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- [[Category:Weapons]] ...700 bytes (98 words) - 16:18, 16 April 2009
- [[Category:Weapons]] ...6 KB (885 words) - 14:36, 11 November 2008
- [[Category:Weapons]] ...288 bytes (43 words) - 19:31, 10 November 2008
- 5 KB (968 words) - 18:58, 17 July 2009
- Tokarev (semi-automatic) - Not a very good gun next to all the other russian weapons. It will get the job done but most prefer the Mosin.<br><br> [http://www.trap17.com/index.php/Call-Duty-2-Weapons-Guide_t39865.html Sources] ...6 KB (1,009 words) - 23:47, 17 July 2009
- ==Module: Weapons== *[[Call of Duty 4: Scripting Reference - Weapons::BulletSpread|BulletSpread]] ...2 KB (267 words) - 03:21, 1 August 2009
- [[Category:Weapons]] *Use WinRar to extract the "Weapons" folder from iw_11.iwd in CoD4/main into ...5 KB (815 words) - 03:25, 10 January 2011
- |Module=Weapons ...351 bytes (48 words) - 03:15, 1 August 2009
- |Module=Weapons ...318 bytes (47 words) - 03:15, 1 August 2009
- |Module=Weapons ...284 bytes (39 words) - 03:15, 1 August 2009
- |Module=Weapons ...308 bytes (46 words) - 03:15, 1 August 2009
- |Module=Weapons ...266 bytes (36 words) - 03:15, 1 August 2009
- |Module=Weapons ...270 bytes (37 words) - 03:15, 1 August 2009
- |Module=Weapons ...337 bytes (45 words) - 03:16, 1 August 2009
- |Module=Weapons ...275 bytes (39 words) - 03:16, 1 August 2009
- |Module=Weapons ...294 bytes (40 words) - 03:16, 1 August 2009
- |Module=Weapons ...275 bytes (39 words) - 03:16, 1 August 2009
- |Module=Weapons ...332 bytes (47 words) - 03:16, 1 August 2009
- |Module=Weapons ...ternate mode. Returns "none" if there is no alt fire. Subsequent alternate weapons can be retrieved by calling the function again with the new weapon names un ...507 bytes (74 words) - 03:16, 1 August 2009
- |Module=Weapons ...504 bytes (77 words) - 03:16, 1 August 2009
- |Module=Weapons ...492 bytes (78 words) - 03:17, 1 August 2009
- |Module=Weapons ...454 bytes (68 words) - 03:17, 1 August 2009
- |Module=Weapons ...572 bytes (95 words) - 03:17, 1 August 2009
- |Module=Weapons ...331 bytes (45 words) - 03:17, 1 August 2009
- |Module=Weapons ...282 bytes (40 words) - 03:17, 1 August 2009
- |Module=Weapons ...401 bytes (59 words) - 03:17, 1 August 2009
- |Module=Weapons ...325 bytes (47 words) - 03:17, 1 August 2009
- |Module=Weapons ...296 bytes (41 words) - 03:18, 1 August 2009
- |Module=Weapons ...263 bytes (37 words) - 03:19, 1 August 2009
- |Module=Weapons ...222 bytes (25 words) - 03:19, 1 August 2009
- |Module=Weapons ...214 bytes (27 words) - 03:19, 1 August 2009
- |Module=Weapons ...225 bytes (25 words) - 03:19, 1 August 2009
- |Module=Weapons ...218 bytes (26 words) - 03:20, 1 August 2009
- |Module=Weapons ...481 bytes (76 words) - 03:20, 1 August 2009
- |Module=Weapons ...390 bytes (60 words) - 03:20, 1 August 2009
- [[File:nutshell.png]] This article contains information on all Black Ops Weapons. List of avaliable weapons within Black Ops. ...3 KB (384 words) - 23:20, 15 November 2010
- {{note|Page containing list of filename for Weapons after a full convert on Modtools 1.0}} [[Category:Weapons]] ...18 KB (3,506 words) - 14:26, 29 June 2011
- [[Category:Weapons]] ...376 bytes (56 words) - 14:59, 23 June 2010
- |Module=Weapons ...473 bytes (71 words) - 03:16, 1 August 2009
- MAR 25 - Nope, patch 1.07 didn't change any weapons. Just the RC-XD was weakened a bit. [[Category:Weapons]] ...2 KB (413 words) - 16:06, 27 March 2011
Page text matches
- ==Module: Weapons== *[[Call of Duty 4: Scripting Reference - Weapons::BulletSpread|BulletSpread]] ...2 KB (267 words) - 03:21, 1 August 2009
- ...y=Gets an array of all weapons that the player has. Includes any alt-mode weapons (ex: m203_m4) ...267 bytes (38 words) - 03:45, 1 August 2009
- |Module=Weapons ...ternate mode. Returns "none" if there is no alt fire. Subsequent alternate weapons can be retrieved by calling the function again with the new weapon names un ...507 bytes (74 words) - 03:16, 1 August 2009
- [[Category:Weapons]] ...376 bytes (56 words) - 14:59, 23 June 2010
- |Module=Weapons ...214 bytes (27 words) - 03:19, 1 August 2009
- Stances can improve the Idle Amount, but not all weapons benefit from lower stances. ...two numbers means that the weapon will ALWAYS kick in that direction. All weapons in ...1 KB (185 words) - 14:35, 18 August 2009
- |Module=Weapons ...218 bytes (26 words) - 03:20, 1 August 2009
- [[Category:Weapons]] ...402 bytes (63 words) - 23:02, 4 November 2008
- * [[Call_of_Duty_1:_Damage_Charts|Call of Duty 1 Multiplayer Weapons Damage Chart]] * [[Call_of_Duty_UO:_Damage_Charts|Call of Duty 1: UO Multiplayer Weapons Damage Chart]] ...599 bytes (86 words) - 19:11, 6 October 2011
- *[[Call of Duty 7: MP Weapons|Multiplayer Weapons *WIP*]] *[[Call of Duty 7: Multiplayer Weapons Chart|Multiplayer Weapons Chart]] ...2 KB (245 words) - 12:29, 10 August 2012
- |Module=Weapons ...263 bytes (37 words) - 03:19, 1 August 2009
- |Module=Weapons ...222 bytes (25 words) - 03:19, 1 August 2009
- |Module=Weapons ...225 bytes (25 words) - 03:19, 1 August 2009
- |Module=Weapons ...296 bytes (41 words) - 03:18, 1 August 2009
- |Module=Weapons ...284 bytes (39 words) - 03:15, 1 August 2009
- |Module=Weapons ...294 bytes (40 words) - 03:16, 1 August 2009
- |Module=Weapons ...266 bytes (36 words) - 03:15, 1 August 2009
- |Module=Weapons ...270 bytes (37 words) - 03:15, 1 August 2009
- |Summary=Gets an array of all primary weapons that the player has. ...248 bytes (32 words) - 03:45, 1 August 2009
- |Module=Weapons ...318 bytes (47 words) - 03:15, 1 August 2009
- |Module=Weapons ...308 bytes (46 words) - 03:15, 1 August 2009
- |Summary=Enable the player's weapons ...177 bytes (22 words) - 09:58, 31 July 2009
- [[Category:Weapons]] ...288 bytes (43 words) - 19:31, 10 November 2008
- |Summary=Remove all the weapons from the player. ...194 bytes (25 words) - 03:26, 1 August 2009
- |Module=Weapons ...325 bytes (47 words) - 03:17, 1 August 2009
- |Module=Weapons ...282 bytes (40 words) - 03:17, 1 August 2009
- |Module=Weapons ...275 bytes (39 words) - 03:16, 1 August 2009
- |Module=Weapons ...275 bytes (39 words) - 03:16, 1 August 2009
- |Module=Weapons ...331 bytes (45 words) - 03:17, 1 August 2009
- *[[Call of Duty 5: MP Weapons|Multiplayer Weapons]] *[[Call of Duty 5: Multiplayer Weapons Chart|Multiplayer Weapons Chart]] ...2 KB (316 words) - 12:26, 10 August 2012
- |Module=Weapons ...337 bytes (45 words) - 03:16, 1 August 2009
- |Module=Weapons ...351 bytes (48 words) - 03:15, 1 August 2009
- |Module=Weapons ...332 bytes (47 words) - 03:16, 1 August 2009
- |Module=Weapons ...454 bytes (68 words) - 03:17, 1 August 2009
- |Module=Weapons ...390 bytes (60 words) - 03:20, 1 August 2009
- |Module=Weapons ...401 bytes (59 words) - 03:17, 1 August 2009
- *[[Call of Duty 2: Damage Charts|Multiplayer Weapons Damage Chart]] *[[Call of Duty 2: Weapons Guide|Weapons Guide]] ...2 KB (245 words) - 12:28, 10 August 2012
- |Module=Weapons ...481 bytes (76 words) - 03:20, 1 August 2009
- |Module=Weapons ...504 bytes (77 words) - 03:16, 1 August 2009
- '''Weapons''' Deployable turrets start their life as normal weapons that the player can pick-up and use. ...5 KB (880 words) - 17:26, 20 May 2009
- |Module=Weapons ...473 bytes (71 words) - 03:16, 1 August 2009
- [[File:nutshell.png]] This article contains information on all Black Ops Weapons. List of avaliable weapons within Black Ops. ...3 KB (384 words) - 23:20, 15 November 2010
- [[Category:Weapons]] ...y 3 and therefore decreases recoil. A considerable benefit for high-recoil weapons if you don't mind losing the Tier One perk; not really necessary for the re ...3 KB (517 words) - 16:16, 8 November 2008
- *[[Call of Duty 5: MP Weapons|Multiplayer Weapons]] *[[Call of Duty 5: Multiplayer Weapons Chart|Multiplayer Weapons Chart]] ...4 KB (595 words) - 12:27, 10 August 2012
- |Module=Weapons ...492 bytes (78 words) - 03:17, 1 August 2009
- |Module=Weapons ...572 bytes (95 words) - 03:17, 1 August 2009
- * [[Call of Duty 4: MP Weapons|Multiplayer Weapons Details]] * [[Call of Duty 4: Damage Charts|Multiplayer Weapons]] ...2 KB (356 words) - 12:28, 10 August 2012
- * [[Call of Duty 4: Weapons Modding|Weapons Modding]] ...2 KB (234 words) - 12:14, 10 August 2012