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Showing below up to 50 results in range #1 to #50.

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  1. Call of Duty 4: Scripting Reference - Level::CinematicInGameSync‏‎ (1 revision)
  2. Call of Duty 4: Scripting Reference - Precache::PreCacheHeadIcon‏‎ (1 revision)
  3. Call of Duty 4: Scripting Reference - Level::GetReflectionLocs‏‎ (1 revision)
  4. Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnEntity‏‎ (1 revision)
  5. Call of Duty 4: Scripting Reference - AI::OrientMode‏‎ (1 revision)
  6. Call of Duty 4: Scripting Reference - Level::ResetSunLight‏‎ (1 revision)
  7. Call of Duty 4: Scripting Reference - Sentient::GetClosestEnemySqDist‏‎ (1 revision)
  8. Call of Duty 4: Scripting Reference - AI::SetGoalEntity‏‎ (1 revision)
  9. Call of Duty 4: Scripting Reference - Level::StopCinematicInGame‏‎ (1 revision)
  10. Call of Duty 4: Scripting Reference - Sound::AmbientPlay‏‎ (1 revision)
  11. Call of Duty 4: Scripting Reference - AI::ShootBlank‏‎ (1 revision)
  12. Call of Duty 4: Scripting Reference - Mathl::Tan‏‎ (1 revision)
  13. Call of Duty 4: Scripting Reference - Sound::SoundExists‏‎ (1 revision)
  14. Call of Duty 4: Scripting Reference - AI::UseTurret‏‎ (1 revision)
  15. Call of Duty 4: Scripting Reference - Motion::MoveX‏‎ (1 revision)
  16. Call of Duty 4: Scripting Reference - Spawn::StalingradSpawn‏‎ (1 revision)
  17. Call of Duty 4: Scripting Reference - Animation::GetNumParts‏‎ (1 revision)
  18. Call of Duty 4: Scripting Reference - Objective::Objective Current‏‎ (1 revision)
  19. Call of Duty 4: Scripting Reference - Teams::SetTeamRadar‏‎ (1 revision)
  20. Call of Duty 4: Scripting Reference - Animation::SetAnimLimitedRestart‏‎ (1 revision)
  21. Call of Duty 4: Scripting Reference - Objective::Target IsInRect‏‎ (1 revision)
  22. Call of Duty 4: Scripting Reference - Turret::GetTurretOwner‏‎ (1 revision)
  23. Call of Duty 4: Scripting Reference - Player::AdsButtonPressed‏‎ (1 revision)
  24. Call of Duty 4: Scripting Reference - Turret::SetTopArc‏‎ (1 revision)
  25. Call of Duty 4: Scripting Reference - AI::IsDeflected‏‎ (1 revision)
  26. Call of Duty 4: Scripting Reference - Client::BeginLocationSelection‏‎ (1 revision)
  27. Call of Duty 4: Scripting Reference - Player::DeactivateChannelVolumes‏‎ (1 revision)
  28. Call of Duty 4: Scripting Reference - Vector::Closer‏‎ (1 revision)
  29. Call of Duty 4: Scripting Reference - Client::MakeDvarServerInfo‏‎ (1 revision)
  30. Call of Duty 4: Scripting Reference - Vehicles::ClearTargetYaw‏‎ (1 revision)
  31. Call of Duty 4: Scripting Reference - Player::GetNormalizedMovement‏‎ (1 revision)
  32. Call of Duty 4: Scripting Reference - Damage::FinishPlayerDamage‏‎ (1 revision)
  33. Call of Duty 4: Scripting Reference - Vehicles::ResumeSpeed‏‎ (1 revision)
  34. Call of Duty 4: Scripting Reference - Entity::SetCursorHint‏‎ (1 revision)
  35. Call of Duty 4: Scripting Reference - Player::HasPerk‏‎ (1 revision)
  36. Call of Duty 4: Scripting Reference - Debug::PrintLn‏‎ (1 revision)
  37. Call of Duty 4: Scripting Reference - Vehicles::SetTurningAbility‏‎ (1 revision)
  38. Call of Duty 4: Scripting Reference - Entity::StartIgnoringSpotLight‏‎ (1 revision)
  39. Call of Duty 4: Scripting Reference - Player::PlayerLinkToDelta‏‎ (1 revision)
  40. Call of Duty 4: Scripting Reference - Effects::PlayFX‏‎ (1 revision)
  41. Call of Duty 4: Scripting Reference - Weapons::BulletTracer‏‎ (1 revision)
  42. Call of Duty 4: Scripting Reference - Hud::ClearTargetEnt‏‎ (1 revision)
  43. Call of Duty 5: SP Keys Values‏‎ (1 revision)
  44. Call of Duty 4: Scripting Reference - Player::SetPlayerAngles‏‎ (1 revision)
  45. Call of Duty 4: Scripting Reference - Entity::DisableAimAssist‏‎ (1 revision)
  46. M16‏‎ (1 revision)
  47. Call of Duty 4: Scripting Reference - Weapons::WeaponAltWeaponName‏‎ (1 revision)
  48. Call of Duty 4: Scripting Reference - Player::StopShellShock‏‎ (1 revision)
  49. Call of Duty 4: Scripting Reference - Entity::GetLightColor‏‎ (1 revision)
  50. Call of Duty 4: Scripting Reference - Entity::GetLightExponent‏‎ (1 revision)

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