Call of Duty 5: Test the map: Difference between revisions

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(New page: BEFORE compiling it you must insert your custom MAP .gsc in: c:\Program files\Activision\Call of Duty - World at War\raw\maps\mp AND in c:\Doc...)
 
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BEFORE compiling it you must insert your [[Call of Duty 5: MP - Map GSC File|custom MAP .gsc]] in:
<br><br>BEFORE compiling it you must insert your [[Call of Duty 5: MP - Map GSC File|custom MAP .gsc]] in:


'''Update : 28/01/2009'''


[[Image:Information.png]] Please note if you are testing an MP map , make sure that you compile into MP_USERMAPS not USERMAPS
Otherwise it will not work properly if you launch the map outside of the mod tools.
(i.e. FX will not work)
c:\Program files\Activision\Call of Duty - World at War\raw\maps\mp_yourmap


c:\Program files\Activision\Call of Duty - World at War\raw\maps\mp


AND in  
AND in  
Line 9: Line 15:
  c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap
  c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap


for '''Windows XP'''
for <font color="yellow">'''Windows XP'''</font>


OR
OR
Line 15: Line 21:
  c:\Users\<Your Username>\AppData\Local Data\Activision\CoDWaW\usermaps
  c:\Users\<Your Username>\AppData\Local Data\Activision\CoDWaW\usermaps


for '''Windows Vista'''
for <font color="yellow">'''Windows Vista'''</font>




* Now, place an [[Call of Duty 5: Arena File|.arena file]] with the gametypes of your map in:
* Now, place an [[Call of Duty 5: Arena File|.arena file]] with the gametypes of your map in:


c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap
c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap


*Compile your map on launcher --> compile level
*Compile your map on launcher --> compile level
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Sources: [http://www.modsonline.com/Forums-top-91846-10.html#649956 ModsOnline]
Sources: [http://www.modsonline.com/Forums-top-91846-10.html#649956 ModsOnline]
[[Category:Call of Duty 5]]
[[Category:Mapping]]
[[Category:Modtools]]

Latest revision as of 13:32, 28 January 2009



BEFORE compiling it you must insert your custom MAP .gsc in:

Update : 28/01/2009

Please note if you are testing an MP map , make sure that you compile into MP_USERMAPS not USERMAPS Otherwise it will not work properly if you launch the map outside of the mod tools. (i.e. FX will not work)


c:\Program files\Activision\Call of Duty - World at War\raw\maps\mp_yourmap


AND in

c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap

for Windows XP

OR

c:\Users\<Your Username>\AppData\Local Data\Activision\CoDWaW\usermaps

for Windows Vista


  • Now, place an .arena file with the gametypes of your map in:
c:\Documents and Settings\yourname\local settings\application data\Activision\CoDWaW\usermaps\mp_yourmap
  • Compile your map on launcher --> compile level

(you should see no more errors regarding .gsc file)

  • Go on launcher --> run game
  • At this point you should see the classic main page of the game,if you go on "create server" page you should see your map on the right column in the map list, simply chose it and it should run


Sources: ModsOnline