Call of Duty 4: Modding: Difference between revisions
Jump to navigation
Jump to search
m (→Modding Utils) |
|||
(25 intermediate revisions by 3 users not shown) | |||
Line 2: | Line 2: | ||
[[Image:Code.png|right]] | [[Image:Code.png|right]] | ||
* [[Call of Duty 4: Modding Tutorial|Modding Tutorial by AintNoMeInTeam]] | |||
* [[Call of Duty 4: CoD Script Handbook|CoD Script Handbook]] | |||
* [[Call of Duty 4: Introduction|Introduction to Scripting By Drofder2004]] | * [[Call of Duty 4: Introduction|Introduction to Scripting By Drofder2004]] | ||
**[[Getting Started]] | **[[Getting Started]] | ||
Line 13: | Line 15: | ||
* [[Call of Duty 4: Models imports|Models Imports]] | * [[Call of Duty 4: Models imports|Models Imports]] | ||
* [[Call of Duty 4: Skinning|Skinning]] | * [[Call of Duty 4: Skinning|Skinning]] | ||
** [[Call of Duty 4: Porting Images|Porting from MW2/BO]] | |||
* [[Call of Duty 4: Introduction to animation|Introduction to animation]] | |||
* [[Call of Duty 4: Weapons Modding|Weapons Modding]] | |||
* [[Call of Duty 4: Custom Dvars|Custom Dvars]] | * [[Call of Duty 4: Custom Dvars|Custom Dvars]] | ||
* [[Call of Duty 4: Scripting Hints]] | * [[Call of Duty 4: Scripting Hints|Scripting Hints]] | ||
* [[Call of Duty 4: Useful Functions|Useful Functions by Brax]] | |||
* [[Call of Duty 4: Ripping sounds|Ripping sounds]] | |||
* [[Call of Duty 4: Adding weapon assets without loading subassets|Avoiding 128 weapon limit *NEW*]] | |||
== Modding Utils == | == Modding Utils == | ||
Line 22: | Line 30: | ||
* [[Call of Duty 4: Skinning Tools|Skinning/Image Tool]] | * [[Call of Duty 4: Skinning Tools|Skinning/Image Tool]] | ||
* [[Call of Duty 4: Xmodel Exporter|Xmodel Exporter]] | * [[Call of Duty 4: Xmodel Exporter|Xmodel Exporter]] | ||
* [[Call of Duty : Xanim Exporter|Xanim Exporter by TomBMX *new*]] | |||
* [[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya) *NEW*]] | |||
== Technical References COD series == | == Technical References COD series == | ||
[[Image:Articles.png|right]] | [[Image:Articles.png|right]] | ||
* [[Call of Duty 4: Scripting Reference|Scripting Reference]] | * [[Call of Duty 4: Scripting Reference|Scripting Reference]] | ||
* [[Call of Duty 4: d3dbsp|The D3DBSP File format]] | * [[Call of Duty 4: d3dbsp|The D3DBSP File format]] | ||
* [[Call of Duty 4: MAP file structure|.MAP file structure]] | * [[Call of Duty 4: .MAP file structure|.MAP file structure]] | ||
{{banner_google}} | |||
{{donation}} |
Latest revision as of 12:14, 10 August 2012
Call of Duty 4 Modern Warfare Modding
- Modding Tutorial by AintNoMeInTeam
- CoD Script Handbook
- Introduction to Scripting By Drofder2004
- Models Imports
- Skinning
- Introduction to animation
- Weapons Modding
- Custom Dvars
- Scripting Hints
- Useful Functions by Brax
- Ripping sounds
- Avoiding 128 weapon limit *NEW*
Modding Utils
- Dobby's Rank Creator
- Demo Player
- Skinning/Image Tool
- Xmodel Exporter
- Xanim Exporter by TomBMX *new*
- Create Models with Blender (without Maya) *NEW*
Technical References COD series
<addhtml><script type="text/javascript"> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script></addhtml>
Would you like to support this Wiki? Click Streamlabs!. Your donation will support this Wiki development and help with keeping this site online. |