User contributions for Zeroy
Jump to navigation
Jump to search
16 October 2008
- 02:0202:02, 16 October 2008 diff hist +201 N Call of Duty 4: FXs New page: == Special Effects - FXs == 2 Techniques here; * Using GSCs scripts - Not so good * [[COD MW : Using Script_Struct in Radiant|Using Script_Struct in Radia...
- 02:0102:01, 16 October 2008 diff hist +4,107 N Call of Duty 4: Custom Skyboxes New page: === Creating Custom Skybox === [http://www.planetside.co.uk/terragen '''Terragen'''] is a freeware scenery generator which can be used to create 2D skyboxes. The freeware version has a lim...
- 01:5901:59, 16 October 2008 diff hist +4,198 N Call of Duty 4: mapping mp New page: right left == Getting Started == * What's needed * [[Call of Duty 4: Your First Map|Building your first map i...
- 01:5801:58, 16 October 2008 diff hist +2,583 N Call of Duty 4: needed New page: Category:Call of Duty 4 ==REQUIREMENTS== *'''Recommended Specs''' ** CPU: 2.4 GHz dual core or better is recommended ** RAM: 1G for XP; 2G for Vista is recommended ** Harddrive: 8GB o...
- 01:5101:51, 16 October 2008 diff hist +50 MediaWiki:Sidebar No edit summary
- 01:5001:50, 16 October 2008 diff hist +3,212 N Call of Duty 5: FAQS New page: '''''Call of Duty: World at War''''' is a first-person shooter currently in production. It was announced on December 2, 2007, and on June 6th 2008; the anniversary of D-Day, Treyarch annou...
- 01:5001:50, 16 October 2008 diff hist +22 Main Page →FAQs
- 01:4901:49, 16 October 2008 diff hist +39 MediaWiki:Sidebar No edit summary
- 01:4901:49, 16 October 2008 diff hist +28 Main Page No edit summary
- 01:2001:20, 16 October 2008 diff hist 0 N File:Tunnel.png No edit summary current
- 01:2001:20, 16 October 2008 diff hist −2 Call of Duty 4: d3dbsp No edit summary
- 01:1801:18, 16 October 2008 diff hist +29 Call of Duty 4: Create a mp burg like map No edit summary
- 01:1401:14, 16 October 2008 diff hist 0 N File:Tunnel dirt.png No edit summary current
- 01:1401:14, 16 October 2008 diff hist 0 N File:Tunnel grid.png No edit summary current
- 01:1301:13, 16 October 2008 diff hist 0 N File:Tunnel turn.png No edit summary current
- 01:1301:13, 16 October 2008 diff hist +4 Call of Duty 4: Create a mp burg like map →Making a tunnel
- 01:1301:13, 16 October 2008 diff hist −46 Call of Duty 4: Assets Manager No edit summary
- 01:1201:12, 16 October 2008 diff hist +6 Call of Duty 4: Create a mp burg like map →Preparations
- 01:1201:12, 16 October 2008 diff hist 0 N File:Walldirt.png No edit summary current
- 01:1201:12, 16 October 2008 diff hist −1 Call of Duty 4: Create a mp burg like map No edit summary
- 00:5900:59, 16 October 2008 diff hist 0 N File:Skybox.png No edit summary current
- 00:5900:59, 16 October 2008 diff hist +4 Call of Duty 4: Skybox No edit summary
- 00:5900:59, 16 October 2008 diff hist −46 Call of Duty 4: Skybox No edit summary
- 00:4000:40, 16 October 2008 diff hist −46 Call of Duty 4: Connect vertexes No edit summary
- 00:3900:39, 16 October 2008 diff hist +1 Call of Duty 4: Console usage No edit summary
- 00:3900:39, 16 October 2008 diff hist −46 Call of Duty 4: Console usage No edit summary
- 00:3800:38, 16 October 2008 diff hist −168 Call of Duty 4: Minimap No edit summary
- 00:3600:36, 16 October 2008 diff hist 0 N File:Call of Duty 4 tutorials minimap asset manager.png No edit summary current
- 00:3600:36, 16 October 2008 diff hist 0 N File:Call of Duty 4 tutorials minimap grid.png No edit summary current
- 00:3600:36, 16 October 2008 diff hist −159 Call of Duty 4: Minimap No edit summary
- 00:3100:31, 16 October 2008 diff hist +1,089 Call of Duty 4: Update Zone File No edit summary
- 00:2500:25, 16 October 2008 diff hist +20 Call of Duty 4: Stock .vision files No edit summary
- 00:2400:24, 16 October 2008 diff hist −46 Call of Duty 4: Stock .vision files No edit summary
- 00:2300:23, 16 October 2008 diff hist +5 Call of Duty 4: .vision file No edit summary
- 00:2300:23, 16 October 2008 diff hist 0 N File:Data.png No edit summary
- 00:2200:22, 16 October 2008 diff hist +129 Call of Duty 4: .vision file No edit summary
- 00:1900:19, 16 October 2008 diff hist −46 Call of Duty 4: .vision file No edit summary
- 00:1500:15, 16 October 2008 diff hist −4 Call of Duty 4: d3dbsp →Header
- 00:1500:15, 16 October 2008 diff hist +4 Call of Duty 4: d3dbsp →Header
- 00:1400:14, 16 October 2008 diff hist 0 Call of Duty 4: d3dbsp →Header
- 00:1400:14, 16 October 2008 diff hist +27 Call of Duty 4: d3dbsp →Header
- 00:1300:13, 16 October 2008 diff hist +16 Call of Duty 4: d3dbsp No edit summary
- 00:1200:12, 16 October 2008 diff hist +5 Technical Reference No edit summary
- 00:1200:12, 16 October 2008 diff hist +12 Technical Reference No edit summary
- 00:1200:12, 16 October 2008 diff hist +27 Technical Reference No edit summary
- 00:1100:11, 16 October 2008 diff hist +164 N Technical Reference New page: * Scripting Reference * The D3DBSP File format by Daevius * .MAP file structure
- 00:1100:11, 16 October 2008 diff hist +82 MediaWiki:Sidebar No edit summary
- 00:0700:07, 16 October 2008 diff hist 0 N File:Call of Duty 4 articles map curve.png No edit summary current
- 00:0600:06, 16 October 2008 diff hist 0 N File:Call of Duty 4 articles map brush.png No edit summary current
- 00:0100:01, 16 October 2008 diff hist +2,043 N Call of Duty 4: d3dbsp New page: The .d3dbsp structure, Call of Duty 4's variant on the well-known BSP format, is rather difficult to decipher. Since it's a binary file you can't simply read it. A hexadecimal editor is th...