Call of Duty 5: Arches: Difference between revisions

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(New page: Image:Nutshell.png This tutorial will show you how to create arches (The easy way). == Step 1 (Structure) == *First you do is to determine the place you are going to locate the arch....)
 
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[[Image:Nutshell.png]] This tutorial will show you how to create arches (The easy way).
[[Image:Nutshell.png]] This tutorial will show you how to create arches (The easy way).
 
[[Image:Noobs.png|200px|right]]
== Step 1 (Structure) ==
== Step 1 (Structure) ==


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*When done, just go to '''Patch > Cap'''.
*When done, just go to '''Patch > Cap'''.


[[Image:Arches_5.jpg|600px]]
[[Image:Arches_5.png|600px]]




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[[Image:Arches_11.png|600px]]
[[Image:Arches_11.png|600px]]<br><br>






[[Category:Call of Duty 4]]
[[Category:Call of Duty 5]]
[[Category:Radiant]]
[[Category:Radiant]]
[[Category:Basic Editing]]
[[Category:Basic Editing]]
[[Category:Arches]]
[[Category:Arches]]
[[Category:Brush Work]]
[[Category:Brush Work]]
''By One Richard''
''By Zaphax''

Latest revision as of 21:35, 24 January 2010

This tutorial will show you how to create arches (The easy way).

Step 1 (Structure)

  • First you do is to determine the place you are going to locate the arch.

In this case I will do it between these two columns.


  • Create a brush that will represent the total size of it.


  • With the brush selected, go to Patch > Primitive > End Cap, this will convert th brush in to a curved patch.


  • Usually it needs to be rotated and scaled to fit in its place.



  • When done, just go to Patch > Cap.


  • In the small options windows that pops up just check Inverted Endcap.



  • The basic structure of the arch is done.



Step 2 (Texturing)

  • When applying textures to this arch you may notice that some of them just doesnt look correct or simply looks a bit trange.



  • When this happen, just select all the strange looking faces, and press ¨S¨ for the Surface Editor and click Lmap.



  • Also maybe you will need to select some faces individually to rotate or correct the direction of the texture.



  • As a final touch I added a block on top of the arch to complete the structure and now is ready to use.




By Zaphax