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Showing below up to 50 results in range #1 to #50.

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  1. Call of Duty 4: Scripting Reference - AI::GetTurret‏‎ (1 revision)
  2. Call of Duty 4: Scripting Reference - Missile::Missile CreateRepulsorEnt‏‎ (1 revision)
  3. Call of Duty 4: Scripting Reference - AI::StopLookAt‏‎ (1 revision)
  4. Call of Duty 4: Scripting Reference - Debug::Line‏‎ (1 revision)
  5. Call of Duty 4: Scripting Reference - Client::SayTeam‏‎ (1 revision)
  6. Call of Duty 4: Scripting Reference - AI::GetAnglesToLikelyEnemyPath‏‎ (1 revision)
  7. Call of Duty 4: Scripting Reference - Turret::SetLeftArc‏‎ (1 revision)
  8. Call of Duty 4: Scripting Reference - Vehicles::SetJitterParams‏‎ (1 revision)
  9. Call of Duty 4: Scripting Reference - Player::GetWeaponAmmoClip‏‎ (1 revision)
  10. Call of Duty 4: Scripting Reference - Weapons::WeaponIsSemiAuto‏‎ (1 revision)
  11. Call of Duty 4: Scripting Reference - AI::SetAimAnims‏‎ (1 revision)
  12. Call of Duty 4: Scripting Reference - Damage::SetPlayerIgnoreRadiusDamage‏‎ (1 revision)
  13. Call of Duty 4: Scripting Reference - Debug::SetDebugAngles‏‎ (1 revision)
  14. Call of Duty 4: Scripting Reference - Clans::GetClanID‏‎ (1 revision)
  15. Call of Duty 4: Scripting Reference - Vehicles::SetGoalYaw‏‎ (1 revision)
  16. Call of Duty 4: Scripting Reference - File::FPrintLn‏‎ (1 revision)
  17. Call of Duty 4: Scripting Reference - Entity::LaserOn‏‎ (1 revision)
  18. Call of Duty 4: Scripting Reference - Array::GetStructArray‏‎ (1 revision)
  19. Call of Duty 4: Scripting Reference - Entity::SetLookAtText‏‎ (1 revision)
  20. Call of Duty 4: Scripting Reference - Variables::IsArray‏‎ (1 revision)
  21. Call of Duty 4: Scripting Reference - Entity::EnableLinkTo‏‎ (1 revision)
  22. Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnPosition‏‎ (1 revision)
  23. Call of Duty 4: Scripting Reference - Animation::GetNotetrackTimes‏‎ (1 revision)
  24. Call of Duty 4: Scripting Reference - Variables::IsString‏‎ (1 revision)
  25. Call of Duty 5: Waterfall‏‎ (1 revision)
  26. Call of Duty 4: Scripting Reference - Entity::Detach‏‎ (1 revision)
  27. Call of Duty 5: Weapons Files‏‎ (1 revision)
  28. Call of Duty 4: Scripting Reference - Client::UpdateScores‏‎ (1 revision)
  29. Call of Duty 4: Scripting Reference - Vector::DistanceSquared‏‎ (1 revision)
  30. Call of Duty 4: Scripting Reference - Vehicles::FireWeapon‏‎ (1 revision)
  31. Call of Duty 4: Scripting Reference - Level::CinematicInGameSync‏‎ (1 revision)
  32. Call of Duty 4: Scripting Reference - Client::IsMantling‏‎ (1 revision)
  33. Call of Duty 4: Scripting Reference - Turret::SetDefaultDropPitch‏‎ (1 revision)
  34. Call of Duty 4: Scripting Reference - Motion::RotateYaw‏‎ (1 revision)
  35. Call of Duty 4: Scripting Reference - Vector::Distance‏‎ (1 revision)
  36. Call of Duty 4: Scripting Reference - Save::IsSaveRecentlyLoaded‏‎ (1 revision)
  37. Call of Duty 4: Scripting Reference - Objective::Objective String‏‎ (1 revision)
  38. Call of Duty 4: Scripting Reference - Hud::NewClientHudElem‏‎ (1 revision)
  39. Call of Duty 4: Scripting Reference - Client::Announcement‏‎ (1 revision)
  40. Call of Duty 4: Scripting Reference - Vehicles::JoltBody‏‎ (1 revision)
  41. Call of Duty 4: Scripting Reference - Player::GiveMaxAmmo‏‎ (1 revision)
  42. Call of Duty 4: Scripting Reference - AI::GetCoverNode‏‎ (1 revision)
  43. Call of Duty 4: Scripting Reference - Physics::PhysicsExplosionSphere‏‎ (1 revision)
  44. Call of Duty 4: Scripting Reference - Player::AllowCrouch‏‎ (1 revision)
  45. Call of Duty 4: Scripting Reference - Entity::GetLightFovInner‏‎ (1 revision)
  46. Call of Duty 4: Scripting Reference - Objective‏‎ (1 revision)
  47. Call of Duty 4: Scripting Reference - Animation::SetFlaggedAnimKnob‏‎ (1 revision)
  48. Call of Duty 4: Scripting Reference - Precache::PreCacheModel‏‎ (1 revision)
  49. Call of Duty 4: Scripting Reference - Dvars::GetDvar‏‎ (1 revision)
  50. Call of Duty 4: Scripting Reference - Entity::ShowToPlayer‏‎ (1 revision)

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