Call of Duty 4: Scripting Reference - Objective::RefreshHudAmmoCounter

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RefreshHudAmmoCounter()

Module: Objective
SP Only

Summary:

Causes the HUD ammo counter and actionslots to show, as if the player had fired or otherwise caused it to show. Will fade out as normal.


Call this on:

Example:

RefreshHudAmmoCounter();

Required arguments:

none


Optional arguments:

none


Notes:

none