Technical Reference: Difference between revisions
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Revision as of 16:52, 11 November 2008
- Tool Textures
- Cod4 Maps Worldspawn
- MP Game Script Files
- Stock Vision Files
- Zone File
- Gameplay standards
- World Models
- MP Maps Overhead
- Demo Player
- Skinning/Image Tool
- Xmodel Exporter
- Multiplayer Weapons Details
- Multiplayer Weapons
- RconMax Tool
- Bolt-Action Comparison - All versions
- Gameflow Guidelines
- Scripting Reference
- The D3DBSP File format
- .MAP file structure
- Partial Fastfile Decompile