Call of Duty bo3: Mapping MP: Difference between revisions

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(Created page with " == Getting Started == == Basic Editing / Mapping 101 == === Clipping/Tool Textures === === FXs === === Lights === === Probes === === Sounds === === Vehicles === == Ad...")
 
 
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=== Clipping/Tool Textures ===
=== Clipping/Tool Textures ===
* [[Call of Duty bo3: Clipping Method1|Clipping Method #1]]


=== FXs ===
=== FXs ===


=== Lights ===
*[[Call of Duty bo3: FX Collisions|Make FXs collide with geo]]


=== Probes ===
== Advanced Editing ==


=== Sounds ===
=== Dynamic Entities ===


=== Vehicles ===
*[[Call of duty bo3: spinning models|Add spinning object to your map]]


== Advanced Editing ==
== Gametypes ==
 
*[[Call of duty bo3: Fracture|Fracture]]
*[[Call of duty bo3: FreerunZ|FreerunZ]]


=== Dynamic Entities ===
[[Category:BO3]]
[[Category:Modtools]]
== Gametypes ==
[[Category:Gametypes]]


== Releasing a Map / Workshop ==
== Releasing a Map / Workshop ==


=== Minimap & Loadscreen ===
=== Minimap & Loadscreen ===
*[[Call of Duty bo3:Loadscreen|Loadscreen]]


=== Readme and Workshop ===
=== Readme and Workshop ===

Latest revision as of 14:54, 27 December 2023

Getting Started

Basic Editing / Mapping 101

Clipping/Tool Textures

FXs

Advanced Editing

Dynamic Entities

Gametypes

Releasing a Map / Workshop

Minimap & Loadscreen

Readme and Workshop