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Showing below up to 20 results in range #501 to #520.
- Call of Duty 4: Scripting Reference - Sound::PlayLoopSound (1 revision)
- Call of Duty 4: Scripting Reference - Objective::Objective State (1 revision)
- Call of Duty 4: Scripting Reference - Player::ResetSpreadOverride (1 revision)
- Call of Duty 4: Scripting Reference - Precache::PreCacheModel (1 revision)
- Call of Duty 4: Scripting Reference - Precache::PreCacheItem (1 revision)
- Call of Duty 4: Scripting Reference - Animation::ClearAnim (1 revision)
- Call of Duty 4: Scripting Reference - Sound::IsWaitingOnSound (1 revision)
- Call of Duty 4: Scripting Reference - Client::ClonePlayer (1 revision)
- Call of Duty 4: Scripting Reference - Level::Map (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetFlashBanged (1 revision)
- Call of Duty 4: Scripting Reference - Client::Kick (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetNodePriorityBias (1 revision)
- Call of Duty 4: Scripting Reference - Client::AllClientsPrint (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetEngagementMaxDist (1 revision)
- Call of Duty 4: Scripting Reference - Vehicles::SetTurningAbility (1 revision)
- Call of Duty 4: Scripting Reference - Player::SetVelocity (1 revision)
- Call of Duty 4: Scripting Reference - AI::SetLookAtYawLimits (1 revision)
- Call of Duty 4: Scripting Reference - Player::AllowMelee (1 revision)
- Call of Duty 4: Scripting Reference - Spawn::SpawnStruct (1 revision)
- Call of Duty 4: Scripting Reference - Player::GetWeaponSlotClipAmmo (1 revision)