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Showing below up to 50 results in range #1 to #50.

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  1. Call of Duty 4: Scripting Reference - Weapons::WeaponIsBoltAction‏‎ (1 revision)
  2. Call of Duty 4: Scripting Reference - Animation::GetAnimTime‏‎ (1 revision)
  3. Call of Duty 4: Scripting Reference - Level::SetClientNameMode‏‎ (1 revision)
  4. Call of Duty 4: Scripting Reference - Animation::SetAnimKnobLimited‏‎ (1 revision)
  5. Call of Duty 4: Scripting Reference - Level::UpdateClientNames‏‎ (1 revision)
  6. Call of Duty 4: Scripting Reference - Player::GetOffhandSecondaryClass‏‎ (1 revision)
  7. Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimRestart‏‎ (1 revision)
  8. Call of Duty 4: Scripting Reference - Mathl::VectorFromLineToPoint‏‎ (1 revision)
  9. Call of Duty 4: Scripting Reference - Player::HasWeapon‏‎ (1 revision)
  10. Call of Duty 4: Scripting Reference - AI::GetNegotiationEndNode‏‎ (1 revision)
  11. Call of Duty 4: Scripting Reference - Client::AllClientsPrint‏‎ (1 revision)
  12. Call of Duty 4: Scripting Reference - Motion::MoveY‏‎ (1 revision)
  13. Call of Duty 4: Scripting Reference - Player::PlayerSetGroundReferenceEnt‏‎ (1 revision)
  14. Call of Duty 4: Scripting Reference - AI::MakeFakeAI‏‎ (1 revision)
  15. Call of Duty 4: Scripting Reference - Client::IsPlayerNumber‏‎ (1 revision)
  16. Call of Duty 4: Scripting Reference - Objective::Objective Delete‏‎ (1 revision)
  17. Call of Duty 4: Scripting Reference - Player::SetReverb‏‎ (1 revision)
  18. Call of Duty 4: Scripting Reference - Control‏‎ (1 revision)
  19. Call of Duty 4: Scripting Reference - Objective::Target IsTarget‏‎ (1 revision)
  20. Call of Duty 4: Scripting Reference - Player::SwitchToOffhand‏‎ (1 revision)
  21. Call of Duty 5: Prefab‏‎ (1 revision)
  22. Call of Duty 4: Scripting Reference - Debug::IPrintLnBold‏‎ (1 revision)
  23. Call of Duty 4: Scripting Reference - Player::AllowAds‏‎ (1 revision)
  24. Call of Duty 4: Scripting Reference - Precache::PreCacheItem‏‎ (1 revision)
  25. Call of Duty 5: SP - AI types‏‎ (1 revision)
  26. Call of Duty 4: Scripting Reference - Dvars::SetSavedDvar‏‎ (1 revision)
  27. Call of Duty 4: Scripting Reference - Player::DeactivateEq‏‎ (1 revision)
  28. Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnPosition‏‎ (1 revision)
  29. Call of Duty 4: Scripting Reference - Entity::Delete‏‎ (1 revision)
  30. Call of Duty 4: Scripting Reference - Sentient::GetEnemySqDist‏‎ (1 revision)
  31. Call of Duty 4: Scripting Reference - Entity::GetEntArray‏‎ (1 revision)
  32. Call of Duty 4: Scripting Reference - Entity::SetHintString‏‎ (1 revision)
  33. Call of Duty 4: Scripting Reference - Vector::LengthSquared‏‎ (1 revision)
  34. Call of Duty 4: Scripting Reference - Entity::LaserOff‏‎ (1 revision)
  35. Call of Duty 4: Scripting Reference - Sound::SoundFade‏‎ (1 revision)
  36. Call of Duty 4: Scripting Reference - Entity::StopIgnoringSpotLight‏‎ (1 revision)
  37. Call of Duty 4: Scripting Reference - Vehicles::GetEngineVolume‏‎ (1 revision)
  38. Call of Duty 4: Scripting Reference - String‏‎ (1 revision)
  39. Call of Duty 4: Scripting Reference - Hud::Destroy‏‎ (1 revision)
  40. Call of Duty 4: Scripting Reference - Vehicles::SetGoalYaw‏‎ (1 revision)
  41. Call of Duty 4: Scripting Reference - AI::SetFixedNodeSafeVolume‏‎ (1 revision)
  42. Call of Duty 4: Scripting Reference - Teams::SetTeamScore‏‎ (1 revision)
  43. Call of Duty 4: Scripting Reference - Vehicles::SetVehicleTeam‏‎ (1 revision)
  44. Call of Duty 4: Scripting Reference - AI::SetTalkToSpecies‏‎ (1 revision)
  45. Call of Duty 4: Scripting Reference - Turret::GetTurretTarget‏‎ (1 revision)
  46. Call of Duty 4: Scripting Reference - Level::ClearLocalizedStrings‏‎ (1 revision)
  47. Call of Duty 4: Scripting Reference - Weapons::GetWeaponClassName‏‎ (1 revision)
  48. Call of Duty 4: Scripting Reference - AI::UpdatePlayerSightAccuracy‏‎ (1 revision)
  49. Call of Duty 4: Scripting Reference - Turret::SetTurretIgnoreGoals‏‎ (1 revision)
  50. Call of Duty 4: Scripting Reference - Level::GetStartTime‏‎ (1 revision)

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