Call of Duty 7: Modding: Difference between revisions
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* [[Call of Duty 7: Colliders|Colliders List]] | * [[Call of Duty 7: Colliders|Colliders List]] | ||
* [[Call of Duty 7: Weapons List|Weapon Name List]] | * [[Call of Duty 7: Weapons List|Weapon Name List]] | ||
* [http://wiki.modsrepository.com/codbo_files/BO_Converted_weapon_modtools_1.0.zip Download Weapon Files converted] | |||
<br> | <br> | ||
= Help & Misc = | = Help & Misc = | ||
* [[Call of Duty 7: Eula Modtools|EULA for Modtools]] | * [[Call of Duty 7: Eula Modtools|EULA for Modtools]] |
Revision as of 14:28, 29 June 2011
This page will contain all you need to start Modding in BlackOps.
Note: Mod Support is now enabled on COD Blackops, since PATCH 1.09 (27-05-2011)
Minspec for the tools is not the same as minspec for the game. Treyarch's developer minspec on Blackops is more like Vista-64 with 8GB of RAM and Nvidia 200 series card. Tools may work with less, but aren't tested with less.
General
- Downloading And Installing The Tools
- Modtools Content
- Building a Mod
- Mods On Servers
- Creating a Gametype
Extra Content
- Raw/GSCs Rips
- Dvars List
- List of Functions SP/MP
- Colliders List
- Weapon Name List
- Download Weapon Files converted
Help & Misc
--Zeroy 12:30, 23 June 2011 (IST)