Call of Duty 5: Technical Reference: Difference between revisions
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* [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]] | * [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]] | ||
* [[Call of Duty 5: Models Joints & Tags|Other Models Joints & Tags]] | * [[Call of Duty 5: Models Joints & Tags|Other Models Joints & Tags]] | ||
*[[Call of Duty 5: Squads|Squads Infos]] | |||
*[[Call of Duty 5: Update Zone File|Zone File]] | *[[Call of Duty 5: Update Zone File|Zone File]] | ||
*[[Call of Duty 5: Xmodel Exporter|Xmodel Exporter]] | *[[Call of Duty 5: Xmodel Exporter|Xmodel Exporter]] |
Revision as of 13:51, 11 February 2009
Multiplayer Resources
- Missing Prefabs
- Multiplayer Weapons
- Multiplayer Perks
- Multiplayer Maps
- Multiplayer Maps Overhead
- Multiplayer Minimaps
- Multiplayer Stock loadscreens
- Multiplayer Weapons Chart
- Multiplayer In-Game Commands and Binds
- Multiplayer Weapon's Files for modding
- Multiplayer Player Models
Radiant Resources
Scripting Resources
Other Resources
- Asset Manager Explained
- Demo Player
- Gameplay standards
- Gameflow Guidelines
- Stock Vision Files
- Maps Worldspawn
- World Models
- Player Models Joints & Tags
- Other Models Joints & Tags
- Squads Infos
- Zone File
- Xmodel Exporter