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Showing below up to 50 results in range #751 to #800.
- Call of Duty 4: Scripting Reference - Player::SetOffhandSecondaryClass (1 revision)
- Call of Duty 4: Scripting Reference - Objective::Target SetAttackMode (1 revision)
- Call of Duty 4: Scripting Reference - Effects::LoadFX (1 revision)
- Call of Duty 4: Scripting Reference - Player::PlayerLinkTo (1 revision)
- Call of Duty 4: Scripting Reference - Objective::Objective Position (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::RandomFloat (1 revision)
- Call of Duty 4: Scripting Reference - AI::IsKnownEnemyInRadius (1 revision)
- Call of Duty 5: SP Script Structure (1 revision)
- Call of Duty 4: Scripting Reference - Player::GiveMaxAmmo (1 revision)
- Call of Duty 4: Scripting Reference - Precache::PreCacheRumble (1 revision)
- Call of Duty 4: Scripting Reference - Physics::PhysicsExplosionCylinder (1 revision)
- Call of Duty 4: Scripting Reference - AI::PickUpGrenade (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetCurrentWeaponClipAmmo (1 revision)
- Call of Duty 4: Scripting Reference - Sentient::IsAI (1 revision)
- Call of Duty 4: Scripting Reference - Teams::GetAssignedTeam (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetGoalNode (1 revision)
- Call of Duty 4: Scripting Reference - Player::AnyAmmoForWeaponModes (1 revision)
- Call of Duty 4: Scripting Reference - Sound::PlaySoundAsMaster (1 revision)
- Call of Duty 4: Scripting Reference - String::ToLower (1 revision)
- Call of Duty 4: Scripting Reference - AI::StartScriptedAnim (1 revision)
- Call of Duty 4: Scripting Reference - Spawn::SpawnStruct (1 revision)
- Call of Duty 4: Scripting Reference - Entity::Show (1 revision)
- Call of Duty 4: Scripting Reference - Animation (1 revision)
- Call of Duty 4: Scripting Reference - Turret::SetTopArc (1 revision)
- Call of Duty 4: Scripting Reference - Entity::LocalToWorldCoords (1 revision)
- Call of Duty 4: Scripting Reference - Objective (1 revision)
- Call of Duty 4: Scripting Reference - Turret::GetTurretOwner (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetLightColor (1 revision)
- Call of Duty 4: Scripting Reference - Variables (1 revision)
- Call of Duty 7: Windows Patches (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::VehForceMaterialSpeed (1 revision)
- Call of Duty 4: Scripting Reference - Entity::DisableAimAssist (1 revision)
- Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobAllRestart (1 revision)
- Enfield (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::SetSpeedImmediate (1 revision)
- Call of Duty 4: Scripting Reference - Animation::SetAnim (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::JoltBody (1 revision)
- Call of Duty 4: Scripting Reference - Hud::ClearAllTextAfterHudelem (1 revision)
- Call of Duty 4: Scripting Reference - Animation::AnimScripted (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::AttachPath (1 revision)
- Call of Duty 4: Scripting Reference - Level::SetMapCenter (1 revision)
- Call of Duty 4: Scripting Reference - Client::SetTeamForTrigger (1 revision)
- Call of Duty 4: Scripting Reference - Weapons::MagicGrenade (1 revision)
- Call of Duty 4: Scripting Reference - Level::GetVehicleNode (1 revision)
- Call of Duty 4: Scripting Reference - Client::EnableWeapons (1 revision)
- Call of Duty 8: Game Options List (2 revisions)
- Call of Duty 4: Scripting Reference - AI::AllowedStances (2 revisions)
- Cod:WW Beta Readme (2 revisions)
- Call of Duty 4: Replacement for devAdd motion functions (2 revisions)
- Call of Duty 4: Scripting Reference - AI::ClearGoalVolume (2 revisions)