Call of Duty 5: Technical Reference: Difference between revisions
												
				Jump to navigation
				Jump to search
				
mNo edit summary  | 
				|||
| Line 19: | Line 19: | ||
*[[Call of Duty 5: Worldspawn Settings|Maps Worldspawn]]  | *[[Call of Duty 5: Worldspawn Settings|Maps Worldspawn]]  | ||
*[[Call of Duty 5: World Models|World Models]]  | *[[Call of Duty 5: World Models|World Models]]  | ||
* [[Call of duty 5: Player Models Joints & Tags|Player Models Joints & Tags]]  | |||
*[[Radiant Editor]]  | *[[Radiant Editor]]  | ||
** [[Call of Duty 4: Radiant|FAQs]]  | ** [[Call of Duty 4: Radiant|FAQs]]  | ||
Revision as of 12:27, 20 November 2008
Technical References

- Squads Infos
 - MP Weapons
 - Multiplayer Perks
 - Multiplayer Maps
 - MP Maps Overhead
 - MP Minimaps
 - Stock loadscreens
 - Multiplayer Weapons Chart
 - In-Game Commands and Binds
 - Weapon's Files for modding
 
- Demo Player
 - Gameplay standards
 - Gameflow Guidelines
 - Stock Vision Files
 - Maps Worldspawn
 - World Models
 - Player Models Joints & Tags
 - Radiant Editor
 - Scripting Reference (Cod4)
 - Skinning/Image Tool
 - Tool Textures
 - Zone File