User contributions for Zeroy
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27 December 2023
- 14:5714:57, 27 December 2023 diff hist −48 m Call of Duty 4: mapping mp No edit summary current
- 14:5614:56, 27 December 2023 diff hist −732 m Call of Duty 4: mapping mp No edit summary
- 14:5414:54, 27 December 2023 diff hist −141 m CODBO3 No edit summary current
- 14:5414:54, 27 December 2023 diff hist −38 m Call of Duty bo3: Mapping MP →Minimap & Loadscreen current
- 14:5314:53, 27 December 2023 diff hist −55 m Call of Duty bo3: Mapping MP →Gametypes
- 14:5314:53, 27 December 2023 diff hist −66 m Call of Duty bo3: Mapping MP →Basic Editing / Mapping 101
- 14:5214:52, 27 December 2023 diff hist −36 m Call of Duty 5: Modding Files No edit summary current
4 May 2023
- 01:3901:39, 4 May 2023 diff hist −4 m User:Zeroy No edit summary current
29 June 2020
- 03:4903:49, 29 June 2020 diff hist +114 m Call of duty bo3: LightningStrikeEffects No edit summary current
- 03:4003:40, 29 June 2020 diff hist +1 m Call of duty bo3: LightningStrikeEffects No edit summary
- 03:3503:35, 29 June 2020 diff hist +13 m Call of duty bo3: LightningStrikeEffects No edit summary
- 03:3403:34, 29 June 2020 diff hist +37 m Call of duty bo3: LightningStrikeEffects No edit summary
- 03:3003:30, 29 June 2020 diff hist +2,368 N Call of duty bo3: LightningStrikeEffects Created page with "'''To add Lightning strike sky effect (not the FXs but the brightness) + Audio''' * In your Map WorldSpawn add a new KVP: "vsky" "zm_factory_lightning_ukko" * In your map..."
- 03:1003:10, 29 June 2020 diff hist +87 m Call of Duty bo3: Mapping ZM →Various Scripts current
27 May 2020
- 16:3916:39, 27 May 2020 diff hist +19 Call of Duty 5: Gameplay standards →Conversion to Yards/Meters current
8 April 2020
- 01:1101:11, 8 April 2020 diff hist −1 m Call of Duty bo3: ZM FX anim →APE current
- 01:1001:10, 8 April 2020 diff hist +1 Call of Duty bo3: ZM FX anim →What you need
- 01:0801:08, 8 April 2020 diff hist +1 Call of Duty bo3: ZM FX anim →What you need
- 01:0801:08, 8 April 2020 diff hist +79 Call of Duty bo3: ZM FX anim →What you need
- 00:5700:57, 8 April 2020 diff hist +1,880 N Call of Duty bo3: ZM FX anim Created page with "=== Importing FX Anim - Siege Model === == What you need == * Tutorial used Maya 2018.3 x64bits - it may work with other version, untested * [http://wiki.zeroy.com/codbo3_fi..."