Call of Duty 2: Technical Reference: Difference between revisions
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*[[Call of Duty 2: Worldspawn Settings|Worldspawn Settings]] | *[[Call of Duty 2: Worldspawn Settings|Worldspawn Settings]] | ||
*[[Call of Duty: Tools for Modding/Mapping|Tools for Modding/Mapping]] | *[[Call of Duty: Tools for Modding/Mapping|Tools for Modding/Mapping]] | ||
*[[Call of Duty : Play Cinematic ingame|Play Cinematic in game (.BIK)]] | |||
*[[Call of Duty 2: World Models Prefabs|World Models & Prefabs]] | |||
*[[Call of Duty : Xanim Exporter|Xanim Exporter by TomBMX *new*]] | |||
*[[Call of Duty: Create Models with Blender (without Maya)|Create Models with Blender (without Maya) *NEW*]] | |||
===Misc. Technical Resources=== | ===Misc. Technical Resources=== | ||
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*[[Mapping: Reference resources|Mapping Reference resources]] | *[[Mapping: Reference resources|Mapping Reference resources]] | ||
*[[Call of Duty 4: CoD Script Handbook|CoD Script Handbook]] | |||
*[[Call of Duty: Create Panoramic shots|Create Panoramic shots *NEW*]] | |||
*[[Call of Duty : A Study on FPS|A Study on FPS and its effect on the Game]] | *[[Call of Duty : A Study on FPS|A Study on FPS and its effect on the Game]] | ||
*[[General : Anatomy of a Combat Zone|Anatomy of a Combat Zone by J.Bridge]] | *[[General : Anatomy of a Combat Zone|Anatomy of a Combat Zone by J.Bridge]] | ||
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*[[Call of Duty 2: d3dbsp|D3DBSP File format]] | *[[Call of Duty 2: d3dbsp|D3DBSP File format]] | ||
*[[Call of Duty: Font System|Font System (Specifications)]] | *[[Call of Duty: Font System|Font System (Specifications)]] | ||
<br><br> | * [[Call of Duty: XMODEL formats|XMODEL formats]] | ||
* [[Call of Duty: XANIM formats|XANIM formats]] | |||
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{{donation}} | {{donation}} |
Latest revision as of 12:28, 10 August 2012
Multiplayer Resources
Other Resources
- Compile Tools
- Lightning
- Maya Plugins
- Portals
- Weapons Guide
- Tools Setup Notes
- Viewsleeves Tutorial
- Worldspawn Settings
- Tools for Modding/Mapping
- Play Cinematic in game (.BIK)
- World Models & Prefabs
- Xanim Exporter by TomBMX *new*
- Create Models with Blender (without Maya) *NEW*
Misc. Technical Resources
- Mapping Reference resources
- CoD Script Handbook
- Create Panoramic shots *NEW*
- A Study on FPS and its effect on the Game
- Anatomy of a Combat Zone by J.Bridge
- .MAP file structure
- D3DBSP File format
- Font System (Specifications)
- XMODEL formats
- XANIM formats
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