User contributions for Zeroy
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3 March 2017
- 14:3114:31, 3 March 2017 diff hist −102 Call of Duty bo3: Modding No edit summary
16 February 2017
- 20:5020:50, 16 February 2017 diff hist +186,259 N Call of Duty bo3: ZM Loaded Sounds Created page with "== Those are the SoundAliases names loaded in zm_common == '''!! Credits to DTZxPorter if using !!''' <pre> amb_rattle_barrel amb_rattle_bottles amb_rattle_car_alarm amb_rat..." current
- 20:4920:49, 16 February 2017 diff hist +65 m Call of Duty bo3: Modding →Zombie Modding
8 February 2017
- 00:4800:48, 8 February 2017 diff hist +3 m Call of Duty bo3: ZM Loaded FXs No edit summary
- 00:4600:46, 8 February 2017 diff hist +12,042 N Call of Duty bo3: ZM Loaded FXs Created page with "'''Those Fxs are loaded in zm_levelcommon Fastfile meaning that they can be used in Zombie Maps without needing the assets''' <pre> _t6/env/light/fx_ray_sun_sm_short _t6/impa..."
- 00:4500:45, 8 February 2017 diff hist +49 m Call of Duty bo3: Modding →Zombie Modding
- 00:3900:39, 8 February 2017 diff hist +27,023 N Call of Duty bo3: ZM Loaded Xanim Created page with "'''Those animation are loaded in zm_levelcommon Fastfile meaning that they can be used in weapon files without needing the assets'''<br><br> <pre> vm_38_special_ads_base_down..." current
- 00:3900:39, 8 February 2017 diff hist +65 m Call of Duty bo3: Modding →Zombie Modding
5 February 2017
- 04:1204:12, 5 February 2017 diff hist −34 Call of Duty bo3: ZM Water Risers →Editing Map Scripts
28 January 2017
- 21:2921:29, 28 January 2017 diff hist −6 Call of Duty bo3: ZM Player Models 2 →Credits
- 21:2321:23, 28 January 2017 diff hist +147 m Call of Duty bo3: ZM Player Models 2 No edit summary
- 21:1921:19, 28 January 2017 diff hist +2,086 N Call of Duty bo3: ZM Player Models 2 Created page with " == Adding Custom Player Models == Note: Before starting, this requires an advanced level of knowledge around the Black Ops 3 Mod Tools. However it does not involve any cus..."
- 21:1721:17, 28 January 2017 diff hist −1 Call of Duty bo3: Modding →Zombie Modding
- 21:1721:17, 28 January 2017 diff hist −17 Call of Duty bo3: Modding →Zombie Modding
19 January 2017
- 17:3717:37, 19 January 2017 diff hist +25 Animstable / Archetype in BO3 No edit summary current
- 17:3617:36, 19 January 2017 diff hist +21 Animstable / Archetype in BO3 →Archetypes
- 17:3617:36, 19 January 2017 diff hist +3 m Animstable / Archetype in BO3 →Behavior Tree
- 17:3417:34, 19 January 2017 diff hist +64 Animstable / Archetype in BO3 →Behavior Tree
- 17:3217:32, 19 January 2017 diff hist +6 Animstable / Archetype in BO3 →Archetypes
- 16:1316:13, 19 January 2017 diff hist +6,486 N Animstable / Archetype in BO3 Created page with " == Archetypes == Archetypes(AI) within BO3 are mainly composed of four different external AI assets, a behavior tree, an animation state machine, an animation selector table..."
- 16:1016:10, 19 January 2017 diff hist +66 Call of Duty bo3: Resources →Various
12 January 2017
- 15:5615:56, 12 January 2017 diff hist +91 m Call of Duty bo3: FX Collisions No edit summary current
- 15:5515:55, 12 January 2017 diff hist +114 Call of Duty bo3: Clipping Method1 →Auto model clipping in Radiant current
11 January 2017
- 19:5419:54, 11 January 2017 diff hist +93 Call of Duty bo3: Mapping ZM No edit summary
- 19:4619:46, 11 January 2017 diff hist 0 N File:Mu clipping.jpg No edit summary current
- 19:4419:44, 11 January 2017 diff hist +250 Call of Duty bo3: Clipping Method1 →Auto model clipping in Radiant
- 19:3919:39, 11 January 2017 diff hist +194 N Call of Duty bo3: Clipping Method1 Created page with "== Auto model clipping in Radiant == * With your map open in Black Radiant select the clip texture you need in the Textures list * Select the model you wish to clip * Fil..."
- 19:3719:37, 11 January 2017 diff hist +61 m Call of Duty bo3: Mapping MP →Clipping/Tool Textures
- 19:0419:04, 11 January 2017 diff hist −175 m Call of Duty bo3: FX Collisions →Setting up the Particle Effect
- 19:0419:04, 11 January 2017 diff hist −33 m Call of Duty bo3: FX Collisions →Last things
- 19:0319:03, 11 January 2017 diff hist −168 m Call of Duty bo3: FX Collisions →Defining map areas as Outside Only
- 19:0319:03, 11 January 2017 diff hist +19 m Call of Duty bo3: FX Collisions →Defining map areas as Outside Only
- 19:0219:02, 11 January 2017 diff hist +19 m Call of Duty bo3: FX Collisions →Setting up a particle cloud
- 19:0219:02, 11 January 2017 diff hist +63 m Call of Duty bo3: FX Collisions →Setting up the Particle Effect
- 19:0019:00, 11 January 2017 diff hist +64 Call of Duty bo3: Mapping MP →FXs
- 03:3003:30, 11 January 2017 diff hist +3,974 N Call of Duty bo3: FX Collisions Created page with " == Setting up the Particle Effect == The material on your particle needs to be of an "outdoor" variety. That is, it's one of these: effect_cloud_lit_blend_nocull_outdoor - a..."
- 03:2903:29, 11 January 2017 diff hist +75 Call of Duty bo3: Modding No edit summary
8 January 2017
- 02:3202:32, 8 January 2017 diff hist +91 m Call of Duty bo3: Modding →Zombie Modding
5 January 2017
- 19:3019:30, 5 January 2017 diff hist +28 m Call of Duty bo3: Modding →Zombie Modding
- 19:2919:29, 5 January 2017 diff hist +123 m Call of Duty bo3: Modding No edit summary
- 19:2219:22, 5 January 2017 diff hist +2,450 N Authoring Textures BO3 Created page with "== From Theory to Practice == * Artists paint unlit surface features and properties into textures. * Specular colors have been determined from measured Indices of Refraction...." current
- 19:2019:20, 5 January 2017 diff hist +79 m Call of Duty bo3: Resources No edit summary
- 13:2913:29, 5 January 2017 diff hist +98 m Call of Duty bo3: Modding →Zombie Modding
31 December 2016
- 03:0303:03, 31 December 2016 diff hist −72 m Mapping: Reference resources →Abandoned places current
- 03:0103:01, 31 December 2016 diff hist −110 m Mapping: Reference resources →Cold War References
- 02:5902:59, 31 December 2016 diff hist +7 m Mapping: Reference resources →Weapon Modelling References
30 December 2016
- 23:1823:18, 30 December 2016 diff hist +6 Call of Duty bo3: ZM LILArny No edit summary current
- 23:1723:17, 30 December 2016 diff hist 0 N File:Lilarny.jpg No edit summary current
- 23:1723:17, 30 December 2016 diff hist +33 Call of Duty bo3: ZM LILArny No edit summary
- 23:1423:14, 30 December 2016 diff hist +41 Call of Duty bo3: ZM LILArny →Editing the Stock file
- 23:1423:14, 30 December 2016 diff hist +1,704 N Call of Duty bo3: ZM LILArny Created page with "In order to fix the Lil'Arnies taking away the player's primary weapon slot you need to edit a stock file from within your usermaps folder and include it in your Zone file...."
- 23:0523:05, 30 December 2016 diff hist +50 Call of Duty bo3: Modding →Zombie Modding
25 October 2016
- 18:4918:49, 25 October 2016 diff hist +67 Call of Duty bo3: Modding No edit summary
24 October 2016
- 19:4819:48, 24 October 2016 diff hist −2 Call of Duty 4: Bobbing Models No edit summary current
20 October 2016
- 17:2117:21, 20 October 2016 diff hist +74 m Call of duty bo3: ZM Debris →In Radiant current
- 17:1917:19, 20 October 2016 diff hist +46 m Call of duty bo3: ZM Debris →In Radiant
- 17:1317:13, 20 October 2016 diff hist +167 m Call of duty bo3: ZM Debris →How it works
- 16:5816:58, 20 October 2016 diff hist +154 Call of duty bo3: ZM Debris No edit summary
- 15:5615:56, 20 October 2016 diff hist +36 Call of duty bo3: ZM Debris →In Radiant
- 05:2805:28, 20 October 2016 diff hist +6 Call of duty bo3: ZM Debris No edit summary
- 05:2605:26, 20 October 2016 diff hist +105 m Call of duty bo3: ZM Debris No edit summary
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris4.jpg No edit summary current
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris3.jpg No edit summary current
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris2.jpg No edit summary current
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris1.jpg No edit summary current
- 05:2405:24, 20 October 2016 diff hist +2,527 N Call of duty bo3: ZM Debris Created page with "This tutorial shows how to create simple or advanced Buyable Debris Barrier with Sounds / FXs, all in Radiant, no scripting involved. == How it works == * The debris must at..."
- 04:5704:57, 20 October 2016 diff hist +63 Call of Duty bo3: Mapping ZM →Various Scripts
19 October 2016
- 19:1319:13, 19 October 2016 diff hist +39 Call of Duty bo3: ZM Voxes →Modifying your map's Zone
- 19:0719:07, 19 October 2016 diff hist +1 m Call of Duty bo3: ZM Voxes →Modifying your map's Zone
- 18:5918:59, 19 October 2016 diff hist +5 m Call of Duty bo3: ZM Voxes →Setting up the Sound Zone Config
- 18:5918:59, 19 October 2016 diff hist +90 m Call of Duty bo3: ZM Voxes →Setting up the Sound Zone Config
18 October 2016
- 13:4813:48, 18 October 2016 diff hist +55 Call of Duty bo3: Resources →Chat rooms
- 13:1713:17, 18 October 2016 diff hist +87 m Call of Duty bo3: Resources →Chat rooms
- 12:1412:14, 18 October 2016 diff hist +8 Main Page No edit summary
- 05:3405:34, 18 October 2016 diff hist +1 Call of Duty bo3: ZM Models →In radiant current
- 05:3305:33, 18 October 2016 diff hist +15 m Call of Duty bo3: ZM Models →Models guidance
- 05:3205:32, 18 October 2016 diff hist −5 m Call of Duty bo3: ZM Models →How to proceed
- 05:3105:31, 18 October 2016 diff hist +16 Call of Duty bo3: ZM Models →How it works
- 05:2905:29, 18 October 2016 diff hist +7 Call of Duty bo3: Modding →Zombie Modding
- 05:2905:29, 18 October 2016 diff hist +3 Call of Duty bo3: Modding No edit summary
- 05:0505:05, 18 October 2016 diff hist −799 m Call of Duty bo3: ZM Player Models →Lets do this current
- 05:0405:04, 18 October 2016 diff hist +3,547 N Call of Duty bo3: ZM Player Models Created page with "This tutorial will explain how to change the regular Zombie Player models (Dempsey, Richtofen, Nikolai and Takeo) with Shadow of Evil player models. Another tutorial will be d..."
- 04:4704:47, 18 October 2016 diff hist +71 Call of Duty bo3: Modding →Zombie Modding
- 04:3504:35, 18 October 2016 diff hist +7 Call of Duty bo3: ZM Models →Map Zone file
- 04:3404:34, 18 October 2016 diff hist +102 Call of Duty bo3: ZM Models →Models guidance
- 04:2704:27, 18 October 2016 diff hist +81 Call of Duty bo3: ZM Models →Map Zone file
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models7.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models6a.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models6.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models5.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models4.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models3.jpg No edit summary current
- 04:2504:25, 18 October 2016 diff hist 0 N File:Zombie models2.jpg No edit summary current
- 04:2504:25, 18 October 2016 diff hist 0 N File:Zombie models1.jpg No edit summary current
- 04:2504:25, 18 October 2016 diff hist +3,377 N Call of Duty bo3: ZM Models Created page with "'''This tutorial is a brief summary on how to add new Zombie AI Spawners for your maps with either new AI settings or new Models''' == How it works == * Everything is done i..."
- 03:5403:54, 18 October 2016 diff hist +87 Call of Duty bo3: Modding No edit summary
17 October 2016
- 17:4517:45, 17 October 2016 diff hist +7 Call of Duty bo3: Make custom Gametype No edit summary current
- 17:4417:44, 17 October 2016 diff hist +25 Call of Duty bo3: Make custom Gametype No edit summary
- 17:4317:43, 17 October 2016 diff hist +43 Call of Duty bo3: Make custom Gametype No edit summary
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut5.jpg No edit summary current
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut4.jpg No edit summary current
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut3.jpg No edit summary current
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut2.jpg No edit summary current
- 17:4117:41, 17 October 2016 diff hist 0 N File:Gt tut1.jpg No edit summary current
- 17:4117:41, 17 October 2016 diff hist +2,202 N Call of Duty bo3: Make custom Gametype Created page with "* Open Launcher * Click on File>New and choose the Mod as template and name the mod whatever you want. File:gt_tut1.jpg * The mod will be created and you see it appear i..."
- 17:3817:38, 17 October 2016 diff hist +67 m Call of Duty bo3: Modding No edit summary
15 October 2016
- 00:2300:23, 15 October 2016 diff hist +79 Call of duty bo3: ZM Loose Change →In Scripts current
- 00:2200:22, 15 October 2016 diff hist −3 Call of duty bo3: ZM Loose Change No edit summary
- 00:2200:22, 15 October 2016 diff hist +1 Call of duty bo3: ZM Loose Change No edit summary
- 00:2100:21, 15 October 2016 diff hist +81 Call of duty bo3: ZM Loose Change No edit summary
- 00:1700:17, 15 October 2016 diff hist +179 Call of duty bo3: ZM Loose Change →In Scripts
- 00:1500:15, 15 October 2016 diff hist −2 Call of duty bo3: ZM Loose Change →In Scripts
- 00:1500:15, 15 October 2016 diff hist +6 Call of duty bo3: ZM Loose Change →In radiant
- 00:1400:14, 15 October 2016 diff hist 0 N File:Trig loose change.jpg No edit summary current
- 00:1400:14, 15 October 2016 diff hist +1,576 N Call of duty bo3: ZM Loose Change Created page with "This tutorial will allow your perk machines to have the "loose change" capabilit, like in the stock game where player can prone in front of the machines and get points == In..."
- 00:0500:05, 15 October 2016 diff hist +70 Call of Duty bo3: Mapping ZM →Various Scripts
- 00:0400:04, 15 October 2016 diff hist +21 N Call of Duty bo3: Mapping ZM Created page with "== Various Scripts =="
7 October 2016
- 21:4621:46, 7 October 2016 diff hist +2 Call of duty bo3: FreerunZ →Getting the mod, demo map and source map current
- 21:4621:46, 7 October 2016 diff hist −5 m Call of duty bo3: FreerunZ →Credits
- 21:4621:46, 7 October 2016 diff hist +105 m Call of duty bo3: FreerunZ →Credits
- 21:4421:44, 7 October 2016 diff hist 0 Call of duty bo3: FreerunZ →Whats needed?
- 21:4421:44, 7 October 2016 diff hist +62 m Call of duty bo3: FreerunZ →Whats needed?
- 20:3820:38, 7 October 2016 diff hist +38 m Call of duty bo3: FreerunZ →Getting the mod, demo map and source map
- 20:3720:37, 7 October 2016 diff hist −1 Call of duty bo3: FreerunZ →Getting the mod, demo map and source map
- 20:3620:36, 7 October 2016 diff hist +37 Call of duty bo3: FreerunZ →Getting the mod, demo map and source map
- 18:4118:41, 7 October 2016 diff hist −7 Call of duty bo3: FreerunZ →Credits
- 18:4118:41, 7 October 2016 diff hist +69 Call of duty bo3: FreerunZ No edit summary
- 18:3218:32, 7 October 2016 diff hist +61 Call of duty bo3: FreerunZ →Getting the mod and demo map
- 18:3018:30, 7 October 2016 diff hist +218 Call of duty bo3: FreerunZ →Building the map
- 18:2818:28, 7 October 2016 diff hist −1 Call of duty bo3: FreerunZ →Shootable Targets
- 18:2818:28, 7 October 2016 diff hist 0 N File:Target align.png No edit summary current
- 18:2718:27, 7 October 2016 diff hist +573 Call of duty bo3: FreerunZ →Shootable Targets
- 18:2418:24, 7 October 2016 diff hist +533 Call of duty bo3: FreerunZ →Shootable Targets
- 18:1718:17, 7 October 2016 diff hist +11 BO3 MP Weapon List No edit summary current
- 18:1718:17, 7 October 2016 diff hist +901 N BO3 MP Weapon List Created page with "MR6: pistol_standard RK5: pistol_burst L-CAR: pistol_fullauto Kuda: smg_standard VMP: smg_versatile Weevil: smg_capacity Vesper: smg_fastfire Pharo: smg_burst Razorback..."
- 18:1718:17, 7 October 2016 diff hist +22 Call of duty bo3: FreerunZ →Shootable Targets
- 18:1618:16, 7 October 2016 diff hist +1 Call of duty bo3: FreerunZ →Shootable Targets
- 18:1518:15, 7 October 2016 diff hist +628 Call of duty bo3: FreerunZ →Building the map
- 18:1018:10, 7 October 2016 diff hist 0 File:Reset trig place.jpg Zeroy uploaded a new version of File:Reset trig place.jpg current
- 18:1018:10, 7 October 2016 diff hist 0 N File:Reset trig place.jpg No edit summary
- 18:0918:09, 7 October 2016 diff hist 0 Call of duty bo3: FreerunZ →Checkpoints and Reset Triggers
- 18:0818:08, 7 October 2016 diff hist +473 Call of duty bo3: FreerunZ →Checkpoints and Reset Triggers
- 18:0518:05, 7 October 2016 diff hist +294 Call of duty bo3: FreerunZ →Building the map
- 18:0018:00, 7 October 2016 diff hist +105 Call of duty bo3: FreerunZ →Start and End Triggers
- 17:5917:59, 7 October 2016 diff hist +62 Call of duty bo3: FreerunZ →Start and End Triggers
- 17:5817:58, 7 October 2016 diff hist +343 Call of duty bo3: FreerunZ →Building the map
- 17:5517:55, 7 October 2016 diff hist 0 N File:Pickups.png No edit summary current
- 17:5517:55, 7 October 2016 diff hist +173 Call of duty bo3: FreerunZ →Whats needed?
- 17:5317:53, 7 October 2016 diff hist +1,668 Call of duty bo3: FreerunZ →Freerun type map building
- 17:4017:40, 7 October 2016 diff hist +331 Call of duty bo3: FreerunZ →Getting the mod and demo map
- 17:3717:37, 7 October 2016 diff hist +352 Call of duty bo3: FreerunZ →Presentation
- 17:2617:26, 7 October 2016 diff hist 0 N File:Start trig.jpg No edit summary current
- 17:2517:25, 7 October 2016 diff hist 0 N File:Weapon pickup.png No edit summary current
- 17:2517:25, 7 October 2016 diff hist 0 N File:Target visual.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Target align checkpoint.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Reset trig place.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Reset trig.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Player start.png No edit summary current
- 17:2317:23, 7 October 2016 diff hist 0 N File:Intermission.png No edit summary current
- 17:2317:23, 7 October 2016 diff hist 0 N File:End trig.png No edit summary current
- 17:2217:22, 7 October 2016 diff hist 0 N File:Dm spawn.png No edit summary current
- 17:2217:22, 7 October 2016 diff hist 0 N File:Damage trig.png No edit summary current
- 17:2017:20, 7 October 2016 diff hist 0 N File:Clip.png No edit summary current
- 17:2017:20, 7 October 2016 diff hist 0 N File:Checkpoint trig.png No edit summary current
- 17:1917:19, 7 October 2016 diff hist 0 N File:Blocker.png No edit summary current
- 17:1717:17, 7 October 2016 diff hist +2 Call of duty bo3: FreerunZ No edit summary
- 17:1717:17, 7 October 2016 diff hist 0 N File:Frz thumb.png No edit summary current
- 17:1717:17, 7 October 2016 diff hist +33 Call of duty bo3: FreerunZ No edit summary
- 17:1617:16, 7 October 2016 diff hist +87 N Call of duty bo3: FreerunZ Created page with "== Presentation == == Getting the mod and demo map == == Freerun type map building =="
- 17:1517:15, 7 October 2016 diff hist +41 m Call of Duty bo3: Mapping MP →Gametypes
5 October 2016
- 19:0719:07, 5 October 2016 diff hist +141 CODBO3 No edit summary
- 19:0219:02, 5 October 2016 diff hist +4 CODBO3 No edit summary
- 19:0219:02, 5 October 2016 diff hist +108 CODBO3 No edit summary
- 17:4117:41, 5 October 2016 diff hist +1 CODBO3 No edit summary
- 17:3517:35, 5 October 2016 diff hist 0 File:Bo3 modtools.png Zeroy uploaded a new version of File:Bo3 modtools.png current
- 17:3417:34, 5 October 2016 diff hist 0 N File:Bo3 modtools.png No edit summary
- 17:3417:34, 5 October 2016 diff hist −6 CODBO3 No edit summary
- 17:2817:28, 5 October 2016 diff hist 0 CODBO3 No edit summary
- 17:2817:28, 5 October 2016 diff hist +45 m CODBO3 No edit summary
- 17:1417:14, 5 October 2016 diff hist +193 Call of Duty bo3: VideosTut No edit summary
- 17:0817:08, 5 October 2016 diff hist +11 Call of Duty bo3: VideosTut →Jbird's Tuts
- 17:0717:07, 5 October 2016 diff hist +220 N Call of Duty bo3: VideosTut Created page with "== Jbird's Tuts == <br><br> [https://www.youtube.com/playlist?list=PLnt_Nobu89HtwqIkEtRt4zj6RC_s-_f2q Playlist HERE] <videoflash>playlist?list=PLnt_Nobu89HtwqIkEtRt4zj6RC_s-_..."
- 17:0717:07, 5 October 2016 diff hist −1 Call of Duty bo3: AlphaToolVideos No edit summary
- 17:0217:02, 5 October 2016 diff hist −59 Main Page No edit summary
- 17:0117:01, 5 October 2016 diff hist +1 Main Page No edit summary
- 16:5916:59, 5 October 2016 diff hist −113 Main Page No edit summary
- 16:5116:51, 5 October 2016 diff hist +51 CODBO3 No edit summary
- 16:5116:51, 5 October 2016 diff hist +426 N Call of Duty bo3:Loadscreen Created page with "==== Loadscreen ==== * For Loadscreen there is no more Fastfile to create or even material to setup, simply navigate to your map Zone folder: /usermaps/mp_yourmap/zone/ In..." current
- 16:5016:50, 5 October 2016 diff hist −364 Call of Duty bo3: Mapping MP →Minimap & Loadscreen
- 16:4316:43, 5 October 2016 diff hist +249 N CODBO3 Created page with "* Mapping MP * Mapping Zombies * Modding *Call of Duty bo3: Resources | Li..."
- 16:4316:43, 5 October 2016 diff hist +1 m MediaWiki:Sidebar No edit summary
- 16:4216:42, 5 October 2016 diff hist +27 m MediaWiki:Sidebar No edit summary
- 15:0015:00, 5 October 2016 diff hist +50 Main Page No edit summary
- 14:5614:56, 5 October 2016 diff hist 0 N File:Discord logo.png No edit summary current
- 14:5514:55, 5 October 2016 diff hist +139 N Call of Duty bo3: Resources Created page with "== Chat rooms == * Discord Chat for mappers, modders, scripters, etc... : https://discord.gg/YTHupx4 right|300px"
- 14:5314:53, 5 October 2016 diff hist +1,101 N Call of duty bo3: Fracture Created page with "=== Fracture === * To add Fracture Gametype to your map you will need to add some location via script (X,Y and Z origins); * It uses DeathMatch spawns points (DM_SPAWN in Rad..." current
- 14:5314:53, 5 October 2016 diff hist −1,006 Call of Duty bo3: Mapping MP →Gametypes
- 14:5214:52, 5 October 2016 diff hist +63 Call of Duty bo3: Mapping MP →Gametypes
- 14:4814:48, 5 October 2016 diff hist +1 m Call of Duty bo3: Mapping MP →Loadscreen =
- 14:4714:47, 5 October 2016 diff hist +446 Call of Duty bo3: Mapping MP →Minimap & Loadscreen
- 14:2514:25, 5 October 2016 diff hist +6 m Call of Duty bo3: Mapping MP →Gametypes
- 14:2514:25, 5 October 2016 diff hist −2 m Call of Duty bo3: Mapping MP →Gametypes
- 14:2114:21, 5 October 2016 diff hist +2 Call of Duty bo3: Mapping MP →Fracture
- 14:2014:20, 5 October 2016 diff hist +1,097 Call of Duty bo3: Mapping MP →Gametypes
- 14:0514:05, 5 October 2016 diff hist +329 N Call of Duty bo3: Mapping MP Created page with " == Getting Started == == Basic Editing / Mapping 101 == === Clipping/Tool Textures === === FXs === === Lights === === Probes === === Sounds === === Vehicles === == Ad..."
- 13:5913:59, 5 October 2016 diff hist +192 m Main Page No edit summary
21 September 2016
- 19:4119:41, 21 September 2016 diff hist −10 Call of Duty 5: AWE5 mod →Download current
- 19:4019:40, 21 September 2016 diff hist −9 Call of Duty 5: AWE5 mod →Download
11 September 2016
- 06:5306:53, 11 September 2016 diff hist 0 Call of Duty 5: Dynamic Entities : Ropes →Valid Keys current
- 06:5206:52, 11 September 2016 diff hist −16 Call of Duty 5: Dynamic Entities : Ropes →Valid Keys
16 August 2016
- 14:0414:04, 16 August 2016 diff hist +89 Call of Duty bo3: AlphaToolVideos No edit summary
16 May 2016
- 17:3317:33, 16 May 2016 diff hist −6 m Call of Duty 5: Clip →Warnings current
26 April 2016
- 17:0617:06, 26 April 2016 diff hist +6 m Main Page No edit summary
- 17:0517:05, 26 April 2016 diff hist −6 m Main Page No edit summary
- 17:0517:05, 26 April 2016 diff hist 0 N File:Black Ops III logo.png No edit summary current
- 17:0417:04, 26 April 2016 diff hist +462 Main Page No edit summary
- 16:5216:52, 26 April 2016 diff hist +10 Call of Duty bo3: AlphaToolVideos No edit summary
- 16:5216:52, 26 April 2016 diff hist −172 Call of Duty bo3: AlphaToolVideos No edit summary
- 16:5016:50, 26 April 2016 diff hist +537 N Call of Duty bo3: AlphaToolVideos Created page with "__NOTOC__ __NOTITLE__ {{#TwitterFBLike:|small}} {{Donation}} <pre> Please note: the Modtools shown in the below videos are currently in Alpha testing and therefore subject to..."
- 16:4616:46, 26 April 2016 diff hist +55 m Main Page No edit summary
22 April 2016
- 17:1017:10, 22 April 2016 diff hist +21 Main Page No edit summary
- 17:0917:09, 22 April 2016 diff hist 0 File:Radiant1.jpg Zeroy uploaded a new version of File:Radiant1.jpg current
- 17:0817:08, 22 April 2016 diff hist 0 N File:Radiant1.jpg No edit summary
- 17:0817:08, 22 April 2016 diff hist +106 Main Page No edit summary
30 November 2015
- 14:1514:15, 30 November 2015 diff hist +82 Call of Duty 5: Your First Map →Multiplayer FPS Map design Bible current
28 November 2015
- 22:2922:29, 28 November 2015 diff hist +87 Call of Duty 5: Video Mapping Tutorials →Advanced Terrain Series
27 November 2015
- 01:5101:51, 27 November 2015 diff hist −15 m Call of Duty 4: mapping mp →Technical References
- 01:5001:50, 27 November 2015 diff hist +80 Call of Duty 5: Video Mapping Tutorials →Advanced Terrain Series
22 November 2015
- 22:2622:26, 22 November 2015 diff hist 0 N File:Cookies-icon.png No edit summary current
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19 November 2015
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14 September 2015
3 September 2015
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