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Showing below up to 50 results in range #1 to #50.

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  1. Call of Duty 4: Scripting Reference - Player::PlayerLinkToDelta (1 revision)
  2. Call of Duty 4: Scripting Reference - Motion::MoveZ (1 revision)
  3. Call of Duty 4: Scripting Reference - Player::GetWeaponAmmoStock (1 revision)
  4. Call of Duty 4: Scripting Reference - Weapons::GetAmmoCount (1 revision)
  5. Call of Duty 4: Scripting Reference - Client::Suicide (1 revision)
  6. Call of Duty 4: Scripting Reference - AI::SetFlashbangImmunity (1 revision)
  7. Call of Duty 4: Scripting Reference - Save::CommitSave (1 revision)
  8. Call of Duty 4: Scripting Reference - Level::IsCinematicPlaying (1 revision)
  9. Call of Duty 4: Scripting Reference - Entity::SetLightFovRange (1 revision)
  10. Call of Duty 4: Scripting Reference - Animation::GetCycleOriginOffset (1 revision)
  11. Call of Duty 4: Scripting Reference - Level::StopCinematicInGame (1 revision)
  12. Call of Duty 4: Scripting Reference - Player::PlayerLinkToAbsolute (1 revision)
  13. Call of Duty 4: Scripting Reference - Entity::SetLightExponent (1 revision)
  14. Call of Duty 4: Scripting Reference - Sound::PlayLoopSound (1 revision)
  15. Call of Duty 4: Scripting Reference - Player::IsOnGround (1 revision)
  16. Call of Duty 4: Scripting Reference - Spawn::PositionWouldTelefrag (1 revision)
  17. Call of Duty 4: Scripting Reference - Precache::PreCacheItem (1 revision)
  18. Call of Duty 4: Scripting Reference - Entity::GetAttachSize (1 revision)
  19. Call of Duty 4: Scripting Reference - Animation::AnimScripted (1 revision)
  20. Call of Duty 4: Scripting Reference - Level::GetVehicleNodeArray (1 revision)
  21. Call of Duty 4: Scripting Reference - Level::Map (1 revision)
  22. Call of Duty 4: Scripting Reference - Level::SetMissionDvar (1 revision)
  23. Call of Duty 4: Scripting Reference - Save::SaveGame (1 revision)
  24. Call of Duty 4: Scripting Reference - Motion::MoveGravity (1 revision)
  25. Call of Duty 4: Scripting Reference - Client::AllClientsPrint (1 revision)
  26. Call of Duty 4: Scripting Reference - Motion::NotSolid (1 revision)
  27. Call of Duty 4: Scripting Reference - Animation::AnimHasNotetrack (1 revision)
  28. Call of Duty 4: Scripting Reference - Player::SetVelocity (1 revision)
  29. Call of Duty 4: Scripting Reference - Weapons::EnableGrenadeBounce (1 revision)
  30. Call of Duty 4: Scripting Reference - Player::SetWeaponAmmoStock (1 revision)
  31. Call of Duty 4: Scripting Reference - Player::AllowMelee (1 revision)
  32. Call of Duty 4: Scripting Reference - Vehicles::GetVehicleOwner (1 revision)
  33. Call of Duty 5: SP Script Structure (1 revision)
  34. Call of Duty 4: Scripting Reference - Weapons::WeaponMaxAmmo (1 revision)
  35. Call of Duty 4: Scripting Reference - Player::IsThrowingGrenade (1 revision)
  36. Call of Duty 4: Scripting Reference - Vector::Closer (1 revision)
  37. Call of Duty 4: Scripting Reference - File::FReadLn (1 revision)
  38. Call of Duty 4: Scripting Reference - Entity::GetLightIntensity (1 revision)
  39. Call of Duty: XANIM formats (1 revision)
  40. Call of Duty 4: Scripting Reference - AI::SetTurretNode (1 revision)
  41. Call of Duty 4: Scripting Reference - Sentient::GetClosestEnemySqDist (1 revision)
  42. Call of Duty 4: Scripting Reference - Effects::VisionSetNight (1 revision)
  43. Call of Duty 4: Scripting Reference - Debug::Assert (1 revision)
  44. Call of Duty 4: Scripting Reference - Vector::Length (1 revision)
  45. M14 (1 revision)
  46. Call of Duty 4: Scripting Reference - Objective::Objective Position (1 revision)
  47. Call of Duty 4: Scripting Reference - AI::SetFriendlyChain (1 revision)
  48. Call of Duty 4: Scripting Reference - Turret::SetTopArc (1 revision)
  49. Call of Duty 5: Arena File (1 revision)
  50. Call of Duty 4: Scripting Reference - Player::GetWeaponSlotAmmo (1 revision)

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