Difference between revisions of "Call of Duty bo3: Mapping MP"

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(Created page with " == Getting Started == == Basic Editing / Mapping 101 == === Clipping/Tool Textures === === FXs === === Lights === === Probes === === Sounds === === Vehicles === == Ad...")
 
m (Advanced Editing)
 
(12 intermediate revisions by the same user not shown)
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=== Clipping/Tool Textures ===
 
=== Clipping/Tool Textures ===
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* [[Call of Duty bo3: Clipping Method1|Clipping Method #1]]
  
 
=== FXs ===
 
=== FXs ===
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*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]
  
 
=== Lights ===
 
=== Lights ===
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=== Dynamic Entities ===
 
=== Dynamic Entities ===
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*[[Call of duty bo3: spinning models|Add spinning object to your map]]
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== Gametypes ==
 
== Gametypes ==
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*[[Call of Duty bo3: MP Entities|Placing MP Entities]]
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*[[Call of duty bo3: Fracture|Fracture]]
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*[[Call of duty bo3: FreerunZ|FreerunZ]]
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[[Category:BO3]]
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[[Category:Modtools]]
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[[Category:Gametypes]]
  
 
== Releasing a Map / Workshop ==
 
== Releasing a Map / Workshop ==
  
 
=== Minimap & Loadscreen ===
 
=== Minimap & Loadscreen ===
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*[[Call of Duty bo3:Minimap|Minimap]]
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*[[Call of Duty bo3:Loadscreen|Loadscreen]]
  
 
=== Readme and Workshop ===
 
=== Readme and Workshop ===

Latest revision as of 21:25, 4 September 2017