Call of Duty bo3: Modding: Difference between revisions
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*[[Call of Duty bo3: ZM Player Models|Changing Zombies Player Models Tut #1 (SOE Characters)]] | *[[Call of Duty bo3: ZM Player Models|Changing Zombies Player Models Tut #1 (SOE Characters)]] | ||
*[[Call of Duty bo3: ZM Player Models 2|Changing Zombies Player Models Tut #2 (Advanced)]] | *[[Call of Duty bo3: ZM Player Models 2|Changing Zombies Player Models Tut #2 (Advanced)]] | ||
*[[Call of Duty bo3: ZM Water Risers|Adding Water Risers]] | *[[Call of Duty bo3: ZM Water Risers|Adding Water Risers]] | ||
*[[Call of Duty bo3: ZM LILArny|Fixing Lil'Arny]] | *[[Call of Duty bo3: ZM LILArny|Fixing Lil'Arny]] | ||
*[[Call of Duty bo3: ZM Slowdown Trigger|Slowdown Trigger]] | *[[Call of Duty bo3: ZM Slowdown Trigger|Slowdown Trigger]] | ||
*[[Call of Duty bo3: ZM Loaded Xanim| Loaded Xanim for Weapons]] | *[[Call of Duty bo3: ZM Loaded Xanim| Loaded Xanim for Weapons]] | ||
*[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs]] | *[[Call of Duty bo3: ZM Loaded FXs| Loaded Fxs]] | ||
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===Audio Stuff=== | ===Audio Stuff=== | ||
*[ | *[[Call of Duty bo3: ZM Loaded Sounds| Loaded Sounds zm_common]] | ||
*[[Call of Duty bo3: ZM Voxes|Adding Player Voxes]] | |||
===Fxs=== | ===Fxs=== | ||
*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]] | *[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]] |
Revision as of 14:31, 3 March 2017
Zombie Modding
- Adding new Zombies AI Models
- Converting Blackops 2 Zombies to Blackops 3
- Changing Zombies Player Models Tut #1 (SOE Characters)
- Changing Zombies Player Models Tut #2 (Advanced)
- Adding Water Risers
- Fixing Lil'Arny
- Slowdown Trigger
- Loaded Xanim for Weapons
- Loaded Fxs
Scripting:
- BO3 API Thanks to EHD Gaming!
- Make a custom Gametype MP
- Damage types and MeansOfDeath