User contributions for CoDEmanX
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24 November 2008
- 22:4922:49, 24 November 2008 diff hist +101 m Call of Duty 5: Custom Nazi Zombie Maps No edit summary
- 19:0219:02, 24 November 2008 diff hist +64 m Call of Duty 5: Mapping SP No edit summary
- 19:0019:00, 24 November 2008 diff hist +1,099 N Call of Duty 5: Co-op Player Spawns New page: You're probably wondering whether you have to add four (4) info_player_starts to your map, the answer is no. Just add in one, but you'll need to add in four script structs otherwise player... current
- 18:5618:56, 24 November 2008 diff hist +82 m Call of Duty 5: Custom Nazi Zombie Maps No edit summary
- 18:5418:54, 24 November 2008 diff hist +13,266 Call of Duty 5: Custom Nazi Zombie Maps No edit summary
23 November 2008
- 16:4216:42, 23 November 2008 diff hist +1,258 N Call of Duty 5: Loadscreen Creation New page: Image:Nutshell.png This tutorial will explain you how you can create a loadscreen for your multiplayer map. =Convert loadscreen texture= Please go over importing a custom texture as t...
- 16:3816:38, 23 November 2008 diff hist +64 N File:CoD5 Create Loadscreen 2.jpg Call of Duty 5 - Create a Loadscreen MP, Source: Treyarch's Wiki current
- 16:3816:38, 23 November 2008 diff hist +64 N File:CoD5 Create Loadscreen 1.jpg Call of Duty 5 - Create a Loadscreen MP, Source: Treyarch's Wiki current
22 November 2008
- 11:5411:54, 22 November 2008 diff hist +1,944 N Call of Duty 5: SP Utility Scripts New page: “Utility scripts” are referred to as the scripts that are commonly used. For example, in the script directory, you will see several scripts with the prefix of an underscore, (i.e. _ani...
- 11:5011:50, 22 November 2008 diff hist +29 m Call of Duty 5: Elevator Brushes No edit summary current
- 11:4911:49, 22 November 2008 diff hist +71 m Call of Duty 5: Lighting No edit summary
- 11:4811:48, 22 November 2008 diff hist +71 m Call of Duty 5: Placing Models No edit summary
- 11:4711:47, 22 November 2008 diff hist +71 m Call of Duty 5: Skybox No edit summary
- 11:4611:46, 22 November 2008 diff hist +888 N Call of Duty 5: Custom Nazi Zombie Maps New page: Image:Nutshell.png This is a stub for an article about how to create custom "Nazi Zombie" maps. center =Overview= First and foremost, for your custom N...
- 11:4111:41, 22 November 2008 diff hist +53 N File:CoD5 Zombie Mode.jpg Call of Duty 5 - Zombie Mode, Source: Treyarch's Wiki current
- 11:3611:36, 22 November 2008 diff hist +982 m Call of Duty 5: Payload Mod No edit summary current
21 November 2008
- 16:2916:29, 21 November 2008 diff hist +39 m Call of Duty 5: World Models No edit summary
- 16:1916:19, 21 November 2008 diff hist +74 N File:CoD5 Model preview.png Call of Duty 5 - Radiant Model Preview, Author: ~~~ current
- 16:0616:06, 21 November 2008 diff hist +4,652 N Call of Duty 5: Payload Mod New page: Image:Nutshell.png "Payload" is a Co-op mod by Treyarch for demonstration purposes Image:CoD5_Payload_Mod_1.jpg =Overview= [[Image:CoD5_Payload_Mod_2.jpg|right|thumb|Panzershar...
- 16:0216:02, 21 November 2008 diff hist +53 N File:CoD5 Payload Mod 4.jpg Call of Duty 5 - Payload Mod, Source: Treyarch's Wiki current
- 16:0216:02, 21 November 2008 diff hist +53 N File:CoD5 Payload Mod 3.jpg Call of Duty 5 - Payload Mod, Source: Treyarch's Wiki current
- 16:0216:02, 21 November 2008 diff hist +53 N File:CoD5 Payload Mod 2.jpg Call of Duty 5 - Payload Mod, Source: Treyarch's Wiki current
- 16:0116:01, 21 November 2008 diff hist +53 N File:CoD5 Payload Mod 1.jpg Call of Duty 5 - Payload Mod, Source: Treyarch's Wiki current
- 15:5015:50, 21 November 2008 diff hist +150 Call of Duty 5: World Models No edit summary
20 November 2008
- 22:0622:06, 20 November 2008 diff hist +72 m Call of Duty 5: Mapping MP No edit summary
- 22:0222:02, 20 November 2008 diff hist +34 m Call of Duty 5: SP - Vehicle Implementation No edit summary
- 17:1017:10, 20 November 2008 diff hist +5 m Call of Duty 5: Mapping Troubleshooting No edit summary current
- 17:0617:06, 20 November 2008 diff hist +3 m Call of Duty 5: Compile Tools No edit summary
- 17:0317:03, 20 November 2008 diff hist +1,725 N Call of Duty 5: Adding Artillery Direction Hint Entities New page: If you add ''script_origins'' with “'''artillery_axis'''” or “'''artillery_allies'''” targetnames to the map you can control\influence which direction the artillery will come in at... current
- 16:5716:57, 20 November 2008 diff hist +23 m Call of Duty 5: Advanced Terrain Editing No edit summary
- 16:5716:57, 20 November 2008 diff hist +70 N File:CoD5 Toolbar Tolerant Weld.png Call of Duty 5 - Toolbar: Tolerant Weld (cut), Source: Treyarch's Wiki current
- 16:5416:54, 20 November 2008 diff hist +2,281 N Call of Duty 5: Advanced Terrain Editing New page: ===Changing edge directions=== You can change the edge direction between the terrain vertices by toggling Image:CoD5_Advanced_Terrain_Editing_2.png in your toolbar.<br> Then click on ...
- 16:5116:51, 20 November 2008 diff hist +90 N File:CoD5 Advanced Terrain Editing 2.png Call of Duty 5 - Advanced Terrain Editing / Radiant Toolbar (cut), Source: Treyarch's Wiki current
- 16:3616:36, 20 November 2008 diff hist +66 N File:CoD5 Advanced Terrain Editing 5.jpg Call of Duty 5 - Advanced Terrain Editing, Source: Treyarch's Wiki current
- 16:3616:36, 20 November 2008 diff hist +66 N File:CoD5 Advanced Terrain Editing 4.jpg Call of Duty 5 - Advanced Terrain Editing, Source: Treyarch's Wiki current
- 16:3616:36, 20 November 2008 diff hist +66 N File:CoD5 Advanced Terrain Editing 3.jpg Call of Duty 5 - Advanced Terrain Editing, Source: Treyarch's Wiki current
- 16:3616:36, 20 November 2008 diff hist +66 N File:CoD5 Advanced Terrain Editing 1.jpg Call of Duty 5 - Advanced Terrain Editing, Source: Treyarch's Wiki current
18 November 2008
- 21:4621:46, 18 November 2008 diff hist +2 m Call of Duty 5: Elevator Brushes No edit summary
16 November 2008
- 13:5013:50, 16 November 2008 diff hist −187 Category:Call of Duty 5 SPAM
11 November 2008
- 20:2220:22, 11 November 2008 diff hist +19 m Call of Duty 5: Import a custom model No edit summary
- 20:2220:22, 11 November 2008 diff hist −7 m Call of Duty 5: Toolbar No edit summary current
- 19:1019:10, 11 November 2008 diff hist +359 m Call of Duty 5: Toolbar No edit summary
- 16:4316:43, 11 November 2008 diff hist +66 m Call of Duty 5: Modding No edit summary
- 16:4116:41, 11 November 2008 diff hist +3,766 N Call of Duty 5: Import a custom model New page: {{warning_forpro}} Image:Nutshell.png This tutorial will show you the basics of importing a new weapon model into CoD5. '''''SETUP OF PLUGINS:''''' ''(Not documented yet)'' ---...
- 16:1016:10, 11 November 2008 diff hist +107 N File:CoD5 Custom Model Import 7.jpg Call of Duty 5 - Import custom models (Maya), Source: [http://wiki.treyarch.com/wiki/Water Treyarch's Wiki] current
- 16:0916:09, 11 November 2008 diff hist +107 N File:CoD5 Custom Model Import 5.jpg Call of Duty 5 - Import custom models (Maya), Source: [http://wiki.treyarch.com/wiki/Water Treyarch's Wiki] current
- 16:0916:09, 11 November 2008 diff hist +107 N File:CoD5 Custom Model Import 4.jpg Call of Duty 5 - Import custom models (Maya), Source: [http://wiki.treyarch.com/wiki/Water Treyarch's Wiki] current
- 16:0916:09, 11 November 2008 diff hist +107 N File:CoD5 Custom Model Import 3.jpg Call of Duty 5 - Import custom models (Maya), Source: [http://wiki.treyarch.com/wiki/Water Treyarch's Wiki] current
- 16:0916:09, 11 November 2008 diff hist +107 N File:CoD5 Custom Model Import 2.jpg Call of Duty 5 - Import custom models (Maya), Source: [http://wiki.treyarch.com/wiki/Water Treyarch's Wiki] current
- 16:0816:08, 11 November 2008 diff hist +107 N File:CoD5 Custom Model Import 1.jpg Call of Duty 5 - Import custom models (Maya), Source: [http://wiki.treyarch.com/wiki/Water Treyarch's Wiki] current