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Showing below up to 50 results in range #1,251 to #1,300.
- Call of Duty 4: Scripting Reference - Spawn::SetSpawnerTeam (1 revision)
- Call of Duty 4: Scripting Reference - Entity::Detonate (1 revision)
- Call of Duty 4: Scripting Reference - Client::SetRank (1 revision)
- Call of Duty 4: Scripting Reference - AI::ShootBlank (1 revision)
- Call of Duty 4: Scripting Reference - Debug::AssertEx (1 revision)
- Call of Duty 4: Scripting Reference - AI::NearPoint (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetCurrentWeapon (1 revision)
- Call of Duty 4: Scripting Reference - Animation::GetMoveDelta (1 revision)
- Call of Duty 4: Scripting Reference - Player::AllowSprint (1 revision)
- Call of Duty 4: Scripting Reference - AI::IsDeflected (1 revision)
- Call of Duty 4: Scripting Reference - Animation::GetAnimTime (1 revision)
- Call of Duty 4: Scripting Reference - Entity::DisableAimAssist (1 revision)
- Call of Duty 4: Scripting Reference - Physics (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::ResumeSpeed (1 revision)
- Call of Duty 4: Scripting Reference - Sentient::GetEye (1 revision)
- AK47 (1 revision)
- Call of Duty 4: Scripting Reference - Effects::PlayFX (1 revision)
- Call of Duty 4: Scripting Reference - Weapons::IsWeaponDetonationTimed (1 revision)
- Call of Duty 4: Scripting Reference - File::CloseFile (1 revision)
- Call of Duty 4: Scripting Reference - Animation::GetStartOrigin (1 revision)
- Call of Duty 4: Scripting Reference - AI::GetFlashBangedStrength (1 revision)
- Call of Duty 4: Scripting Reference - Sentient::ThreatBiasGroupExists (1 revision)
- Call of Duty 4: Scripting Reference - Level::GetTimeScale (1 revision)
- Call of Duty 4: Scripting Reference - Rumble (1 revision)
- Call of Duty 4: Scripting Reference - AI::IsKnownEnemyInVolume (1 revision)
- Call of Duty 4: Scripting Reference - Entity::GetOrigin (1 revision)
- Call of Duty 4: Scripting Reference - Player::DeactivateChannelVolumes (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetFractionMaxAmmo (1 revision)
- Call of Duty 4: Scripting Reference - Player::GiveStartAmmo (1 revision)
- Call of Duty 4: Scripting Reference - Entity::DetachAll (1 revision)
- Call of Duty 4: Scripting Reference - Motion::RotateVelocity (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::ReturnPlayerControl (1 revision)
- Call of Duty 4: Scripting Reference - AI::IsSuppressed (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::GetGoalSpeedMPH (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::SetSpeedImmediate (1 revision)
- Call of Duty 4: Scripting Reference - Rumble::PlayRumbleOnPosition (1 revision)
- Call of Duty 4: Scripting Reference - File::FGetArg (1 revision)
- Call of Duty 4: Scripting Reference - Player::StopShellShock (1 revision)
- Call of Duty 4: Scripting Reference - Hud::SetClock (1 revision)
- Call of Duty 4: Scripting Reference - Level::SetVoteString (1 revision)
- Call of Duty 4: Scripting Reference - Hud::FadeOverTime (1 revision)
- Call of Duty 4: Scripting Reference - Dvars::SetSavedDvar (1 revision)
- Call of Duty 4: Scripting Reference - Turret::SetTargetEntity (1 revision)
- Call of Duty 4: Scripting Reference - Level::GetNumVehicles (1 revision)
- Call of Duty 4: Scripting Reference - Player::SetWeaponSlotWeapon (1 revision)
- Call of Duty 4: Scripting Reference - Vector::VectorToAngles (1 revision)
- Call of Duty 4: Scripting Reference - Save::SaveGameNoCommit (1 revision)
- Call of Duty 4: Scripting Reference - Entity::Launch (1 revision)
- Call of Duty 4: Scripting Reference - Weapons::GetWeaponClassName (1 revision)
- Call of Duty 4: Scripting Reference - Mathl::Tan (1 revision)