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31 July 2009
- 09:3109:31, 31 July 2009 diff hist +204 N Call of Duty 4: Scripting Reference - Animation::GetNumParts New page: {{Function |Version=4 |Name=GetNumParts( <xmodel name> ) |Module=Animation |Available |Summary=Gets the number of bones in the xmodel. |Call_on |Example |Required_args= # <xmodel&... current
- 09:3009:30, 31 July 2009 diff hist +370 N Call of Duty 4: Scripting Reference - Animation::GetPartName New page: {{Function |Version=4 |Name=GetPartName( <xmodel name>, <index> ) |Module=Animation |Available |Summary=Gets the name of a part of a model. |Call_on |Example=<pre>partName = Ge... current
- 09:3009:30, 31 July 2009 diff hist +552 N Call of Duty 4: Scripting Reference - Animation::GetStartAngles New page: {{Function |Version=4 |Name=GetStartAngles( <origin>, <angles>, <animation> ) |Module=Animation |Available=SP Only |Summary=Get the starting angles for an animation, in w... current
- 09:2909:29, 31 July 2009 diff hist +552 N Call of Duty 4: Scripting Reference - Animation::GetStartOrigin New page: {{Function |Version=4 |Name=GetStartOrigin( <origin>, <angles>, <animation> ) |Module=Animation |Available=SP Only |Summary=Get the starting origin for an animation, in w... current
- 09:2909:29, 31 July 2009 diff hist +326 N Call of Duty 4: Scripting Reference - Animation::GetTagAngles New page: {{Function |Version=4 |Name=GetTagAngles( <tagname> ) |Module=Animation |Available |Summary=Gets the angles of a particular tag on this model |Call_on=<entity> An entity with a... current
- 09:2909:29, 31 July 2009 diff hist +326 N Call of Duty 4: Scripting Reference - Animation::GetTagOrigin New page: {{Function |Version=4 |Name=GetTagOrigin( <tagname> ) |Module=Animation |Available |Summary=Gets the origin of a particular tag on this model |Call_on=<entity> An entity with a... current
- 09:2809:28, 31 July 2009 diff hist +2,671 N Call of Duty 4: Scripting Reference - Animation::SetAnim New page: {{Function |Version=4 |Name=SetAnim( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=SetAnim and all of its variants set the w... current
- 09:2509:25, 31 July 2009 diff hist +560 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnob New page: {{Function |Version=4 |Name=SetAnimKnob( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on=<entity>... current
- 09:2409:24, 31 July 2009 diff hist +632 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobAll New page: {{Function |Version=4 |Name=SetAnimKnobAll( <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call... current
- 09:2409:24, 31 July 2009 diff hist +646 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobAllLimited New page: {{Function |Version=4 |Name=SetAnimKnobAllLimited( <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim.... current
- 09:2409:24, 31 July 2009 diff hist +660 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobAllLimitedRestart New page: {{Function |Version=4 |Name=SetAnimKnobAllLimitedRestart( <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "S... current
- 09:2409:24, 31 July 2009 diff hist +646 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobAllRestart New page: {{Function |Version=4 |Name=SetAnimKnobAllRestart( <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim.... current
- 09:2309:23, 31 July 2009 diff hist +574 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobLimited New page: {{Function |Version=4 |Name=SetAnimKnobLimited( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on=<en... current
- 09:2309:23, 31 July 2009 diff hist +588 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobLimitedRestart New page: {{Function |Version=4 |Name=SetAnimKnobLimitedRestart( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on... current
- 09:2309:23, 31 July 2009 diff hist +574 N Call of Duty 4: Scripting Reference - Animation::SetAnimKnobRestart New page: {{Function |Version=4 |Name=SetAnimKnobRestart( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on=<en... current
- 09:2309:23, 31 July 2009 diff hist +566 N Call of Duty 4: Scripting Reference - Animation::SetAnimLimited New page: {{Function |Version=4 |Name=SetAnimLimited( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on=<entity... current
- 09:2209:22, 31 July 2009 diff hist +580 N Call of Duty 4: Scripting Reference - Animation::SetAnimLimitedRestart New page: {{Function |Version=4 |Name=SetAnimLimitedRestart( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on=<... current
- 09:2209:22, 31 July 2009 diff hist +315 N Call of Duty 4: Scripting Reference - Animation::SetAnimRestart New page: {{Function |Version=4 |Name=SetAnimRestart( <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim." |Call_on=<entity... current
- 09:2209:22, 31 July 2009 diff hist +300 N Call of Duty 4: Scripting Reference - Animation::SetAnimTime New page: {{Function |Version=4 |Name=SetAnimTime() |Module=Animation |Available=SP Only |Summary=set the time of an animation |Call_on=<entity> |Example=<pre>self SetAnimTime( %stand_aim, 0.3... current
- 09:2209:22, 31 July 2009 diff hist +656 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnim New page: {{Function |Version=4 |Name=SetFlaggedAnim( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAnim."... current
- 09:2109:21, 31 July 2009 diff hist +664 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnob New page: {{Function |Version=4 |Name=SetFlaggedAnimKnob( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "SetAn... current
- 09:2109:21, 31 July 2009 diff hist +736 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobAll New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobAll( <notifyname>, <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |S... current
- 09:2109:21, 31 July 2009 diff hist +750 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobAllRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobAllRestart( <notifyname>, <animation>, <root>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP ... current
- 09:2109:21, 31 July 2009 diff hist +678 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobLimited New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobLimited( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See... current
- 09:2109:21, 31 July 2009 diff hist +692 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobLimitedRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobLimitedRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summ... current
- 09:2009:20, 31 July 2009 diff hist +678 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnobRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimKnobRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See... current
- 09:2009:20, 31 July 2009 diff hist +684 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimLimitedRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimLimitedRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=... current
- 09:1909:19, 31 July 2009 diff hist +670 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimLimited New page: {{Function |Version=4 |Name=SetFlaggedAnimLimited( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "Se... current
- 09:1809:18, 31 July 2009 diff hist +670 N Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimRestart New page: {{Function |Version=4 |Name=SetFlaggedAnimRestart( <notifyname>, <animation>, <weight>, <time>, <rate> ) |Module=Animation |Available=SP Only |Summary=See "Se... current
- 09:1409:14, 31 July 2009 diff hist +230 N Call of Duty 4: Scripting Reference - Animation::StopAnimScripted New page: {{Function |Version=4 |Name=StopAnimScripted() |Module=Animation |Available=SP Only |Summary=Halts animscript on this entity. |Call_on=<entity> The entity to stop animscripts on |Exa... current
- 09:1309:13, 31 July 2009 diff hist +195 N Call of Duty 4: Scripting Reference - Animation::StopUseAnimTree New page: {{Function |Version=4 |Name=StopUseAnimTree() |Module=Animation |Available=SP Only |Summary=Stop using the current anim tree |Call_on=<entity> |Example=<pre>self StopUseAnimTree();</... current
- 09:1209:12, 31 July 2009 diff hist +274 N Call of Duty 4: Scripting Reference - Animation::UseAnimTree New page: {{Function |Version=4 |Name=UseAnimTree( <anim tree> ) |Module=Animation |Available=SP Only |Summary=Set the animation tree of an entity |Call_on=<entity> |Example=<pre>self Us... current
- 04:1804:18, 31 July 2009 diff hist +80 N Call of Duty 5: Scripting Reference New page: ==Modules== {{CoD5_Modules}} Category:Call of Duty 5 Category:Scripting current
- 04:1604:16, 31 July 2009 diff hist +1 m Template:Function No edit summary
- 04:1604:16, 31 July 2009 diff hist +2,280 N Template:CoD5 Modules New page: <div style="border:1px solid silver;padding:10px 20px 10px 20px;margin:20px 0 20px 0;"> AI | [[Call of Duty 5: Scripting Reference - Animation... current
- 04:1404:14, 31 July 2009 diff hist +924 N Call of Duty 5: Scripting Reference - Effects New page: {{CoD5_Modules}} ==Module: Effects== *GetFXVisibility *LoadFX... current
- 04:1304:13, 31 July 2009 diff hist +2 m Template:Function No edit summary
- 04:1204:12, 31 July 2009 diff hist +959 N Call of Duty 5: Scripting Reference - Effects::SetVolFog New page: {{Function |Version=5 |Name=setVolFog(<startDist>, <halfwayDist>, <halfwayHeight>, <baseHeight>, <red>, <green>, <blue>, <transition time>) ...
- 04:0004:00, 31 July 2009 diff hist +12 m Call of Duty 5: Technical Reference No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Call of Duty 5: Modding No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Call of Duty 4: mapping mp No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Call of Duty 4: Modding No edit summary
- 03:5903:59, 31 July 2009 diff hist +12 m Technical Reference No edit summary
- 03:5803:58, 31 July 2009 diff hist +12 m Call of Duty 4: mapping sp No edit summary
- 03:5503:55, 31 July 2009 diff hist +2,534 N Call of Duty 4: Scripting Reference - Weapons New page: {{CoD4_Modules}} ==Module: Weapons== *BulletSpread *[[Call of Duty 4: Scripting Reference - Weapons::BulletTracer|BulletTr...
- 03:5403:54, 31 July 2009 diff hist +4,278 N Call of Duty 4: Scripting Reference - Vehicles New page: {{CoD4_Modules}} ==Module: Vehicles== *AddVehicleToCompass *[[Call of Duty 4: Scripting Reference - Vehicles::Atta...
- 03:5403:54, 31 July 2009 diff hist +1,093 N Call of Duty 4: Scripting Reference - Vector New page: {{CoD4_Modules}} ==Module: Vector== *AnglesToForward *[[Call of Duty 4: Scripting Reference - Vector::AnglesToRight|Angl... current
- 03:5303:53, 31 July 2009 diff hist +256 N Call of Duty 4: Scripting Reference - Variables New page: {{CoD4_Modules}} ==Module: Variables== *IsArray *IsDefined *[[... current
- 03:5203:52, 31 July 2009 diff hist +2,082 N Call of Duty 4: Scripting Reference - Turret New page: {{CoD4_Modules}} ==Module: Turret== *ClearTargetEntity *[[Call of Duty 4: Scripting Reference - Turret::GetTurretOwner... current
- 03:5203:52, 31 July 2009 diff hist +508 N Call of Duty 4: Scripting Reference - Triggers New page: {{CoD4_Modules}} ==Module: Triggers== *ClientClaimTrigger *[[Call of Duty 4: Scripting Reference - Triggers::Client...