Call of Duty 4: Scripting Reference - AI::IsNodeOccupied

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IsNodeOccupied( <node> )

Module: AI
SP Only

Summary:

See if anyone has claimed a particular node.


Call this on:

Example:

if ( IsNodeOccupied( node ) )

Required arguments:

  1. <node> which node to check.


Optional arguments:

none


Notes:

none