Call of Duty 4: Scripting Reference - Vehicles::GetAttachPos
From COD Modding & Mapping Wiki
GetAttachPos( <node index> )
Returns the origin and angles if the vehicle were to be attached to the path. The origin and angles are returned as a vector array of size 2. Origin is 1st and angles is 2nd.
Call this on:
pos = self GetAttachPos( node ); origin = pos; angles = pos;
- <node index> A node on the path to attach.