Call of Duty 5: Technical Reference: Difference between revisions
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*[[Call of Duty 5: World Models|World Models]] | *[[Call of Duty 5: World Models|World Models]] | ||
* [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]] | * [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]] | ||
* [[Call of Duty 5: Models Joints & Tags|Models Joints & Tags]] | * [[Call of Duty 5: Models Joints & Tags|Other Models Joints & Tags]] | ||
*[[Radiant Editor]] | *[[Radiant Editor]] | ||
** [[Call of Duty 4: Radiant|FAQs]] | ** [[Call of Duty 4: Radiant|FAQs]] |
Revision as of 06:10, 10 January 2009
Technical References
- Missing Prefabs
- Squads Infos
- MP Weapons
- Multiplayer Perks
- Multiplayer Maps
- MP Maps Overhead
- MP Minimaps
- Stock loadscreens
- Multiplayer Weapons Chart
- In-Game Commands and Binds
- Weapon's Files for modding
- Player Models
- Demo Player
- Gameplay standards
- Gameflow Guidelines
- Stock Vision Files
- Maps Worldspawn
- World Models
- Player Models Joints & Tags
- Other Models Joints & Tags
- Radiant Editor
- Scripting Reference (Cod4)
- Skinning/Image Tool
- Tool Textures
- Zone File
- Xmodel Exporter
- Player Profile Backup