User contributions for Zeroy
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13 November 2008
- 13:4613:46, 13 November 2008 diff hist 0 File:Compass map mp roundhouse.png uploaded a new version of "Image:Compass map mp roundhouse.png" current
- 13:4613:46, 13 November 2008 diff hist 0 N File:Compass map mp outskirts.png No edit summary current
- 13:4613:46, 13 November 2008 diff hist 0 File:Compass map mp makin.png uploaded a new version of "Image:Compass map mp makin.png" current
- 13:4613:46, 13 November 2008 diff hist 0 N File:Compass map mp hangar.png No edit summary current
- 13:4613:46, 13 November 2008 diff hist 0 N File:Compass map mp downfall.png No edit summary current
- 13:4613:46, 13 November 2008 diff hist 0 N File:Compass map mp dome.png No edit summary
- 13:4613:46, 13 November 2008 diff hist 0 N File:Compass map mp courtyard.png No edit summary current
- 13:4513:45, 13 November 2008 diff hist 0 File:Compass map mp castle.png uploaded a new version of "Image:Compass map mp castle.png" current
- 13:4513:45, 13 November 2008 diff hist 0 N File:Compass map mp asylum.png No edit summary current
- 13:4513:45, 13 November 2008 diff hist 0 N File:Compass map mp airfield.png No edit summary current
- 13:4513:45, 13 November 2008 diff hist +1 m Call of Duty 5: MP - Minimaps No edit summary
- 13:4513:45, 13 November 2008 diff hist +782 N Call of Duty 5: MP - Minimaps New page: ==Airfield== Image:compass_map_mp_airfield.png ==Asylum== Image:compass_map_mp_asylum.png ==Castle== Image:compass_map_mp_castle.png<br> ==Cliffside (mp_shrine)== [[Imag...
- 13:4013:40, 13 November 2008 diff hist +52 m Call of Duty 5: Technical Reference →Technical References
12 November 2008
- 22:2522:25, 12 November 2008 diff hist +15 m Call of Duty 5: Getting Server Running →What's Needed
- 22:2422:24, 12 November 2008 diff hist +16 m Call of Duty 5: Modding Files No edit summary
- 22:2322:23, 12 November 2008 diff hist +121 m Call of Duty 5: Modding Files No edit summary
- 21:2821:28, 12 November 2008 diff hist +278 N Call of Duty 5: Modding Files New page: <br>Thanks to Novemberdobby, here are the files rip from Call Of Duty : World at War version 1.1 Image:Data.png [http://wiki.modsrepository.com/codww_files/codww_fullrip.zip LOCAL DO...
- 21:2721:27, 12 November 2008 diff hist +61 m Call of Duty 5: Modding No edit summary
- 20:2520:25, 12 November 2008 diff hist 0 N File:Squads.jpg No edit summary current
- 20:2520:25, 12 November 2008 diff hist +28 m Call of Duty 5: Squads No edit summary current
- 20:2320:23, 12 November 2008 diff hist +1,188 N Call of Duty 5: Prefab New page: Image:Nutshell.png A prefab is like a small map and used mostly for buildings and scripts. When you create a prefab and use it in another map, the changes will pass over. For example... current
- 20:1820:18, 12 November 2008 diff hist +15 m Call of Duty 5: Mapping MP →Basic Editing
- 20:1720:17, 12 November 2008 diff hist 0 N File:Texture3.jpg No edit summary current
- 20:1720:17, 12 November 2008 diff hist 0 N File:Texture2.jpg No edit summary current
- 20:1720:17, 12 November 2008 diff hist 0 N File:Texture1.jpg No edit summary current
- 20:1720:17, 12 November 2008 diff hist +3,577 N Call of Duty 5: Texturing New page: Image:Nutshell.png This tutorial goes through the INs and OUTs of texturing in Radiant. == Intorduction: Caulk == Everything should first be made in caulk because when the map is ran...
- 20:1420:14, 12 November 2008 diff hist −25 m Call of Duty 5: Mapping MP →Basic Editing
- 20:1320:13, 12 November 2008 diff hist +14,037 Nm Call of Duty 5: Radiant Tips New page: <br>Image:Nutshell.png Some Tips & Tricks to better use of Radiant :) =To Do First Time= *Open the preferences (/edit menu or 'P') *Change the model origin size and the prefab orig...
- 20:1220:12, 12 November 2008 diff hist +16 m Call of Duty 5: Mapping MP →Tips & Troubleshooting
- 15:3715:37, 12 November 2008 diff hist −7 m Call of Duty 5: Adding Flares →In Radiant current
- 15:3615:36, 12 November 2008 diff hist 0 N File:Flare Setup.gif No edit summary current
- 15:3615:36, 12 November 2008 diff hist −7 m Call of Duty 5: Adding Flares →In Radiant
- 15:3615:36, 12 November 2008 diff hist +1,686 N Call of Duty 5: Adding Flares New page: Image:Nutshell.png This tutorial explains how to add triggered Flares in MP Levels. == In Radiant == *Make a ''trigger_multiple'' and give it a targetname of '''flare_trigger'''. *Pl...
- 15:3315:33, 12 November 2008 diff hist +50 m Call of Duty 5: Mapping MP →Advanced Editing
- 15:3115:31, 12 November 2008 diff hist +1,927 N Call of Duty 5: MP - Adding Turrets New page: Image:Nutshell.png Tutorial on how to add a Turret (mounted MG) to your Levels. ''To place a turret in your MP level:'' Right click in the 2D window and choose '''Misc/Turret'''. The...
- 15:2815:28, 12 November 2008 diff hist +67 m Call of Duty 5: Mapping MP →Basic Editing
- 15:2715:27, 12 November 2008 diff hist 0 m Call of Duty 5: Shootable Pipes →Implementation
- 15:2615:26, 12 November 2008 diff hist +2 m Call of Duty 5: Shootable Pipes →Implementation
- 15:2615:26, 12 November 2008 diff hist +5 m Call of Duty 5: Shootable Pipes →Exploding Pipe (Optional)
- 15:2615:26, 12 November 2008 diff hist +2,128 N Call of Duty 5: Shootable Pipes New page: Image:Nutshell.png This tutorial will explain how to add Pipes which emit an FX (Steam, water or fire) when shoot at. =Implementation= To start, build your pipe however you want and ...
- 15:2115:21, 12 November 2008 diff hist −255 m Call of Duty 5: Mapping MP →Advanced Editing
- 15:2115:21, 12 November 2008 diff hist +61 m Call of Duty 5: Mapping MP →Advanced Editing
- 15:1715:17, 12 November 2008 diff hist +74 m Call of Duty 5: Mapping MP →Basic Editing
- 15:1615:16, 12 November 2008 diff hist +4 m Call of Duty 5: Primary Light →Delay current
- 15:1615:16, 12 November 2008 diff hist +1 m Call of Duty 5: Primary Light →Delay
- 15:1515:15, 12 November 2008 diff hist 0 N File:Dynamic Lights.jpg No edit summary current
- 15:1515:15, 12 November 2008 diff hist +1,813 N Call of Duty 5: Primary Light New page: Image:Nutshell.png A quick tutorial to place and use Flickering/Strobing Lights in Levels. =Setup= Right click in the 2D window and choose Light. Check the '''PRIMARY_OMNI''' and '''...
- 15:1015:10, 12 November 2008 diff hist −16 m Call of Duty 5: Mapping MP →Scripts & Mapping
- 12:3612:36, 12 November 2008 diff hist +12 m Call of Duty 5: Squads →Introduction
- 12:3512:35, 12 November 2008 diff hist +755 Nm Call of Duty 5: Squads New page: Image:Nutshell.png For the first time in the Call of Duty Series, Treyarch's COD:WW introduces Squad functions, here is an overview of what it is and what it does. == Introduction == ...