Call of Duty 5: Mapping SP: Difference between revisions
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* [[Call of Duty 5: Script Debugging|Script Debugging]] | * [[Call of Duty 5: Script Debugging|Script Debugging]] | ||
* [[Call of Duty 5: SP - Vehicle Implementation|Vehicle Implementation]] | * [[Call of Duty 5: SP - Vehicle Implementation|Vehicle Implementation]] | ||
* [[Call of Duty 5: SP - Objectives|Setup Objectives]] | |||
* [[Call of Duty 5: SP - Threat Bias Groups|Threat Bias Groups]] | * [[Call of Duty 5: SP - Threat Bias Groups|Threat Bias Groups]] | ||
* [[Call of Duty 5: SP - Navigation Overview|Navigation Overview]] | * [[Call of Duty 5: SP - Navigation Overview|Navigation Overview]] |
Revision as of 16:01, 13 January 2011
Singleplayer & Co-Op
- Scripting Syntax And Grammar
- Scripting Common Tasks
- SP Script Structure
- Script Debugging
- Vehicle Implementation
- Setup Objectives
- Threat Bias Groups
- Navigation Overview
- Treyarch Enviromental Audio System
- Payload Example Mod
- Co-op Player Spawns
- Using Primary Lighting
- Checkpoints/Autosaves
- Japanese Ambush Tutorial *** NEW ***
Animation
Technical References
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