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  • '''Weapons''' Deployable turrets start their life as normal weapons that the player can pick-up and use. ...
    5 KB (880 words) - 17:26, 20 May 2009
  • |Module=Weapons ...
    473 bytes (71 words) - 03:16, 1 August 2009
  • [[File:nutshell.png]] This article contains information on all Black Ops Weapons. List of avaliable weapons within Black Ops. ...
    3 KB (384 words) - 23:20, 15 November 2010
  • [[Category:Weapons]] ...y 3 and therefore decreases recoil. A considerable benefit for high-recoil weapons if you don't mind losing the Tier One perk; not really necessary for the re ...
    3 KB (517 words) - 16:16, 8 November 2008
  • *[[Call of Duty 5: MP Weapons|Multiplayer Weapons]] *[[Call of Duty 5: Multiplayer Weapons Chart|Multiplayer Weapons Chart]] ...
    4 KB (595 words) - 12:27, 10 August 2012
  • |Module=Weapons ...
    492 bytes (78 words) - 03:17, 1 August 2009
  • |Module=Weapons ...
    572 bytes (95 words) - 03:17, 1 August 2009
  • * [[Call of Duty 4: MP Weapons|Multiplayer Weapons Details]] * [[Call of Duty 4: Damage Charts|Multiplayer Weapons]] ...
    2 KB (356 words) - 12:28, 10 August 2012
  • * [[Call of Duty 4: Weapons Modding|Weapons Modding]] ...
    2 KB (234 words) - 12:14, 10 August 2012
  • [[Category:Weapons]] *Use WinRar to extract the "Weapons" folder from iw_11.iwd in CoD4/main into ...
    5 KB (815 words) - 03:25, 10 January 2011
  • ...ager: the utility to create new assets or alter stock ones; assets such as weapons, materials, models, animations... *1154 weapons (after full convert, SP + MP mixed) ...
    2 KB (278 words) - 22:30, 23 June 2011
  • [[Category:Weapons]] ...leight of Hand, it still takes longer to reload these guns than most other weapons in the game. If you accidentally reload too early, switch to your other wea ...
    4 KB (611 words) - 02:09, 23 October 2008
  • *Dual Wield - Hip fire two weapons. ...
    792 bytes (118 words) - 10:10, 15 November 2010
  • [[Category:Weapons]] ...
    700 bytes (98 words) - 16:18, 16 April 2009
  • *Dual Wield - Hip fire two weapons. ...
    886 bytes (131 words) - 10:05, 15 November 2010
  • [[Category:Weapons]] ...e with desert and woodlands camo. The following camos are unlocked for all weapons by completing their respective Expert Challenges (headshot quotas): ...
    5 KB (807 words) - 17:10, 8 November 2008
  • [[Category:Weapons]] Along with the shotguns, these weapons are the most mobile, so you'll want to consider these for any ninja class y ...
    6 KB (894 words) - 02:09, 23 October 2008
  • MAR 25 - Nope, patch 1.07 didn't change any weapons. Just the RC-XD was weakened a bit. [[Category:Weapons]] ...
    2 KB (413 words) - 16:06, 27 March 2011
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