Call of Duty 4: Scripting Reference - AI::TraverseMode

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TraverseMode( <traverse mode> )

Module: AI
SP Only

Summary:

Set the traverse mode of this actor.


Call this on: <actor> An actor

Example:

self TraverseMode( "nogravity" );

Required arguments:

  1. <traverse mode> (const string) Possible traverse modes are 'gravity', 'nogravity', or 'noclip'


Optional arguments:

none


Notes:

none