Call of Duty 4: Scripting Reference - Level::SetWinningTeam

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SetWinningTeam( <team> )

Module: Level
MP Only

Summary:

Sets a team to be the winner


Call this on:

Example:


Required arguments:

  1. <team> The team name of the winning team. Must be 'axis', 'allies' or 'none'


Optional arguments:

none


Notes:

none