of Duty 4: MP Weapons|MP Weapons]]
* [[Objects]]
* [[Call of Duty 4: World Models|World Models]]
** [[Call of Duty 4: World Models|World Models]]
* [[Call of Duty 4: Partial Fastfile Decompile|Partial Fastfile Decompile]]
* [[Call of Duty 4: Partial Fastfile Decompile|Partial Fastfile Decompile]]
* [[Radiant Editor]]
* [[Radiant Editor]]
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* [[Call of Duty 4: File Hosting Sites|File Hosting Sites]] - A list of reliable websites that host user created maps
* [[Call of Duty 4: File Hosting Sites|File Hosting Sites]] - A list of reliable websites that host user created maps
* [[Call of Duty 4: News Site List|News Site List]] - A list of websites for hype/advertisement and discussion
* [[Call of Duty 4: News Site List|News Site List]] - A list of websites for hype/advertisement and discussion
{{donation}}
[[File:bullet_holes_rev.png|right|100px]]

Latest revision as of 14:57, 27 December 2023

Getting Started

Basic Editing


Advanced Editing

Special Effects - FXs

Modelling / Skinning

Scripts & Mapping

Gametypes

Releasing a Map

Tips & Troubleshooting

Technical References

Upload Sites