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  • :8. That's it for the Radiant setup. The final setup should look soemthing like this pic below: (trigger targets the spawner, sp ...
    5 KB (793 words) - 22:45, 23 August 2009
  • ...wn loadscreen. Just use them as a guide. Pay close attention to both their setup and their syntax and wording. == SETUP == ...
    5 KB (839 words) - 17:52, 7 February 2012
  • * If Weathergrime Volume is properly setup you should see the rain drops in Radiant * Download example Asylum / Verruckt map setup with Rain and LightStates [https://mega.nz/#!xZl1kZQJ!BrdPtjc18-v1XXAMfrgJi ...
    3 KB (465 words) - 00:27, 19 June 2019
  • * Finally you need to connect a number of things for the setup to work: Tip: You can save the setup as a prefab if you want to re-use it ...
    3 KB (532 words) - 17:21, 20 October 2016
  • ...l not need adjusted but depending on how you want it to look and how it is setup as a texture, you may have to fit and stretch in Surface Inspector, it will ...
    2 KB (344 words) - 14:39, 12 December 2008
  • ...CoD4 includes a new way of moving your friendly AI which is very simple to setup, and infinitely more flexible. It's called Color Groups.}} You have just setup your very first color group! ...
    6 KB (1,141 words) - 15:00, 23 February 2012
  • * You can set association demos in Setup menu and then just click on demofile to playback. ...
    1 KB (178 words) - 13:22, 3 January 2012
  • == [[Windows Server Setup]] == == [[Linux Server Setup]] == ...
    7 KB (1,124 words) - 13:18, 3 October 2011
  • *Change all the relevant coordinates around to those from your setup test. ...
    3 KB (385 words) - 09:14, 27 August 2009
  • == Setup sound encode environment (once) == Read the above guide how to setup the sound encode environment! ...
    7 KB (1,117 words) - 00:17, 26 April 2012
  • :7. You should now have everything done in Radiant for the tree sniper. The setup should look something like the pic below: ...
    3 KB (494 words) - 22:46, 23 August 2009
  • '''Note:''' U can freely modify the script if u want, there are a few vars setup so u can change the slowdown time etc. ...
    1 KB (214 words) - 16:32, 5 March 2017
  • =Setup Notes= ...ation export Plugins. See the Maya documentation for information on how to setup these Plugins with your Maya software. ...
    4 KB (633 words) - 16:11, 7 August 2011
  • ...ions.<br>In the Launcher menustrip under Tools, you can find a Maya Plugin Setup button.<br><br> ...
    2 KB (253 words) - 14:40, 27 June 2011
  • {{Color|First you need to setup your system to see hidden files and folders in Vista:|orange}} ...
    2 KB (409 words) - 09:00, 26 April 2009
  • ** [[Call of Duty 4: Maya#Maya 8 plugin setup|Maya setup]] ...Duty 4: Maya#Setting up, skinning and exporting a character model|General setup]] ...
    7 KB (1,047 words) - 14:57, 27 December 2023
  • * [[Call of Duty 5: SP - Objectives|Setup Objectives]] ...
    2 KB (253 words) - 19:51, 9 February 2012
  • *Once everything is setup go to "PC Convert -> Current Assets Only" ...been successfully imported, you can open up radiant and find your texture setup by the filters you specified. If you can view it in radiant then you will ...
    4 KB (782 words) - 20:04, 25 May 2011
  • ...el. The root bone is <code>J_gun</code>. The viewmodel gun and its joint setup will be in this file. Make sure the model is skinned using smooth bind. ...ill automatically be created and so will an ''XMODEL_EXPORT'' for this gun setup. This ''XMODEL_EXPORT'' will be added to this guns animations in its GDT s ...
    15 KB (2,670 words) - 15:31, 4 May 2009
  • {{note|This article concerns the Map Rotation or "playlist" to be setup for Dedicated servers}} ...
    3 KB (292 words) - 18:00, 7 February 2012
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