User contributions for Zeroy
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24 May 2018
- 14:1314:13, 24 May 2018 diff hist +26 m COD Modding & Mapping Wiki:Privacy policy →Contacting Us
- 14:1314:13, 24 May 2018 diff hist −3,146 COD Modding & Mapping Wiki:Privacy policy No edit summary
25 April 2018
- 21:2821:28, 25 April 2018 diff hist +6 m Call of duty bo3: ZM Exploders →In Radiant current
- 21:2721:27, 25 April 2018 diff hist −6 m Call of duty bo3: ZM Exploders →In Radiant
- 21:2721:27, 25 April 2018 diff hist +111 m Call of duty bo3: ZM Exploders →In Radiant
- 21:2321:23, 25 April 2018 diff hist 0 N File:Exploder 4.jpg No edit summary current
- 21:2221:22, 25 April 2018 diff hist 0 N File:Exploder 3.jpg No edit summary current
- 21:2221:22, 25 April 2018 diff hist 0 N File:Exploder 2.jpg No edit summary current
- 21:2221:22, 25 April 2018 diff hist 0 N File:Exploder 1.jpg No edit summary current
- 21:2121:21, 25 April 2018 diff hist +2,187 N Call of duty bo3: ZM Exploders Created page with "== Intro == Exploders are a way to switch on/off a Light or FX placed in a map via script == In Radiant == * '''For a light or FX the method is the same''', place the light..."
- 21:0021:00, 25 April 2018 diff hist +72 Call of Duty bo3: Mapping ZM No edit summary
28 February 2018
- 11:4511:45, 28 February 2018 diff hist −1,017 Call of Duty 5: Mapping MP No edit summary
24 February 2018
- 01:1101:11, 24 February 2018 diff hist +2,870 N Call of duty bo3: ZM Cleanup Created page with "== Explanation == This code here will allow for 2 things: <br> * Removing and re-spawning Zombies too far from the player into a zone closer to the player * Add Point Of Inte..." current
- 01:0401:04, 24 February 2018 diff hist +63 m Call of Duty bo3: Mapping ZM →Various Scripts
8 February 2018
- 05:1805:18, 8 February 2018 diff hist +16,270 N Call of Duty bo3: MP Loaded FXs Created page with "'''Those Fxs are loaded in mp_common Fastfile meaning that they can be used in Multiplayer Scripts without needing the assets''' <pre> _t6/bio/player/fx_water_hit_player_bubb..." current
- 05:1605:16, 8 February 2018 diff hist +55 m Call of Duty bo3: Modding →Fxs
4 February 2018
- 02:4302:43, 4 February 2018 diff hist +2,037 N Call of Duty bo3: Vision Created page with "<pre>There are a couple of stage to the vision set, the first is a simple color tint and the next a color ramp, the ramp is a lot more complex and not something one can easily..." current
- 02:4202:42, 4 February 2018 diff hist +49 Call of Duty bo3: Modding →Zombie Modding
28 September 2017
- 12:5912:59, 28 September 2017 diff hist +45 m Call of Duty bo3: Resources →Chat rooms
4 September 2017
- 23:2523:25, 4 September 2017 diff hist +71 m Call of Duty bo3: Mapping MP →Advanced Editing
- 23:2423:24, 4 September 2017 diff hist 0 N File:Wiki light fan.jpg No edit summary current
- 23:2323:23, 4 September 2017 diff hist +204 Call of duty bo3: spinning models No edit summary
- 23:1423:14, 4 September 2017 diff hist +1 m Call of duty bo3: spinning models →Radiant
- 23:1323:13, 4 September 2017 diff hist +1,009 N Call of duty bo3: spinning models Created page with " == Radiant == *In radiant, place your model then turn it into a script_model and add some KVPs: **''targetname'' value: ''rotate_model'' **''script_noteworthy'' and value '..."
- 23:0923:09, 4 September 2017 diff hist +71 Call of Duty bo3: Mapping ZM →Various Scripts
7 August 2017
- 13:4513:45, 7 August 2017 diff hist −28 m Call of Duty bo3: ZM Loaded FXs No edit summary current
1 August 2017
- 02:5202:52, 1 August 2017 diff hist −96 Call of Duty bo3: Modding →Zombie Modding
- 02:5102:51, 1 August 2017 diff hist +96 Call of Duty bo3: Modding →Zombie Modding
27 July 2017
26 July 2017
- 23:2323:23, 26 July 2017 diff hist −5 m Call of Duty bo3: ZM Intro Video →Few Notes current
- 23:2223:22, 26 July 2017 diff hist +53 Call of Duty bo3: ZM Intro Video →BlackOps 3 Part
- 23:2123:21, 26 July 2017 diff hist +274 m Call of Duty bo3: ZM Intro Video No edit summary
- 23:1723:17, 26 July 2017 diff hist 0 File:Video tut3.png Zeroy uploaded a new version of File:Video tut3.png current
- 23:1723:17, 26 July 2017 diff hist 0 File:Video tut2.png Zeroy uploaded a new version of File:Video tut2.png current
- 23:1523:15, 26 July 2017 diff hist +8 m Call of Duty bo3: ZM Intro Video No edit summary
- 23:1223:12, 26 July 2017 diff hist 0 N File:Video tut3.png No edit summary
- 23:1123:11, 26 July 2017 diff hist 0 N File:Video tut2.png No edit summary
- 23:1123:11, 26 July 2017 diff hist 0 N File:Video tut1.png No edit summary current
- 22:5922:59, 26 July 2017 diff hist +850 N Call of Duty bo3: ZM Intro Video Created page with "== Intro == You can add an Intro Video to your Zombie Map but note that so far we have not been able to get the audio to work == Preparing the Video == * You can use pretty..."
- 22:4822:48, 26 July 2017 diff hist +73 Call of Duty bo3: Modding No edit summary
24 June 2017
- 17:2017:20, 24 June 2017 diff hist +22 Call of Duty bo3: ZM Player Models 2 →Setting Up Player Models Table current
- 17:1817:18, 24 June 2017 diff hist +233 Call of Duty bo3: ZM Player Models 2 →Setting Up Player Models Table
16 April 2017
- 15:5015:50, 16 April 2017 diff hist −133 m COD Modding & Mapping Wiki:About No edit summary current
- 15:4915:49, 16 April 2017 diff hist −17 m COD Modding & Mapping Wiki:About No edit summary
- 03:1003:10, 16 April 2017 diff hist +120 m Call of duty bo3: Rain No edit summary
- 03:0603:06, 16 April 2017 diff hist +70 Call of duty bo3: Rain →Assets
- 02:2502:25, 16 April 2017 diff hist +2,976 N Call of duty bo3: Rain Created page with "== Intro == Several elements are needed to add rain into a MP/ZM map: * Clientscript for rain on player (rather than placing rain FXs in the map) * Weathergrime Volume (cont..."
- 01:4001:40, 16 April 2017 diff hist +49 m Call of Duty bo3: Mapping ZM →Various Scripts
3 March 2017
- 14:3214:32, 3 March 2017 diff hist +49 m Call of Duty bo3: Modding →Fxs
- 14:3114:31, 3 March 2017 diff hist −49 Call of Duty bo3: Modding →Zombie Modding
- 14:3114:31, 3 March 2017 diff hist −102 Call of Duty bo3: Modding No edit summary
16 February 2017
- 20:5020:50, 16 February 2017 diff hist +186,259 N Call of Duty bo3: ZM Loaded Sounds Created page with "== Those are the SoundAliases names loaded in zm_common == '''!! Credits to DTZxPorter if using !!''' <pre> amb_rattle_barrel amb_rattle_bottles amb_rattle_car_alarm amb_rat..." current
- 20:4920:49, 16 February 2017 diff hist +65 m Call of Duty bo3: Modding →Zombie Modding
8 February 2017
- 00:4800:48, 8 February 2017 diff hist +3 m Call of Duty bo3: ZM Loaded FXs No edit summary
- 00:4600:46, 8 February 2017 diff hist +12,042 N Call of Duty bo3: ZM Loaded FXs Created page with "'''Those Fxs are loaded in zm_levelcommon Fastfile meaning that they can be used in Zombie Maps without needing the assets''' <pre> _t6/env/light/fx_ray_sun_sm_short _t6/impa..."
- 00:4500:45, 8 February 2017 diff hist +49 m Call of Duty bo3: Modding →Zombie Modding
- 00:3900:39, 8 February 2017 diff hist +27,023 N Call of Duty bo3: ZM Loaded Xanim Created page with "'''Those animation are loaded in zm_levelcommon Fastfile meaning that they can be used in weapon files without needing the assets'''<br><br> <pre> vm_38_special_ads_base_down..." current
- 00:3900:39, 8 February 2017 diff hist +65 m Call of Duty bo3: Modding →Zombie Modding
5 February 2017
- 04:1204:12, 5 February 2017 diff hist −34 Call of Duty bo3: ZM Water Risers →Editing Map Scripts
28 January 2017
- 21:2921:29, 28 January 2017 diff hist −6 Call of Duty bo3: ZM Player Models 2 →Credits
- 21:2321:23, 28 January 2017 diff hist +147 m Call of Duty bo3: ZM Player Models 2 No edit summary
- 21:1921:19, 28 January 2017 diff hist +2,086 N Call of Duty bo3: ZM Player Models 2 Created page with " == Adding Custom Player Models == Note: Before starting, this requires an advanced level of knowledge around the Black Ops 3 Mod Tools. However it does not involve any cus..."
- 21:1721:17, 28 January 2017 diff hist −1 Call of Duty bo3: Modding →Zombie Modding
- 21:1721:17, 28 January 2017 diff hist −17 Call of Duty bo3: Modding →Zombie Modding
19 January 2017
- 17:3717:37, 19 January 2017 diff hist +25 Animstable / Archetype in BO3 No edit summary current
- 17:3617:36, 19 January 2017 diff hist +21 Animstable / Archetype in BO3 →Archetypes
- 17:3617:36, 19 January 2017 diff hist +3 m Animstable / Archetype in BO3 →Behavior Tree
- 17:3417:34, 19 January 2017 diff hist +64 Animstable / Archetype in BO3 →Behavior Tree
- 17:3217:32, 19 January 2017 diff hist +6 Animstable / Archetype in BO3 →Archetypes
- 16:1316:13, 19 January 2017 diff hist +6,486 N Animstable / Archetype in BO3 Created page with " == Archetypes == Archetypes(AI) within BO3 are mainly composed of four different external AI assets, a behavior tree, an animation state machine, an animation selector table..."
- 16:1016:10, 19 January 2017 diff hist +66 Call of Duty bo3: Resources →Various
12 January 2017
- 15:5615:56, 12 January 2017 diff hist +91 m Call of Duty bo3: FX Collisions No edit summary current
- 15:5515:55, 12 January 2017 diff hist +114 Call of Duty bo3: Clipping Method1 →Auto model clipping in Radiant current
11 January 2017
- 19:5419:54, 11 January 2017 diff hist +93 Call of Duty bo3: Mapping ZM No edit summary
- 19:4619:46, 11 January 2017 diff hist 0 N File:Mu clipping.jpg No edit summary current
- 19:4419:44, 11 January 2017 diff hist +250 Call of Duty bo3: Clipping Method1 →Auto model clipping in Radiant
- 19:3919:39, 11 January 2017 diff hist +194 N Call of Duty bo3: Clipping Method1 Created page with "== Auto model clipping in Radiant == * With your map open in Black Radiant select the clip texture you need in the Textures list * Select the model you wish to clip * Fil..."
- 19:3719:37, 11 January 2017 diff hist +61 m Call of Duty bo3: Mapping MP →Clipping/Tool Textures
- 19:0419:04, 11 January 2017 diff hist −175 m Call of Duty bo3: FX Collisions →Setting up the Particle Effect
- 19:0419:04, 11 January 2017 diff hist −33 m Call of Duty bo3: FX Collisions →Last things
- 19:0319:03, 11 January 2017 diff hist −168 m Call of Duty bo3: FX Collisions →Defining map areas as Outside Only
- 19:0319:03, 11 January 2017 diff hist +19 m Call of Duty bo3: FX Collisions →Defining map areas as Outside Only
- 19:0219:02, 11 January 2017 diff hist +19 m Call of Duty bo3: FX Collisions →Setting up a particle cloud
- 19:0219:02, 11 January 2017 diff hist +63 m Call of Duty bo3: FX Collisions →Setting up the Particle Effect
- 19:0019:00, 11 January 2017 diff hist +64 Call of Duty bo3: Mapping MP →FXs
- 03:3003:30, 11 January 2017 diff hist +3,974 N Call of Duty bo3: FX Collisions Created page with " == Setting up the Particle Effect == The material on your particle needs to be of an "outdoor" variety. That is, it's one of these: effect_cloud_lit_blend_nocull_outdoor - a..."
- 03:2903:29, 11 January 2017 diff hist +75 Call of Duty bo3: Modding No edit summary
8 January 2017
- 02:3202:32, 8 January 2017 diff hist +91 m Call of Duty bo3: Modding →Zombie Modding
5 January 2017
- 19:3019:30, 5 January 2017 diff hist +28 m Call of Duty bo3: Modding →Zombie Modding
- 19:2919:29, 5 January 2017 diff hist +123 m Call of Duty bo3: Modding No edit summary
- 19:2219:22, 5 January 2017 diff hist +2,450 N Authoring Textures BO3 Created page with "== From Theory to Practice == * Artists paint unlit surface features and properties into textures. * Specular colors have been determined from measured Indices of Refraction...." current
- 19:2019:20, 5 January 2017 diff hist +79 m Call of Duty bo3: Resources No edit summary
- 13:2913:29, 5 January 2017 diff hist +98 m Call of Duty bo3: Modding →Zombie Modding
31 December 2016
- 03:0303:03, 31 December 2016 diff hist −72 m Mapping: Reference resources →Abandoned places current
- 03:0103:01, 31 December 2016 diff hist −110 m Mapping: Reference resources →Cold War References
- 02:5902:59, 31 December 2016 diff hist +7 m Mapping: Reference resources →Weapon Modelling References
30 December 2016
- 23:1823:18, 30 December 2016 diff hist +6 Call of Duty bo3: ZM LILArny No edit summary current
- 23:1723:17, 30 December 2016 diff hist 0 N File:Lilarny.jpg No edit summary current
- 23:1723:17, 30 December 2016 diff hist +33 Call of Duty bo3: ZM LILArny No edit summary
- 23:1423:14, 30 December 2016 diff hist +41 Call of Duty bo3: ZM LILArny →Editing the Stock file
- 23:1423:14, 30 December 2016 diff hist +1,704 N Call of Duty bo3: ZM LILArny Created page with "In order to fix the Lil'Arnies taking away the player's primary weapon slot you need to edit a stock file from within your usermaps folder and include it in your Zone file...."
- 23:0523:05, 30 December 2016 diff hist +50 Call of Duty bo3: Modding →Zombie Modding
25 October 2016
- 18:4918:49, 25 October 2016 diff hist +67 Call of Duty bo3: Modding No edit summary
24 October 2016
- 19:4819:48, 24 October 2016 diff hist −2 Call of Duty 4: Bobbing Models No edit summary current
20 October 2016
- 17:2117:21, 20 October 2016 diff hist +74 m Call of duty bo3: ZM Debris →In Radiant current
- 17:1917:19, 20 October 2016 diff hist +46 m Call of duty bo3: ZM Debris →In Radiant
- 17:1317:13, 20 October 2016 diff hist +167 m Call of duty bo3: ZM Debris →How it works
- 16:5816:58, 20 October 2016 diff hist +154 Call of duty bo3: ZM Debris No edit summary
- 15:5615:56, 20 October 2016 diff hist +36 Call of duty bo3: ZM Debris →In Radiant
- 05:2805:28, 20 October 2016 diff hist +6 Call of duty bo3: ZM Debris No edit summary
- 05:2605:26, 20 October 2016 diff hist +105 m Call of duty bo3: ZM Debris No edit summary
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris4.jpg No edit summary current
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris3.jpg No edit summary current
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris2.jpg No edit summary current
- 05:2505:25, 20 October 2016 diff hist 0 N File:Debris1.jpg No edit summary current
- 05:2405:24, 20 October 2016 diff hist +2,527 N Call of duty bo3: ZM Debris Created page with "This tutorial shows how to create simple or advanced Buyable Debris Barrier with Sounds / FXs, all in Radiant, no scripting involved. == How it works == * The debris must at..."
- 04:5704:57, 20 October 2016 diff hist +63 Call of Duty bo3: Mapping ZM →Various Scripts
19 October 2016
- 19:1319:13, 19 October 2016 diff hist +39 Call of Duty bo3: ZM Voxes →Modifying your map's Zone
- 19:0719:07, 19 October 2016 diff hist +1 m Call of Duty bo3: ZM Voxes →Modifying your map's Zone
- 18:5918:59, 19 October 2016 diff hist +5 m Call of Duty bo3: ZM Voxes →Setting up the Sound Zone Config
- 18:5918:59, 19 October 2016 diff hist +90 m Call of Duty bo3: ZM Voxes →Setting up the Sound Zone Config
18 October 2016
- 13:4813:48, 18 October 2016 diff hist +55 Call of Duty bo3: Resources →Chat rooms
- 13:1713:17, 18 October 2016 diff hist +87 m Call of Duty bo3: Resources →Chat rooms
- 12:1412:14, 18 October 2016 diff hist +8 Main Page No edit summary
- 05:3405:34, 18 October 2016 diff hist +1 Call of Duty bo3: ZM Models →In radiant current
- 05:3305:33, 18 October 2016 diff hist +15 m Call of Duty bo3: ZM Models →Models guidance
- 05:3205:32, 18 October 2016 diff hist −5 m Call of Duty bo3: ZM Models →How to proceed
- 05:3105:31, 18 October 2016 diff hist +16 Call of Duty bo3: ZM Models →How it works
- 05:2905:29, 18 October 2016 diff hist +7 Call of Duty bo3: Modding →Zombie Modding
- 05:2905:29, 18 October 2016 diff hist +3 Call of Duty bo3: Modding No edit summary
- 05:0505:05, 18 October 2016 diff hist −799 m Call of Duty bo3: ZM Player Models →Lets do this current
- 05:0405:04, 18 October 2016 diff hist +3,547 N Call of Duty bo3: ZM Player Models Created page with "This tutorial will explain how to change the regular Zombie Player models (Dempsey, Richtofen, Nikolai and Takeo) with Shadow of Evil player models. Another tutorial will be d..."
- 04:4704:47, 18 October 2016 diff hist +71 Call of Duty bo3: Modding →Zombie Modding
- 04:3504:35, 18 October 2016 diff hist +7 Call of Duty bo3: ZM Models →Map Zone file
- 04:3404:34, 18 October 2016 diff hist +102 Call of Duty bo3: ZM Models →Models guidance
- 04:2704:27, 18 October 2016 diff hist +81 Call of Duty bo3: ZM Models →Map Zone file
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models7.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models6a.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models6.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models5.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models4.jpg No edit summary current
- 04:2604:26, 18 October 2016 diff hist 0 N File:Zombie models3.jpg No edit summary current
- 04:2504:25, 18 October 2016 diff hist 0 N File:Zombie models2.jpg No edit summary current
- 04:2504:25, 18 October 2016 diff hist 0 N File:Zombie models1.jpg No edit summary current
- 04:2504:25, 18 October 2016 diff hist +3,377 N Call of Duty bo3: ZM Models Created page with "'''This tutorial is a brief summary on how to add new Zombie AI Spawners for your maps with either new AI settings or new Models''' == How it works == * Everything is done i..."
- 03:5403:54, 18 October 2016 diff hist +87 Call of Duty bo3: Modding No edit summary
17 October 2016
- 17:4517:45, 17 October 2016 diff hist +7 Call of Duty bo3: Make custom Gametype No edit summary current
- 17:4417:44, 17 October 2016 diff hist +25 Call of Duty bo3: Make custom Gametype No edit summary
- 17:4317:43, 17 October 2016 diff hist +43 Call of Duty bo3: Make custom Gametype No edit summary
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut5.jpg No edit summary current
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut4.jpg No edit summary current
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut3.jpg No edit summary current
- 17:4217:42, 17 October 2016 diff hist 0 N File:Gt tut2.jpg No edit summary current
- 17:4117:41, 17 October 2016 diff hist 0 N File:Gt tut1.jpg No edit summary current
- 17:4117:41, 17 October 2016 diff hist +2,202 N Call of Duty bo3: Make custom Gametype Created page with "* Open Launcher * Click on File>New and choose the Mod as template and name the mod whatever you want. File:gt_tut1.jpg * The mod will be created and you see it appear i..."
- 17:3817:38, 17 October 2016 diff hist +67 m Call of Duty bo3: Modding No edit summary
15 October 2016
- 00:2300:23, 15 October 2016 diff hist +79 Call of duty bo3: ZM Loose Change →In Scripts current
- 00:2200:22, 15 October 2016 diff hist −3 Call of duty bo3: ZM Loose Change No edit summary
- 00:2200:22, 15 October 2016 diff hist +1 Call of duty bo3: ZM Loose Change No edit summary
- 00:2100:21, 15 October 2016 diff hist +81 Call of duty bo3: ZM Loose Change No edit summary
- 00:1700:17, 15 October 2016 diff hist +179 Call of duty bo3: ZM Loose Change →In Scripts
- 00:1500:15, 15 October 2016 diff hist −2 Call of duty bo3: ZM Loose Change →In Scripts
- 00:1500:15, 15 October 2016 diff hist +6 Call of duty bo3: ZM Loose Change →In radiant
- 00:1400:14, 15 October 2016 diff hist 0 N File:Trig loose change.jpg No edit summary current
- 00:1400:14, 15 October 2016 diff hist +1,576 N Call of duty bo3: ZM Loose Change Created page with "This tutorial will allow your perk machines to have the "loose change" capabilit, like in the stock game where player can prone in front of the machines and get points == In..."
- 00:0500:05, 15 October 2016 diff hist +70 Call of Duty bo3: Mapping ZM →Various Scripts
- 00:0400:04, 15 October 2016 diff hist +21 N Call of Duty bo3: Mapping ZM Created page with "== Various Scripts =="
7 October 2016
- 21:4621:46, 7 October 2016 diff hist +2 Call of duty bo3: FreerunZ →Getting the mod, demo map and source map current
- 21:4621:46, 7 October 2016 diff hist −5 m Call of duty bo3: FreerunZ →Credits
- 21:4621:46, 7 October 2016 diff hist +105 m Call of duty bo3: FreerunZ →Credits
- 21:4421:44, 7 October 2016 diff hist 0 Call of duty bo3: FreerunZ →Whats needed?
- 21:4421:44, 7 October 2016 diff hist +62 m Call of duty bo3: FreerunZ →Whats needed?
- 20:3820:38, 7 October 2016 diff hist +38 m Call of duty bo3: FreerunZ →Getting the mod, demo map and source map
- 20:3720:37, 7 October 2016 diff hist −1 Call of duty bo3: FreerunZ →Getting the mod, demo map and source map
- 20:3620:36, 7 October 2016 diff hist +37 Call of duty bo3: FreerunZ →Getting the mod, demo map and source map
- 18:4118:41, 7 October 2016 diff hist −7 Call of duty bo3: FreerunZ →Credits
- 18:4118:41, 7 October 2016 diff hist +69 Call of duty bo3: FreerunZ No edit summary
- 18:3218:32, 7 October 2016 diff hist +61 Call of duty bo3: FreerunZ →Getting the mod and demo map
- 18:3018:30, 7 October 2016 diff hist +218 Call of duty bo3: FreerunZ →Building the map
- 18:2818:28, 7 October 2016 diff hist −1 Call of duty bo3: FreerunZ →Shootable Targets
- 18:2818:28, 7 October 2016 diff hist 0 N File:Target align.png No edit summary current
- 18:2718:27, 7 October 2016 diff hist +573 Call of duty bo3: FreerunZ →Shootable Targets
- 18:2418:24, 7 October 2016 diff hist +533 Call of duty bo3: FreerunZ →Shootable Targets
- 18:1718:17, 7 October 2016 diff hist +11 BO3 MP Weapon List No edit summary current
- 18:1718:17, 7 October 2016 diff hist +901 N BO3 MP Weapon List Created page with "MR6: pistol_standard RK5: pistol_burst L-CAR: pistol_fullauto Kuda: smg_standard VMP: smg_versatile Weevil: smg_capacity Vesper: smg_fastfire Pharo: smg_burst Razorback..."
- 18:1718:17, 7 October 2016 diff hist +22 Call of duty bo3: FreerunZ →Shootable Targets
- 18:1618:16, 7 October 2016 diff hist +1 Call of duty bo3: FreerunZ →Shootable Targets
- 18:1518:15, 7 October 2016 diff hist +628 Call of duty bo3: FreerunZ →Building the map
- 18:1018:10, 7 October 2016 diff hist 0 File:Reset trig place.jpg Zeroy uploaded a new version of File:Reset trig place.jpg current
- 18:1018:10, 7 October 2016 diff hist 0 N File:Reset trig place.jpg No edit summary
- 18:0918:09, 7 October 2016 diff hist 0 Call of duty bo3: FreerunZ →Checkpoints and Reset Triggers
- 18:0818:08, 7 October 2016 diff hist +473 Call of duty bo3: FreerunZ →Checkpoints and Reset Triggers
- 18:0518:05, 7 October 2016 diff hist +294 Call of duty bo3: FreerunZ →Building the map
- 18:0018:00, 7 October 2016 diff hist +105 Call of duty bo3: FreerunZ →Start and End Triggers
- 17:5917:59, 7 October 2016 diff hist +62 Call of duty bo3: FreerunZ →Start and End Triggers
- 17:5817:58, 7 October 2016 diff hist +343 Call of duty bo3: FreerunZ →Building the map
- 17:5517:55, 7 October 2016 diff hist 0 N File:Pickups.png No edit summary current
- 17:5517:55, 7 October 2016 diff hist +173 Call of duty bo3: FreerunZ →Whats needed?
- 17:5317:53, 7 October 2016 diff hist +1,668 Call of duty bo3: FreerunZ →Freerun type map building
- 17:4017:40, 7 October 2016 diff hist +331 Call of duty bo3: FreerunZ →Getting the mod and demo map
- 17:3717:37, 7 October 2016 diff hist +352 Call of duty bo3: FreerunZ →Presentation
- 17:2617:26, 7 October 2016 diff hist 0 N File:Start trig.jpg No edit summary current
- 17:2517:25, 7 October 2016 diff hist 0 N File:Weapon pickup.png No edit summary current
- 17:2517:25, 7 October 2016 diff hist 0 N File:Target visual.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Target align checkpoint.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Reset trig place.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Reset trig.png No edit summary current
- 17:2417:24, 7 October 2016 diff hist 0 N File:Player start.png No edit summary current
- 17:2317:23, 7 October 2016 diff hist 0 N File:Intermission.png No edit summary current
- 17:2317:23, 7 October 2016 diff hist 0 N File:End trig.png No edit summary current
- 17:2217:22, 7 October 2016 diff hist 0 N File:Dm spawn.png No edit summary current
- 17:2217:22, 7 October 2016 diff hist 0 N File:Damage trig.png No edit summary current
- 17:2017:20, 7 October 2016 diff hist 0 N File:Clip.png No edit summary current
- 17:2017:20, 7 October 2016 diff hist 0 N File:Checkpoint trig.png No edit summary current
- 17:1917:19, 7 October 2016 diff hist 0 N File:Blocker.png No edit summary current
- 17:1717:17, 7 October 2016 diff hist +2 Call of duty bo3: FreerunZ No edit summary
- 17:1717:17, 7 October 2016 diff hist 0 N File:Frz thumb.png No edit summary current
- 17:1717:17, 7 October 2016 diff hist +33 Call of duty bo3: FreerunZ No edit summary
- 17:1617:16, 7 October 2016 diff hist +87 N Call of duty bo3: FreerunZ Created page with "== Presentation == == Getting the mod and demo map == == Freerun type map building =="
- 17:1517:15, 7 October 2016 diff hist +41 m Call of Duty bo3: Mapping MP →Gametypes
5 October 2016
- 19:0719:07, 5 October 2016 diff hist +141 CODBO3 No edit summary
- 19:0219:02, 5 October 2016 diff hist +4 CODBO3 No edit summary
- 19:0219:02, 5 October 2016 diff hist +108 CODBO3 No edit summary
- 17:4117:41, 5 October 2016 diff hist +1 CODBO3 No edit summary
- 17:3517:35, 5 October 2016 diff hist 0 File:Bo3 modtools.png Zeroy uploaded a new version of File:Bo3 modtools.png current
- 17:3417:34, 5 October 2016 diff hist 0 N File:Bo3 modtools.png No edit summary
- 17:3417:34, 5 October 2016 diff hist −6 CODBO3 No edit summary
- 17:2817:28, 5 October 2016 diff hist 0 CODBO3 No edit summary
- 17:2817:28, 5 October 2016 diff hist +45 m CODBO3 No edit summary
- 17:1417:14, 5 October 2016 diff hist +193 Call of Duty bo3: VideosTut No edit summary
- 17:0817:08, 5 October 2016 diff hist +11 Call of Duty bo3: VideosTut →Jbird's Tuts
- 17:0717:07, 5 October 2016 diff hist +220 N Call of Duty bo3: VideosTut Created page with "== Jbird's Tuts == <br><br> [https://www.youtube.com/playlist?list=PLnt_Nobu89HtwqIkEtRt4zj6RC_s-_f2q Playlist HERE] <videoflash>playlist?list=PLnt_Nobu89HtwqIkEtRt4zj6RC_s-_..."
- 17:0717:07, 5 October 2016 diff hist −1 Call of Duty bo3: AlphaToolVideos No edit summary
- 17:0217:02, 5 October 2016 diff hist −59 Main Page No edit summary
- 17:0117:01, 5 October 2016 diff hist +1 Main Page No edit summary
- 16:5916:59, 5 October 2016 diff hist −113 Main Page No edit summary
- 16:5116:51, 5 October 2016 diff hist +51 CODBO3 No edit summary
- 16:5116:51, 5 October 2016 diff hist +426 N Call of Duty bo3:Loadscreen Created page with "==== Loadscreen ==== * For Loadscreen there is no more Fastfile to create or even material to setup, simply navigate to your map Zone folder: /usermaps/mp_yourmap/zone/ In..." current
- 16:5016:50, 5 October 2016 diff hist −364 Call of Duty bo3: Mapping MP →Minimap & Loadscreen
- 16:4316:43, 5 October 2016 diff hist +249 N CODBO3 Created page with "* Mapping MP * Mapping Zombies * Modding *Call of Duty bo3: Resources | Li..."
- 16:4316:43, 5 October 2016 diff hist +1 m MediaWiki:Sidebar No edit summary
- 16:4216:42, 5 October 2016 diff hist +27 m MediaWiki:Sidebar No edit summary
- 15:0015:00, 5 October 2016 diff hist +50 Main Page No edit summary
- 14:5614:56, 5 October 2016 diff hist 0 N File:Discord logo.png No edit summary current
- 14:5514:55, 5 October 2016 diff hist +139 N Call of Duty bo3: Resources Created page with "== Chat rooms == * Discord Chat for mappers, modders, scripters, etc... : https://discord.gg/YTHupx4 right|300px"
- 14:5314:53, 5 October 2016 diff hist +1,101 N Call of duty bo3: Fracture Created page with "=== Fracture === * To add Fracture Gametype to your map you will need to add some location via script (X,Y and Z origins); * It uses DeathMatch spawns points (DM_SPAWN in Rad..." current
- 14:5314:53, 5 October 2016 diff hist −1,006 Call of Duty bo3: Mapping MP →Gametypes
- 14:5214:52, 5 October 2016 diff hist +63 Call of Duty bo3: Mapping MP →Gametypes
- 14:4814:48, 5 October 2016 diff hist +1 m Call of Duty bo3: Mapping MP →Loadscreen =
- 14:4714:47, 5 October 2016 diff hist +446 Call of Duty bo3: Mapping MP →Minimap & Loadscreen