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Showing below up to 50 results in range #1,251 to #1,300.

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  1. Call of Duty 4: Replacement for devAdd motion functions (19:19, 10 February 2012)
  2. Call of Duty 5: Import a custom model (13:29, 11 February 2012)
  3. Call of Duty 8: Multiplayer Minimaps (03:21, 18 February 2012)
  4. Call of Duty 4: Scripting Reference - Trace::BulletTrace (02:30, 21 February 2012)
  5. Call of Duty : Play Cinematic ingame (18:19, 22 February 2012)
  6. Call of Duty : Map Editor Setup (18:24, 22 February 2012)
  7. Call of Duty 2: Compile Tools Documentation (18:29, 22 February 2012)
  8. Call of Duty: Tools for Modding/Mapping (18:33, 22 February 2012)
  9. Call of Duty: Create Panoramic shots (18:41, 22 February 2012)
  10. Call of Duty 4: Create a mp burg like map (19:04, 22 February 2012)
  11. Call of Duty 4: destruct model (19:10, 22 February 2012)
  12. Call of Duty 4: Animated LCD (19:28, 22 February 2012)
  13. Call of Duty 4: RainFX (19:33, 22 February 2012)
  14. Call of Duty 4: Rotating Models (19:48, 22 February 2012)
  15. Call of Duty 4: Elevator Brushes (20:16, 22 February 2012)
  16. Call of Duty 4: Breakable Windows (20:20, 22 February 2012)
  17. Call of Duty 4: Teleporter (20:21, 22 February 2012)
  18. Call of Duty 4: Jumppads (20:30, 22 February 2012)
  19. Call of Duty 4: Your First Map (03:46, 23 February 2012)
  20. Call of Duty 4: Vending Machine (10:55, 23 February 2012)
  21. Call of Duty 4: Switches Primary Light (10:58, 23 February 2012)
  22. Call of Duty 4: Gametypes (11:15, 23 February 2012)
  23. Call of Duty 4: SP - Basic AI Paths (11:28, 23 February 2012)
  24. Call of Duty 4: SP - Color Groups (12:00, 23 February 2012)
  25. Call of Duty 4: SP - Adding Dogs (12:06, 23 February 2012)
  26. Call of Duty 4: SP - Objective Basics (12:25, 23 February 2012)
  27. Call of Duty 4: SP - Using Animations (12:29, 23 February 2012)
  28. Call of Duty 4: Useful Functions (12:53, 23 February 2012)
  29. Call of Duty 5: Minefields (13:28, 23 February 2012)
  30. Call of Duty 5: Launcher Overview (12:18, 24 February 2012)
  31. General : Anatomy of a Combat Zone (19:57, 29 February 2012)
  32. Call of Duty 5: Menu Modding Basics (01:29, 1 March 2012)
  33. Call of Duty 5: MP - Adding Dogs (08:02, 3 March 2012)
  34. Call of Duty 5: Assman Material (11:10, 6 March 2012)
  35. Call of Duty 4: Tips (16:33, 7 March 2012)
  36. Call of Duty 5: FastFile Study (12:47, 10 March 2012)
  37. Call of Duty 4: FastFile Format (16:06, 10 March 2012)
  38. Call of Duty 2: d3dbsp (21:19, 10 March 2012)
  39. Call of Duty 4: Adding weapon assets without loading subassets (22:12, 11 March 2012)
  40. Call of Duty 5: Audio References (04:59, 12 March 2012)
  41. Call of Duty 5: SP - Enviromental Audio System (05:01, 12 March 2012)
  42. Call of Duty 5: Custom Skyboxes (05:14, 12 March 2012)
  43. Call of Duty 5: Creating Collmaps for Models (13:33, 15 March 2012)
  44. Call of duty 4: Import models (09:23, 21 March 2012)
  45. Call of Duty 5: Menu Scripting (20:26, 2 April 2012)
  46. Call of Duty 4: Ripping sounds (15:48, 4 April 2012)
  47. Call of Duty 4: Waving models (using flag shader) (22:29, 16 April 2012)
  48. Call of Duty 5: Coloring Stock Textures (16:49, 21 April 2012)
  49. Call of Duty 5: Custom Sound 2 (21:17, 25 April 2012)
  50. Call of Duty: Tom Xmodel Utils (12:34, 7 June 2012)

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