Technical Reference
Jump to navigation
Jump to search
- Cod4 Maps Worldspawn
- MP Game Script Files
- Stock Vision Files
- Zone File
- Gameplay standards
- World Models
- MP Maps Overhead
- Multiplayer Weapons Details
- Multiplayer Weapons
- RconMax Tool
- Bolt-Action Comparison - All versions
- A Study on FPS and its effect on the Game
- Anatomy of a Combat Zone by J.Bridge
- Tools for Modding/Mapping
- HUD/Keys Description
TOOLS
- Tool Textures
- Demo Player
- Skinning/Image Tool
- Xmodel Exporter
- Tom's Xmodel Utils
- Xanim Exporter by TomBMX *new*
- Mapper's delight Backup tool
- CoD Script Handbook
- Memory Tool
- Create Panoramic shots *NEW*
- Mapping Reference resources
- Level Design Document Example
- Gameflow Guidelines
- Scripting Reference **UPDATED**
- Partial Fastfile Decompile
- FastFile Format
- The D3DBSP File format
- .MAP file structure
- Font System (Specifications)
- XMODEL formats
- XANIM formats
<addhtml><script type="text/javascript"> </script> <script type="text/javascript" src="http://pagead2.googlesyndication.com/pagead/show_ads.js"> </script></addhtml>
Would you like to support this Wiki? Click Streamlabs!. Your donation will support this Wiki development and help with keeping this site online. |