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  1. Call of Duty 4: Scripting Reference - Player::AllowLean‏‎ (1 revision)
  2. Call of Duty 4: Scripting Reference - Hud::SetGameTypeString‏‎ (1 revision)
  3. Call of Duty 4: Scripting Reference - Missile::Missile CreateRepulsorEnt‏‎ (1 revision)
  4. Call of Duty 4: Scripting Reference - Player::StopLocalSound‏‎ (1 revision)
  5. Call of Duty 4: Scripting Reference - AI::GetNegotiationEndNode‏‎ (1 revision)
  6. Call of Duty 4: Scripting Reference - Debug::Line‏‎ (1 revision)
  7. Call of Duty 4: Scripting Reference - Turret::SetMode‏‎ (1 revision)
  8. Authoring Textures BO3‏‎ (1 revision)
  9. Call of Duty 4: Scripting Reference - Level::Cinematic‏‎ (1 revision)
  10. Call of Duty 4: Scripting Reference - AI::UseTurret‏‎ (1 revision)
  11. Call of Duty 4: Scripting Reference - Vehicles::SetJitterParams‏‎ (1 revision)
  12. Call of Duty 4: Scripting Reference - Player::EnableHealthShield‏‎ (1 revision)
  13. Call of Duty 4: Scripting Reference - Vehicles::StartPath‏‎ (1 revision)
  14. Call of Duty 4: Scripting Reference - AI::SetAimAnims‏‎ (1 revision)
  15. Call of Duty 4: Scripting Reference - Entity::LocalToWorldCoords‏‎ (1 revision)
  16. Call of Duty 4: Scripting Reference - Sentient::IsGodMode‏‎ (1 revision)
  17. Call of Duty 4: Scripting Reference - Clans::GetClanID‏‎ (1 revision)
  18. Call of Duty 4: Scripting Reference - AI::IsStanceAllowed‏‎ (1 revision)
  19. Call of Duty 4: Scripting Reference - Player::UnSetPerk‏‎ (1 revision)
  20. Call of Duty 4: Scripting Reference - Entity::LaserOn‏‎ (1 revision)
  21. Call of Duty 4: Scripting Reference - Entity::SetLookAtText‏‎ (1 revision)
  22. Call of Duty 4: Scripting Reference - Level::GetVehicleNode‏‎ (1 revision)
  23. Call of Duty 4: Scripting Reference - Entity::GetEntByNum‏‎ (1 revision)
  24. Call of Duty 4: Scripting Reference - Entity::EnableLinkTo‏‎ (1 revision)
  25. Call of Duty 4: Scripting Reference - Animation::GetNotetrackTimes‏‎ (1 revision)
  26. Call of Duty 4: Scripting Reference - Player::WeaponLockStart‏‎ (1 revision)
  27. Call of Duty 4: Scripting Reference - Sound::SoundExists‏‎ (1 revision)
  28. Call of Duty 5: Waterfall‏‎ (1 revision)
  29. Call of Duty 4: Scripting Reference - Player::GetNormalizedMovement‏‎ (1 revision)
  30. Call of Duty 4: Scripting Reference - Client::UpdateScores‏‎ (1 revision)
  31. Call of Duty 4: Scripting Reference - Vehicles::FireWeapon‏‎ (1 revision)
  32. Call of Duty 4: Scripting Reference - Vehicles::SetHoverParams‏‎ (1 revision)
  33. Call of Duty 4: Scripting Reference - Client::IsMantling‏‎ (1 revision)
  34. Call of Duty 4: Scripting Reference - Motion::RotateYaw‏‎ (1 revision)
  35. Call of Duty 4: Scripting Reference - AI::SetPotentialThreat‏‎ (1 revision)
  36. Call of Duty 4: Scripting Reference - AI::NearNode‏‎ (1 revision)
  37. Call of Duty 4: Scripting Reference - Save::IsSaveRecentlyLoaded‏‎ (1 revision)
  38. Call of Duty 4: Scripting Reference - AI::UpdatePlayerSightAccuracy‏‎ (1 revision)
  39. Call of Duty 4: Scripting Reference - Vehicles::SetMaxPitchRoll‏‎ (1 revision)
  40. Call of Duty 4: Scripting Reference - Client::Announcement‏‎ (1 revision)
  41. Call of Duty 4: Scripting Reference - Vehicles::JoltBody‏‎ (1 revision)
  42. Call of Duty 4: Scripting Reference - Spawn::DoSpawn‏‎ (1 revision)
  43. Call of Duty 4: Scripting Reference - AI::GetGoalVolume‏‎ (1 revision)
  44. Call of Duty 5: Adding WAR Zone names‏‎ (1 revision)
  45. Call of Duty 4: Scripting Reference - AI::GetCoverNode‏‎ (1 revision)
  46. Call of Duty 4: Scripting Reference - Physics::PhysicsExplosionSphere‏‎ (1 revision)
  47. Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnEntity‏‎ (1 revision)
  48. Call of Duty 4: Scripting Reference - Vehicles::SetVehWeapon‏‎ (1 revision)
  49. Call of Duty 4: Scripting Reference - Entity::GetLightFovInner‏‎ (1 revision)
  50. Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnob‏‎ (1 revision)

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