Call of Duty 5: Technical Reference: Difference between revisions
Jump to navigation
Jump to search
Line 43: | Line 43: | ||
*[[Call of Duty 5: Squads|Squads Infos]] | *[[Call of Duty 5: Squads|Squads Infos]] | ||
*[[Call of Duty 5: Update Zone File|Zone File]] | *[[Call of Duty 5: Update Zone File|Zone File]] | ||
*[[Call of Duty 5: Xmodel Exporter|Xmodel Exporter]] | *[[Call of Duty 5: Xmodel Exporter|Diegologic Xmodel Exporter **NEW**]] | ||
=== Misc. Technical Resources === | === Misc. Technical Resources === |
Revision as of 13:51, 11 February 2009
Multiplayer Resources
- Missing Prefabs
- Multiplayer Weapons
- Multiplayer Perks
- Multiplayer Maps
- Multiplayer Maps Overhead
- Multiplayer Minimaps
- Multiplayer Stock loadscreens
- Multiplayer Weapons Chart
- Multiplayer In-Game Commands and Binds
- Multiplayer Weapon's Files for modding
- Multiplayer Player Models
Radiant Resources
Scripting Resources
Other Resources
- Asset Manager Explained
- Demo Player
- Gameplay standards
- Gameflow Guidelines
- Stock Vision Files
- Maps Worldspawn
- World Models
- Player Models Joints & Tags
- Other Models Joints & Tags
- Squads Infos
- Zone File
- Diegologic Xmodel Exporter **NEW**