Call of Duty 4: Scripting Reference - AI::SetFixedNodeSafeVolume

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SetFixedNodeSafeVolume( <volume entity> )

Module: AI
SP Only

Summary:

Set this actor's fixed node safe volume.


Call this on: <actor> An actor

Example:

 self SetFixedNodeSafeVolume( volume );

Required arguments:

  1. <volume entity>(entity) The safe volume entity.


Optional arguments:

none


Notes:

none