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Showing below up to 50 results in range #1 to #50.

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  1. Call of Duty 4: Scripting Reference - Player::GetWeaponSlotClipAmmo‏‎ (1 revision)
  2. Call of Duty 4: Scripting Reference - Vehicles::GetSpeed‏‎ (1 revision)
  3. Call of Duty 4: Scripting Reference - Effects::PlayLoopedFX‏‎ (1 revision)
  4. Call of Duty 4: Scripting Reference - Entity::SetNormalHealth‏‎ (1 revision)
  5. Call of Duty 4: Scripting Reference - Player::NotifyOnCommand‏‎ (1 revision)
  6. Call of Duty 4: Scripting Reference - Vehicles::SetJitterParams‏‎ (1 revision)
  7. Call of Duty 4: Scripting Reference - Entity::DontInterpolate‏‎ (1 revision)
  8. Call of Duty 5: Map Overhead‏‎ (1 revision)
  9. Call of Duty 4: Scripting Reference - File::FPrintFields‏‎ (1 revision)
  10. Call of Duty 4: Scripting Reference - Player::SetDepthOfField‏‎ (1 revision)
  11. Call of Duty 4: Scripting Reference - Vehicles::SetWaitSpeed‏‎ (1 revision)
  12. Call of Duty 4: Scripting Reference - Entity::GetLightFovInner‏‎ (1 revision)
  13. Call of Duty 4: Scripting Reference - Hud::ScaleOverTime‏‎ (1 revision)
  14. Call of Duty 4: Scripting Reference - Player::SetWeaponClipAmmo‏‎ (1 revision)
  15. Call of Duty 4: Scripting Reference - Weapons::GetWeaponModel‏‎ (1 revision)
  16. Call of Duty 4: Scripting Reference - Player::ViewKick‏‎ (1 revision)
  17. Call of Duty 4: Scripting Reference - Weapons::WeaponMaxAmmo‏‎ (1 revision)
  18. Call of Duty 4: Scripting Reference - AI::PredictAnims‏‎ (1 revision)
  19. Call of Duty 4: Scripting Reference - Level::GetDiffuculty‏‎ (1 revision)
  20. Call of Duty 4: Scripting Reference - Precache::PreCacheTurret‏‎ (1 revision)
  21. Call of Duty 4: Scripting Reference - AI::SetGoalPos‏‎ (1 revision)
  22. Call of Duty 5: Scripting Reference - Effects‏‎ (1 revision)
  23. Call of Duty 4: Scripting Reference - Level::LerpSunDirection‏‎ (1 revision)
  24. Call of Duty 4: Scripting Reference - Save::IsSaveSuccessful‏‎ (1 revision)
  25. Call of Duty 4: Scripting Reference - AI::StartScriptedAnim‏‎ (1 revision)
  26. Call of Duty 4: Scripting Reference - Sentient::IsSentient‏‎ (1 revision)
  27. Call of Duty 5: Waterfall‏‎ (1 revision)
  28. Call of Duty 4: Scripting Reference - Mathl::Int‏‎ (1 revision)
  29. Call of Duty 4: Scripting Reference - Sound::MusicStop‏‎ (1 revision)
  30. Call of Duty 4: Scripting Reference - AI::GetHitEntType‏‎ (1 revision)
  31. Call of Duty 4: Scripting Reference - Animation::GetStartAngles‏‎ (1 revision)
  32. Call of Duty 4: Scripting Reference - Missile::Missile DeleteAttractor‏‎ (1 revision)
  33. Call of Duty 4: Scripting Reference - Spawn::PlaceSpawnPoint‏‎ (1 revision)
  34. Call of Duty 4: Scripting Reference - AI::IsSuppressionWaiting‏‎ (1 revision)
  35. Call of Duty 4: Scripting Reference - Animation::SetAnimTime‏‎ (1 revision)
  36. Call of Duty 4: Scripting Reference - Motion::RotateYaw‏‎ (1 revision)
  37. Call of Duty 4: Scripting Reference - System::SetArchive‏‎ (1 revision)
  38. Call of Duty 4: Scripting Reference - Array::array thread‏‎ (1 revision)
  39. Call of Duty 4: Scripting Reference - Objective::Objective Team‏‎ (1 revision)
  40. Call of Duty 4: Scripting Reference - Trace::SightTracePassed‏‎ (1 revision)
  41. Call of Duty 4: Scripting Reference - Client::ClientPrint‏‎ (1 revision)
  42. Call of Duty 8: Default Server Config‏‎ (1 revision)
  43. Call of Duty 4: Scripting Reference - Physics‏‎ (1 revision)
  44. Call of Duty 4: Scripting Reference - Turret::SetDefaultDropPitch‏‎ (1 revision)
  45. Call of Duty 4: Scripting Reference - Client::SayAll‏‎ (1 revision)
  46. Call of Duty 4: Scripting Reference - Player::Allowleanleft‏‎ (1 revision)
  47. Call of Duty 4: Scripting Reference - Variables::IsArray‏‎ (1 revision)
  48. Call of Duty 4: Scripting Reference - Damage::SetCanDamage‏‎ (1 revision)
  49. Call of Duty 4: Scripting Reference - Player::FreezeControls‏‎ (1 revision)
  50. Call of Duty 4: Scripting Reference - Vector::VectorLerp‏‎ (1 revision)

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