Call of Duty bo3: Modding: Difference between revisions
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*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]] | *[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]] | ||
*[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs]] | *[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs ZM]] | ||
*[[Call of Duty bo3: MP Loaded FXs| Loaded Fxs MP]] |
Revision as of 05:16, 8 February 2018
Zombie Modding
- Adding new Zombies AI Models
- Converting Blackops 2 Zombies to Blackops 3
- Changing Zombies Player Models Tut #1 (SOE Characters)
- Changing Zombies Player Models Tut #2 (Advanced)
- Adding Water Risers
- Fixing Lil'Arny
- Slowdown Trigger
- Loaded Xanim for Weapons
- Vision file stuff
Scripting:
- BO3 API Thanks to EHD Gaming!
- Make a custom Gametype MP
- Damage types and MeansOfDeath