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Showing below up to 250 results in range #501 to #750.
- Call of Duty 4: Scripting Reference - Missile::Missile CreateAttractorEnt (10:24, 31 July 2009)
- Call of Duty 4: Scripting Reference - Physics::PhysicsJolt (10:26, 31 July 2009)
- Call of Duty 4: Scripting Reference - Physics::SetPhysicsGravityDir (10:26, 31 July 2009)
- Call of Duty 4: Scripting Reference - Physics::PhysicsJitter (10:26, 31 July 2009)
- Call of Duty 4: Scripting Reference - Physics::PhysicsExplosionSphere (10:26, 31 July 2009)
- Call of Duty 4: Scripting Reference - Physics::PhysicsExplosionCylinder (10:26, 31 July 2009)
- Call of Duty 4: Scripting Reference - Rumble::StopRumble (10:27, 31 July 2009)
- Call of Duty 4: Scripting Reference - Rumble::StopAllRumbles (10:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - Rumble::PlayRumbleOnPosition (10:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - Rumble::PlayRumbleOnEntity (10:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnPosition (10:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnEntity (10:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - System::SetArchive (17:12, 31 July 2009)
- Call of Duty 4: Scripting Reference - System::ResetTimeout (17:13, 31 July 2009)
- Call of Duty 4: Scripting Reference - System::LogPrint (17:13, 31 July 2009)
- Call of Duty 4: Scripting Reference - Teams::GetTeamScore (17:21, 31 July 2009)
- Call of Duty 4: Scripting Reference - Teams::SetTeamScore (17:21, 31 July 2009)
- Call of Duty 4: Scripting Reference - Teams::SetTeamRadar (17:21, 31 July 2009)
- Call of Duty 4: Scripting Reference - Teams::GetTeamRadar (17:21, 31 July 2009)
- Call of Duty 4: Scripting Reference - Teams::GetAssignedTeam (17:21, 31 July 2009)
- Call of Duty 4: Scripting Reference - Teams::GetTeamPlayersAlive (17:21, 31 July 2009)
- Call of Duty 4: Scripting Reference - Trace::SightTracePassed (17:23, 31 July 2009)
- Call of Duty 4: Scripting Reference - Trace::SightConeTrace (17:23, 31 July 2009)
- Call of Duty 4: Scripting Reference - Trace::PlayerPhysicsTrace (17:23, 31 July 2009)
- Call of Duty 4: Scripting Reference - Trace::PhysicsTrace (17:23, 31 July 2009)
- Call of Duty 4: Scripting Reference - Trace::DamageConeTrace (17:23, 31 July 2009)
- Call of Duty 4: Scripting Reference - Trace::BulletTracePassed (17:23, 31 July 2009)
- Call of Duty 4: Scripting Reference - Triggers (17:24, 31 July 2009)
- Call of Duty 4: Scripting Reference - Triggers::ReleaseClaimedTrigger (17:24, 31 July 2009)
- Call of Duty 4: Scripting Reference - Triggers::ClientReleaseTrigger (17:24, 31 July 2009)
- Call of Duty 4: Scripting Reference - Triggers::ClientClaimTrigger (17:24, 31 July 2009)
- Call of Duty 4: Scripting Reference - Save::SaveGameNoCommit (17:27, 31 July 2009)
- Call of Duty 4: Scripting Reference - Save::SaveGame (17:27, 31 July 2009)
- Call of Duty 4: Scripting Reference - Save::IsSaveSuccessful (17:27, 31 July 2009)
- Call of Duty 4: Scripting Reference - Save::IsSaveRecentlyLoaded (17:27, 31 July 2009)
- Call of Duty 4: Scripting Reference - Save::CommitSave (17:27, 31 July 2009)
- Call of Duty 4: Scripting Reference - String::ToLower (17:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - String::StrTok (17:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - String::GetSubStr (17:28, 31 July 2009)
- Call of Duty 4: Scripting Reference - Variables::IsString (17:30, 31 July 2009)
- Call of Duty 4: Scripting Reference - Variables::IsDefined (17:30, 31 July 2009)
- Call of Duty 4: Scripting Reference - Variables::IsArray (17:30, 31 July 2009)
- Call of Duty 4: Scripting Reference - Entity::UseTriggerRequireLookAt (01:45, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::UseBy (01:45, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::UnlockLightVis (01:45, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Unlink (01:45, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::StopIgnoringSpotLight (01:45, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::StartIgnoringSpotLight (01:46, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::ShowToPlayer (01:46, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::ShowPart (01:46, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::ShowAllParts (01:46, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Show (01:46, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetStableMissile (01:46, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetShadowHint (01:47, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetNormalHealth (01:47, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetModel (01:47, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetLookAtText (01:47, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetLightRadius (01:47, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetLightIntensity (01:47, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetLightFovRange (01:48, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetLightExponent (01:48, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetLightColor (01:48, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetHintString (01:48, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetCursorHint (01:48, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::SetContents (01:48, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::RemoveAIEventListener (01:49, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::LockLightVis (01:49, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::LocalToWorldCoords (01:49, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::LinkTo (01:49, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Launch (01:50, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::LaserOn (01:50, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::LaserOff (01:50, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::HidePart (01:50, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::IsTouching (01:52, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Hide (01:53, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetShootAtPos (01:53, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetOrigin (01:53, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetNormalHealth (01:53, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetLightRadius (01:53, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetLightIntensity (01:53, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetLightFovOuter (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetLightFovInner (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetLightExponent (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetLightColor (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetEntNum (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetEntityNumber (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetEntByNum (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetEntArray (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetEnt (01:54, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetAttachTagName (01:55, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetAttachSize (01:55, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetAttachModelName (01:55, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::GetAttachIgnoreCollision (01:55, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::EntityRadiusDamage (01:55, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::EnableLinkTo (01:55, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::EnableAimAssist (01:56, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::DontInterpolate (01:56, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::DoDamage (01:56, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::DisableAimAssist (01:56, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Detonate (01:57, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::DetachAll (01:57, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Detach (01:57, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Delete (01:57, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::Attach (01:57, 1 August 2009)
- Call of Duty 4: Scripting Reference - Entity::AddAIEventListener (01:57, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetWayPoint (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetValue (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetTimerUp (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetTimer (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetText (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetTenthsTimerUp (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetTenthsTimer (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetTargetEnt (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetShader (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetPulseFX (02:02, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetPlayerNameString (02:05, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetMapNameString (02:05, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetGameTypeString (02:05, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetClockUp (02:06, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::SetClock (02:06, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::ScaleOverTime (02:06, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::Reset (02:06, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::Obituary (02:06, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::NewTeamHudElem (02:07, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::NewHudElem (02:07, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::NewClientHudElem (02:07, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::MoveOverTime (02:08, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::FadeOverTime (02:08, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::Destroy (02:08, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::ClearTargetEnt (02:08, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::ClearAllTextAfterHudelem (02:08, 1 August 2009)
- Call of Duty 4: Scripting Reference - Hud::ChangeFontScaleOverTime (02:08, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::WorldEntNumber (02:10, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::UpdateClientNames (02:10, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::StopCinematicInGame (02:10, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetWinningTeam (02:10, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetWinningPlayer (02:10, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetVoteYesCount (02:10, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetVoteTime (02:11, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetVoteString (02:11, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetVoteNoCount (02:11, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetSunLight (02:11, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetSunDirection (02:11, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetMissionDvar (02:12, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetMiniMap (02:12, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetMapCenter (02:12, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetGameEndTime (02:12, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetCullDist (02:13, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::SetClientNameMode (02:13, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::ResetSunLight (02:13, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::ResetSunDirection (02:13, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::MissionSuccess (02:13, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::MissionFailed (02:13, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::MapExists (02:14, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::Map Restart (02:14, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::Map (02:14, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::LerpSunDirection (02:15, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::IsValidGametype (02:15, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::IsSplitScreen (02:15, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::IsCinematicPlaying (02:15, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetVehicleNodeArray (02:16, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetVehicleNode (02:16, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetTimeScale (02:16, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetTime (02:16, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetStartTime (02:16, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetReflectionLocs (02:16, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetNumVehicles (02:17, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetNorthYaw (02:17, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetNodeArray (02:17, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetNode (02:17, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetMapSunLight (02:17, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetMapSunDirection (02:18, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetDiffuculty (02:18, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetBrushModelCenter (02:19, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetArrayKeys (02:19, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetAllVehicleNodes (02:19, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::GetAllNodes (02:19, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::ExitLevel (02:19, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::Earthquake (02:20, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::DrawCompassFriendlies (02:20, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::ClearLocalizedStrings (02:20, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::CinematicInGameSync (02:20, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::CinematicInGameLoopResident (02:20, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::CinematicInGameLoopFromFastfile (02:20, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::CinematicInGameLoop (02:21, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::CinematicInGame (02:21, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::Cinematic (02:21, 1 August 2009)
- Call of Duty 4: Scripting Reference - Level::ChangeLevel (02:21, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::Vibrate (02:22, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::Solid (02:22, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::RotateYaw (02:22, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::RotateVelocity (02:22, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::RotateTo (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::RotateRoll (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::RotatePitch (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::PhysicsLaunch (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::NotSolid (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::MoveZ (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::MoveY (02:23, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::MoveX (02:24, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::MoveTo (02:24, 1 August 2009)
- Call of Duty 4: Scripting Reference - Motion::MoveGravity (02:24, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target StartReticleLockOn (02:25, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target SetShader (02:25, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target SetOffscreenShader (02:25, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target SetJavelinOnly (02:25, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target SetAttackMode (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target Set (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target Remove (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target IsTarget (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target IsInRect (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target IsInCircle (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target GetArray (02:26, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Target ClearReticleLockOn (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::RefreshHudCompass (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::RefreshHudAmmoCounter (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::PingPlayer (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Team (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective String NoMessage (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective String (02:27, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective State (02:28, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Ring (02:28, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Position (02:28, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective OnEntity (02:29, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Icon (02:29, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Delete (02:29, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Current (02:29, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective AdditionalPosition (02:29, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective AdditionalCurrent (02:29, 1 August 2009)
- Call of Duty 4: Scripting Reference - Objective::Objective Add (02:30, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::TableLookup (02:30, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::Scr TableLookupIString (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PrecacheVehicle (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheTurret (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheString (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheStatusIcon (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheShellShock (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheShader (02:31, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheRumble (02:32, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PrecacheNightvisionCodeAssets (02:32, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheModel (02:32, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PrecacheMenu (02:32, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheLocationSelector (02:32, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheItem (02:32, 1 August 2009)
- Call of Duty 4: Scripting Reference - Precache::PreCacheHeadIcon (02:33, 1 August 2009)
- Call of Duty 4: Scripting Reference - Sentient::ThreatBiasGroupExists (02:34, 1 August 2009)
- Call of Duty 4: Scripting Reference - Sentient::SetThreatBiasGroup (02:34, 1 August 2009)
- Call of Duty 4: Scripting Reference - Sentient::SetThreatBiasAgainstAll (02:34, 1 August 2009)
- Call of Duty 4: Scripting Reference - Sentient::SetThreatBias (02:34, 1 August 2009)
- Call of Duty 4: Scripting Reference - Sentient::SetIgnoreMeGroup (02:34, 1 August 2009)