Call of Duty 4: Scripting Reference - AI::IsKnownEnemyInVolume

From COD Modding & Mapping Wiki
Share/Save/Bookmark
Jump to: navigation, search


IsKnownEnemyInVolume()

Module: AI
SP Only

Summary:

Checks if there is a known enemy in a volume for an AI.


Call this on: <actor> An actor

Example:


Required arguments:

  1. <volume> volume entity to check in.


Optional arguments:

none


Notes:

none