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Showing below up to 50 results in range #701 to #750.

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  1. Call of Duty 4: Scripting Reference - Sentient::IsGodMode (1 revision)
  2. Call of Duty 4: Scripting Reference - Player::GetPlayerAngles (1 revision)
  3. Call of Duty 5: Revive FXs (1 revision)
  4. Call of Duty 4: Scripting Reference - Missile::Missile CreateAttractorOrigin (1 revision)
  5. Call of Duty 4: Scripting Reference - Player::WeaponLockStart (1 revision)
  6. Call of Duty 4: Scripting Reference - Player::UnSetPerk (1 revision)
  7. Call of Duty 4: Scripting Reference - Vehicles::ClearTurretTarget (1 revision)
  8. Call of Duty 4: Scripting Reference - Entity::GetEntByNum (1 revision)
  9. Call of Duty 4: Scripting Reference - Level::SetVoteTime (1 revision)
  10. Call of Duty 4: Scripting Reference - Player::SetReverb (1 revision)
  11. Call of Duty 4: Scripting Reference - Vehicles::SetHoverParams (1 revision)
  12. Call of Duty 4: Scripting Reference - Sound::SoundExists (1 revision)
  13. Call of Duty 4: Scripting Reference - AI::SetPotentialThreat (1 revision)
  14. Call of Duty 4: Scripting Reference - Player::GetNormalizedMovement (1 revision)
  15. Call of Duty 4: Scripting Reference - Turret::MakeTurretUsable (1 revision)
  16. Call of Duty 4: Scripting Reference - Animation::SetAnim (1 revision)
  17. Call of Duty 4: Scripting Reference - Player::PlayLocalSound (1 revision)
  18. Call of Duty 4: Scripting Reference - Objective::Target SetJavelinOnly (1 revision)
  19. Call of Duty 4: Scripting Reference - Turret::IsFiringTurret (1 revision)
  20. Call of Duty 4: Scripting Reference - Level::ClearLocalizedStrings (1 revision)
  21. Call of Duty 4: Scripting Reference - AI::NearNode (1 revision)
  22. Call of Duty 4: Scripting Reference - Turret::MakeTurretUnusable (1 revision)
  23. Call of Duty 4: Scripting Reference - Animation::GetAngleDelta (1 revision)
  24. Call of Duty 4: Scripting Reference - Vehicles::SetMaxPitchRoll (1 revision)
  25. Call of Duty 4: Scripting Reference - Level::IsValidGametype (1 revision)
  26. Call of Duty 5: Co-op Player Spawns (1 revision)
  27. Call of Duty 4: Scripting Reference - Vehicles::GetAttachPos (1 revision)
  28. Call of Duty 4: Scripting Reference - Rumble::PlayRumbleLoopOnEntity (1 revision)
  29. Call of Duty 4: Scripting Reference - Hud::SetPlayerNameString (1 revision)
  30. Call of Duty 4: Scripting Reference - Weapons::BulletTracer (1 revision)
  31. Call of Duty 4: Scripting Reference - Player::AllowProne (1 revision)
  32. Call of Duty 4: Scripting Reference - AI::GetReacquireNode (1 revision)
  33. Call of Duty 4: Scripting Reference - Vehicles::SetAirResistance (1 revision)
  34. Call of Duty 4: Scripting Reference - Player::Allowleanleft (1 revision)
  35. Call of Duty 4: Scripting Reference - Vehicles::SetVehWeapon (1 revision)
  36. Call of Duty 4: Tool Textures Explained (1 revision)
  37. Call of Duty 4: Scripting Reference - Vector::VectorLerp (1 revision)
  38. Call of Duty 4: Scripting Reference - Sentient::SetThreatBias (1 revision)
  39. Call of Duty 4: Scripting Reference - Level::SetGameEndTime (1 revision)
  40. Call of Duty 4: Scripting Reference - Animation::SetAnimKnob (1 revision)
  41. Call of Duty 4: Scripting Reference - Precache::PreCacheShader (1 revision)
  42. CODMW3 (1 revision)
  43. Call of Duty 4: Scripting Reference - AI::SetLookAtAnimNodes (1 revision)
  44. Call of Duty 4: Scripting Reference - Sentient::SetThreatBiasGroup (1 revision)
  45. Call of Duty 4: Scripting Reference - Triggers::ClientClaimTrigger (1 revision)
  46. Call of Duty 4: Scripting Reference - Level::UpdateClientNames (1 revision)
  47. Call of Duty 4: Scripting Reference - Motion::MoveY (1 revision)
  48. Call of Duty 4: Scripting Reference - Vehicles::AddVehicleToCompass (1 revision)
  49. Call of Duty 4: Scripting Reference - Weapons::WeaponIsBoltAction (1 revision)
  50. Call of Duty 4: Scripting Reference - Player::GetVelocity (1 revision)

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