User contributions for One richard
A user with 200 edits. Account created on 22 October 2008.
17 November 2008
- 14:3214:32, 17 November 2008 diff hist −15 Call of Duty 5: Elevator Brushes No edit summary
- 14:3114:31, 17 November 2008 diff hist −22 Call of Duty 5: Elevator Brushes No edit summary
- 14:3014:30, 17 November 2008 diff hist +96 Call of Duty 5: Elevator Brushes No edit summary
- 14:2614:26, 17 November 2008 diff hist +24 Call of Duty 5: Elevator Brushes No edit summary
- 14:2414:24, 17 November 2008 diff hist −67 Call of Duty 5: Elevator Brushes No edit summary
- 14:2414:24, 17 November 2008 diff hist +67 Call of Duty 5: Elevator Brushes No edit summary
- 14:2214:22, 17 November 2008 diff hist +6,117 N Call of Duty 5: Elevator Brushes New page: =Implementation= First place a '''script_model''' or create a '''script_brushmodel''' to be used for the elevator platform. Make a '''trigger_use''' if you want a switch operated elevator...
- 12:4112:41, 17 November 2008 diff hist +23 Call of Duty 4: Elevator Brushes No edit summary
16 November 2008
- 22:1922:19, 16 November 2008 diff hist +96 Call of Duty 5: Lighting No edit summary
- 22:1722:17, 16 November 2008 diff hist +1 Call of Duty 5: Placing Models No edit summary
- 22:1722:17, 16 November 2008 diff hist +76 Call of Duty 5: Placing Models No edit summary
- 22:1522:15, 16 November 2008 diff hist −1,108 Call of Duty 5: Placing Models No edit summary
- 22:1422:14, 16 November 2008 diff hist +1,135 Call of Duty 5: Placing Models No edit summary
- 22:1322:13, 16 November 2008 diff hist 0 N File:Models 1.jpg No edit summary current
- 22:1222:12, 16 November 2008 diff hist −4 Call of Duty 5: Placing Models No edit summary
- 22:1122:11, 16 November 2008 diff hist +1,620 N Call of Duty 5: Placing Models New page: == Add model. == Right click on the grid to bring up your entity menu. *Scroll to "misc" then click on "model". Browse to "raw/xmodels/" if your not already there. Select any model fr...
- 22:0522:05, 16 November 2008 diff hist +5 Call of Duty 5: Lighting No edit summary
- 22:0422:04, 16 November 2008 diff hist +1 Call of Duty 5: Lighting No edit summary
- 22:0422:04, 16 November 2008 diff hist +76 Call of Duty 5: Lighting No edit summary
- 22:0122:01, 16 November 2008 diff hist +7 Call of Duty 5: Lighting →Light Settings
- 21:5921:59, 16 November 2008 diff hist +8 Call of Duty 5: Lighting No edit summary
- 21:5821:58, 16 November 2008 diff hist +8 Call of Duty 5: Lighting No edit summary
- 21:5721:57, 16 November 2008 diff hist +8 Call of Duty 5: Lighting No edit summary
- 21:5621:56, 16 November 2008 diff hist −6 Call of Duty 5: Lighting No edit summary
- 21:5521:55, 16 November 2008 diff hist 0 N File:Basic lighting3.jpg No edit summary current
- 21:5521:55, 16 November 2008 diff hist 0 N File:Basic lighting2.jpg No edit summary current
- 21:5421:54, 16 November 2008 diff hist 0 N File:Basic lighting1.jpg No edit summary current
- 21:5221:52, 16 November 2008 diff hist −1 Call of Duty 5: Lighting No edit summary
- 21:5221:52, 16 November 2008 diff hist +1,347 N Call of Duty 5: Lighting New page: == Basic Light == 1. To create a light right click on the grid and go to "light". 2. If your light is too small or too big you can open the entity editor with "n" and type in the Key / ...
11 November 2008
- 10:5010:50, 11 November 2008 diff hist +1 Call of Duty 5: Sun No edit summary
6 November 2008
- 14:2514:25, 6 November 2008 diff hist +30 Call of Duty : Gameflow Guidelines No edit summary
- 14:1014:10, 6 November 2008 diff hist +4 Call of Duty : Gameflow Guidelines No edit summary
- 14:0914:09, 6 November 2008 diff hist +84 Call of Duty : Gameflow Guidelines No edit summary
- 14:0614:06, 6 November 2008 diff hist +36 Call of Duty : Gameflow Guidelines No edit summary
- 14:0514:05, 6 November 2008 diff hist 0 N File:Gameflow 006.jpg No edit summary current
- 14:0514:05, 6 November 2008 diff hist 0 N File:Gameflow 005.jpg No edit summary current
- 14:0314:03, 6 November 2008 diff hist 0 N File:Gameflow 004.jpg No edit summary current
- 14:0314:03, 6 November 2008 diff hist 0 N File:Gameflow 003.jpg No edit summary current
- 14:0214:02, 6 November 2008 diff hist 0 N File:Gameflow 002.jpg No edit summary current
- 14:0214:02, 6 November 2008 diff hist 0 N File:Gameflow 001.jpg No edit summary current
- 14:0114:01, 6 November 2008 diff hist +1,381 N Call of Duty : Gameflow Guidelines New page: Really there is not limits for the general shape you can give to your map, It could be Long, open, wide, straight, Zig Zagging, maze like or crowded by buildings, but there are rules that ...
4 November 2008
- 16:3016:30, 4 November 2008 diff hist −3 Call of Duty 4: Portals3 No edit summary
3 November 2008
- 18:3418:34, 3 November 2008 diff hist +23 Call of Duty 4: Arches No edit summary
- 18:3318:33, 3 November 2008 diff hist −1 Call of Duty 4: Arches No edit summary
- 18:3318:33, 3 November 2008 diff hist +6 Call of Duty 4: Arches No edit summary
- 18:3218:32, 3 November 2008 diff hist 0 N File:Arches 11.jpg No edit summary current
- 18:3218:32, 3 November 2008 diff hist 0 N File:Arches 10.jpg No edit summary current
- 18:3118:31, 3 November 2008 diff hist +6 Call of Duty 4: Arches No edit summary
- 18:3018:30, 3 November 2008 diff hist 0 N File:Arches 9.jpg No edit summary current
- 18:3018:30, 3 November 2008 diff hist 0 N File:Arches 8.jpg No edit summary current